Dungeon Crawl Stone Soup version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 1255059847979759007 75 jotsteele the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Dec 16, 2024. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1118 turns). jotsteele the Conjurer (Octopode Conjurer) Turns: 1118, Time: 00:01:06 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 31% Magic: 0/8 EV: 12 Int: 22 God: Gold: 32 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-3 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls c - a scroll of summoning {unknown} d - 3 scrolls of poison {unknown} f - a scroll of teleportation {unknown} g - a scroll of immolation {unknown} h - a scroll of torment {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} Potions a - a potion of magic b - 2 potions of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel very sick. You have reached level 4! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You feel sick. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You feel sick. The gnoll closely misses you. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You feel sick. The gnoll hits you but does no damage. Hit: e) +0 dagger Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club (65% to hit and 55% to hit with your grab and squeeze) You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. You feel sick. The gnoll hits you with a +0 club! You die... .....### #.# .....# #.# ##.#.#####.# #..........# #.####..#.####..# #.......#.# #..# #.####..#.####..# #####.####..........# ......)@......####..# ######g###..### #..# #.# #...# #..# ... ....# #..# ##. #.#.#####..# .. #..........# #. ###.######.#### #. .# #...†# ####.# You could see a gnoll. Vanquished Creatures Terence (D:2) 2 gnolls (D:2) A ribbon worm (D:2) A bat (D:1) 4 endoplasms 4 giant cockroaches (D:1) 5 hobgoblins A kobold (D:2) 4 quokkas A frilled lizard (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 662 | D:1 | You fall into a shaft and drop 1 floor! 677 | D:2 | Noticed Terence 716 | D:2 | Learned a level 2 spell: Searing Ray 736 | D:2 | Killed Terence 737 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 990 | D:2 | Reached skill level 5 in Conjurations 1114 | D:2 | Reached XP level 4. HP: 12/27 MP: 4/8 1118 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring D:2: layout_loops_ring, basic_altar, serial_bayou_lagoon_a, serial_bayou_pond_c, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Tentacles | 6 | || 6 Dagger | 21 | 1 || 22 Constrict | 6 | 1 || 7 Cast: Magic Dart | 35 | 4 || 39 Searing Ray | 2 | || 2 Stab: Sleeping | 5 | || 5 Armour: Skin | 12 | 2 || 14 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1097 | 20 | 324 | 595 | 2 | 558.5 | Dungeon | 1117 | 1097 | 20 | 324 | 595 | 2 | 558.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 661 daAuts D:2: 455 daAuts