Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8116485218409091847 26 jotsteele the Magician (level 3, -8/28 HPs) Began as a Djinni Ice Elementalist on Nov 11, 2024. Mangled by Terence ... wielding a +4 trident of venom (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1082 turns). jotsteele the Magician (Djinni Ice Elementalist) Turns: 1082, Time: 00:01:30 Health: -8/28 AC: 2 Str: 7 XL: 3 Next: 22% Gold: 32 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise Skills: * Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 b - Frozen Ramparts Ice 34% 1d6 10% 3 c - Ozocubu's Armour Ice 17% N/A 10% 3 d - Summon Ice Beast Ice/Summ 17% N/A 10% 3 e - Slow Hex 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder is moderately wounded. The adder closely misses you. You freeze the adder. The adder is almost dead. The adder seems to slow down. The adder barely misses you. You freeze the adder. You kill the adder! Your Fighting skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Slow wells up from within. Spell assigned to 'e'. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You reach down and open the door. Terence the Veteran comes into view. He is wielding a +4 trident of venom. Terence is nearby! Terence is nearby! There is an open door here. Terence shouts! Terence hits you from afar with a +4 trident of venom! Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you from afar with a +4 trident of venom! Terence hits you from afar with a +4 trident of venom. * * * LOW HITPOINT WARNING * * * There is an open door here. Terence attacks as he pursues you! Terence hits you from afar with a +4 trident of venom. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. As you read the scroll labelled JUHIUFEKEC, it crumbles to dust. It is a scroll of identify. d - a scroll of noise Terence hits you from afar with a +4 trident of venom! You die... Terence says, "Finally, peace and quiet." #..................# #..................# #..................# #..................### ######†..............# #####............#### #......#####@##### #.####.# #.# #.# #@# #.# #.# #.# #.# #.#####.# #.......# ######### You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs A goblin (D:1) 4 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | jotsteele set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 303 | D:1 | Reached skill level 1 in Fighting 303 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 684 | D:1 | Found a faded altar of an unknown god. 1051 | D:2 | Reached XP level 3. HP: 25/28 MP: 0/0 1051 | D:2 | Learned a level 1 spell: Slow 1073 | D:2 | Noticed Terence 1080 | D:2 | HP: 1/28 [Terence/+4 trident of venom (5)] 1082 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms, ebering_ecumenical_altar_rust D:2: layout_basic, minmay_divided_ellipse, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 5 Short sword || 4 Cast: Freeze || 24 Use: Scroll || 1 Armour: Robe || 23 Dodge: Dodged || 21