Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 1449736143000154377 56 jotsteele the Chiller (level 3, -2/24 HPs) Began as a Merfolk Ice Elementalist on Sept 9, 2024. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1909 turns). jotsteele the Chiller (Merfolk Ice Elementalist) Turns: 1909, Time: 00:02:12 Health: -2/24 AC: 2 Str: 8 XL: 3 Next: 97% Magic: 0/7 EV: 11 Int: 16 God: Gold: 87 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . f - +0 trident rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons f - a +0 trident (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} g - a scroll of blinking {unknown} j - 2 scrolls of poison k - 2 scrolls of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of magic d - 3 potions of curing e - a potion of berserk rage {unknown} i - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 5.2 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 6% 3 Ozocubu's Armour Ice 19% N/A 6% 3 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Dazzling Flash Hex/Fire 4% N/A 50% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You freeze the gnoll! You kill the gnoll! Your Spellcasting skill increases to level 3! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded) You freeze the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead) You freeze the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd. You die... #. #.# ### #.# #.. ... #.####.## #.##.... #.##.#.######### #.##.....@)g...# #.##...#######.# ########.##...# .........##...##### ###................ #..........###### ############ You could see a gnoll. Vanquished Creatures An adder (D:2) 2 gnolls (D:2) A bat (D:2) 2 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 2 jackals (D:1) 3 kobolds 2 quokkas 5 ball pythons 2 frilled lizards 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 473 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 611 | D:1 | Found a faded altar of an unknown god. 1296 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/6 1446 | D:2 | You fall into a shaft and drop 2 floors! 1454 | D:4 | Reached skill level 5 in Ice Magic 1536 | D:2 | Found a bloodstained altar of Trog. 1909 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_basic, basic_altar, grunt_decor_one_mirror, minivault_4 D:3: layout_basic, minmay_goblin_kobold_house, uniq_jessica, uniq_terence D:4: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Spear || 5 Trident || 71 Cast: Freeze || 23 Use: Scroll || 2 Stab: Sleeping || 6 Armour: Robe || 43 Dodge: Dodged || 37