jotsteele Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 6, D:1) a +0 dagger a +0 chain mail a goblin corpse (skeletalised by now) (12, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -21, D:1) 2 stones (14, 7, D:1) a +0 club (15, -1, D:1) a +0 robe (16, -16, D:1) a +0 short sword 5 stones (16, -3, D:1) a quokka skeleton (21, 19, D:1) a hobgoblin corpse (skeletalised by now) (25, 15, D:1) a +0 short sword a stone (26, -4, D:1) 5 stones (26, 0, D:1) a +0 mace (27, 5, D:1) a ball python corpse (skeletalised by now) (28, 0, D:1) a ball python corpse (skeletalised by now) (29, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -13, D:1) a rat corpse (skeletalised by now) (32, 23, D:1) a bat corpse (skeletalised by now) (35, -11, D:1) a +0 club (36, 11, D:1) a +0 club (38, 19, D:1) a bat corpse (skeletalised by now) (53, 0, D:1) 4 stones (56, -6, D:1) a +0 spear (61, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (3, -15, D:2) a bat skeleton (4, -40, D:2) 2 javelins (11, -53, D:2) a +0 mace a +0 scale mail (14, -9, D:2) a +0 robe (15, -25, D:2) a +0 robe (15, -24, D:2) a frilled lizard skeleton (16, -17, D:2) a +0 robe (19, -46, D:2) a staff of conjuration (19, -23, D:2) a rat skeleton (24, -53, D:2) a frilled lizard corpse (skeletalised by now) (27, -10, D:2) 5 stones (28, -48, D:2) a +0 club (31, -19, D:2) a +0 club a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -18, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, -16, D:2) a +0 dagger (35, -22, D:2) a +0 spear (42, -46, D:2) a +0 dagger a +0 dagger (46, -47, D:2) a +0 dagger a goblin skeleton (48, -29, D:2) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (50, -55, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin skeleton (50, -14, D:2) a +0 club (50, -10, D:2) 5 large rocks (51, -53, D:2) a +0 trident a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (52, -55, D:2) a +0 club a goblin corpse (skeletalised by now) (62, -34, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (4, -2, D:3) a hobgoblin skeleton (6, 7, D:3) an adder skeleton (10, 10, D:3) a river rat skeleton (18, -4, D:3) 6 stones (18, 16, D:3) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (19, 4, D:3) a +0 dagger a kobold skeleton (21, 4, D:3) a hobgoblin skeleton (22, 11, D:3) a +0 chain mail (24, -19, D:3) a +0 dagger (24, 5, D:3) a +0 dagger (27, 28, D:3) 4 stones (31, -8, D:3) a +3 flail (31, -6, D:3) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (31, -5, D:3) a +0 whip a gnoll corpse (skeletalised by now) (48, 24, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, -13, D:4) a +0 leather armour (20, -6, D:4) a hobgoblin skeleton (21, -11, D:4) a +0 dagger of electrocution a +0 scale mail (22, 1, D:4) 7 stones (29, 4, D:4) 4 stones (32, 5, D:4) a +0 scale mail (41, -17, D:4) a +0 club a goblin skeleton (51, -17, D:4) a howler monkey skeleton (56, 4, D:4) a +0 hand axe a +0 leather armour an orc skeleton (59, 3, D:4) a +0 short sword a +0 leather armour (61, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 0, D:4) a +0 club (65, -16, D:4) a +2 heavy flail a +2 chain mail of cold resistance the human corpse of Edmund (skeletalised by now) (65, -7, D:4) an amulet of guardian spirit Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, -29, D:5) a +0 robe (5, -26, D:5) a potion of brilliance (7, -18, D:5) a +0 whip a +0 club a +0 robe a +0 whip a gnoll skeleton (7, -17, D:5) a +0 spear a +2 whip of flaming a gnoll skeleton (9, -30, D:5) the +3 dagger "Mifus" {drain, *Noise +Blink rElec rC-} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. *Noise: It may make a loud noise when swung. (unseen) (9, -29, D:5) a +0 quarterstaff (10, -45, D:5) a +0 hammer (10, -43, D:5) a +0 hammer (11, -45, D:5) a +0 hammer (11, -44, D:5) a +0 hammer (11, -43, D:5) a +0 hammer (11, 3, D:5) a +1 sling (12, -45, D:5) a +0 hammer (12, -44, D:5) a +0 hammer (12, -43, D:5) a +0 hammer (12, -31, D:5) a +0 quarterstaff (12, 3, D:5) an iguana skeleton (14, -44, D:5) the +1 hammer of the Enfolding Gharial {drain, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (15, -45, D:5) a +0 hammer (16, -45, D:5) a +0 hammer (16, -23, D:5) 5 stones (17, -46, D:5) a +0 hammer (17, -28, D:5) 8 stones (18, -45, D:5) a +0 hammer (18, -25, D:5) a +0 leather armour (19, -46, D:5) a +0 hammer (21, -34, D:5) a +0 whip (26, -13, D:5) a +0 hand axe of distortion (27, -17, D:5) a +0 giant club (36, -18, D:5) an adder skeleton (36, -15, D:5) an adder skeleton Level 6 of the Dungeon [Shop] Yfipt's Jewellery Emporium an amulet of guardian spirit (330 gold) a ring of willpower (275 gold) a +5 ring of evasion (396 gold) a ring of protection from fire (275 gold) a ring of wizardry (330 gold) a +6 ring of dexterity (396 gold) a ring of poison resistance (220 gold) a beast talisman (220 gold) [Shop] Lijef's Tremendous Tomes the Papyrus of the Seven Ziggurats (968 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Summon Ice Beast Ice/Summoning 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Irradiate Conjuration/Alchemy 5 f - Hoarfrost Cannonade Ice/Alchemy 5 g - Sculpt Simulacrum Ice/Alchemy 6 h - Spellforged Servitor Conjuration/Summoning 7 Sif Muna's Incunable of the Old and Reckless (924 gold) Spells Type Level a - Blink Translocation 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 f - Passage of Golubria Translocation 4 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Fulsome Fusillade Conjuration/Alchemy 8 the Cyclopedia of Fulgurant Death (902 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Swiftness Air 3 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Vhi's Electric Charge Translocation/Air 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Silence Hexes/Air 5 h - Magnavolt Earth/Air 7 the Incunable of Sandy Impurities (1146 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Irradiate Conjuration/Alchemy 5 d - Hoarfrost Cannonade Ice/Alchemy 5 e - Eringya's Noxious Bog Alchemy 6 f - Permafrost Eruption Ice/Earth 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Shatter Earth 9 Laenucurgh's Incunable of Assembling (1192 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Animate Armour Summoning/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 e - Haunt Necromancy/Summoning 7 f - Summon Hydra Summoning 7 g - Summon Horrible Things Summoning 8 h - Dragon's Call Summoning 9 the Elucidation of the Tesseract and Mortification (968 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Animate Dead Necromancy 4 e - Vhi's Electric Charge Translocation/Air 4 f - Gell's Gavotte Translocation 6 g - Manifold Assault Translocation 7 h - Infestation Necromancy 8 Ureixzes's Grimoire of Incineration and Subspace (946 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Flame Wave Conjuration/Fire 4 e - Passage of Golubria Translocation 4 f - Starburst Conjuration/Fire 6 g - Disjunction Translocation 8 h - Fire Storm Conjuration/Fire 9 the Almanac of the Gift and Conjuration (682 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Kiss of Death Conjuration/Necromancy 1 c - Searing Ray Conjuration 2 d - Momentum Strike Conjuration/Translocation 2 e - Hailstorm Conjuration/Ice 3 f - Mephitic Cloud Conjuration/Alchemy/Air 3 g - Hoarfrost Cannonade Ice/Alchemy 5 h - Sculpt Simulacrum Ice/Alchemy 6 (0, 0, D:6) an adder corpse (skeletalised by now) (1, -31, D:6) a +0 short sword (4, -23, D:6) a +0 club an orc skeleton (8, -19, D:6) a +0 trident a +0 robe a +0 dagger an orc skeleton an orc skeleton (8, 6, D:6) 3 stones (10, -17, D:6) a +0 mace a +0 club an orc skeleton an orc skeleton (11, -1, D:6) a +0 quarterstaff (11, 12, D:6) a serpent talisman (14, -2, D:6) a +0 giant club an ogre skeleton (21, -18, D:6) a +0 spear a gnoll skeleton (22, -21, D:6) an amulet of reflection (22, -15, D:6) a +0 scale mail a +0 club a +0 halberd (24, -15, D:6) a +0 giant club a hound skeleton (24, 0, D:6) a +0 dagger (33, 4, D:6) a potion of curing (35, 4, D:6) a scroll of identify Level 7 of the Dungeon [Shop] Diereb's Weapon Boutique a +6 trident of flaming (574 gold) a +0 morningstar (60 gold) a +1 war axe of flaming (199 gold) the +7 trident "Ysamo" {flame, rF- rC+ rCorr} (808 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 trident of venom (93 gold) a +0 orcbow (52 gold) a +0 hand axe (45 gold) a +1 arbalest of electrocution (273 gold) [Shop] Exaxt's Weapon Boutique a +0 heavy mace (111 gold) a +2 falchion of electrocution (292 gold) a +0 dire flail (60 gold) 4 stones (6 gold) a +0 falchion (45 gold) a +0 shortbow (45 gold) 6 poisoned darts (54 gold) [Shop] Cownimaozo's Weapon Boutique a +0 sling (22 gold) a +2 heavy broad axe (288 gold) a +0 giant club (25 gold) a +0 short sword (45 gold) a +2 whip of holy wrath (247 gold) a +0 falchion (45 gold) a +3 orcbow of electrocution (385 gold) a +0 long sword (52 gold) a +2 flail of protection (243 gold) (0, 2, D:7) a +0 dagger a +0 robe (4, 8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 9, D:7) a +0 hand axe an orc corpse (skeletalised by now) (8, 0, D:7) Sif Muna's Compendium of Bringing Forth Spells Type Level a - Summon Small Mammal Summoning 1 (17, 11, D:7) an iguana skeleton (25, -9, D:7) 5 stones (28, 18, D:7) a serpent talisman (30, -27, D:7) 2 scrolls of noise (31, -3, D:7) a +0 whip a +0 plate armour (31, -1, D:7) a +0 sling a +0 quarterstaff 6 stones a +0 ring mail of cold resistance the human skeleton of Joseph (33, -9, D:7) a +0 flail a +0 whip a +0 club a gnoll skeleton (33, -7, D:7) a +0 spear a +0 leather armour a gnoll skeleton (34, -6, D:7) a +0 scale mail (34, 2, D:7) a +0 club 3 boomerangs a +0 scale mail an orc skeleton (35, -11, D:7) a +0 club (35, -8, D:7) a human skeleton (38, -1, D:7) a +0 dagger (38, 1, D:7) a +0 short sword (38, 3, D:7) a +0 leather armour (42, -10, D:7) a +0 club a +0 leather armour a gnoll skeleton (43, -10, D:7) a +0 spear a gnoll skeleton (44, -10, D:7) a +0 halberd a +0 halberd (45, -13, D:7) a +0 halberd a gnoll skeleton (52, -11, D:7) a +0 giant spiked club (55, 7, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 6 javelins (2, 27, D:8) a +0 robe (11, -3, D:8) a +0 shortbow a +0 halberd a centaur corpse (skeletalised by now) a yak skeleton (11, -2, D:8) a yak skeleton (11, -1, D:8) a howler monkey skeleton (16, 13, D:8) a +0 dagger 7 stones (20, -10, D:8) a book of Cantrips (22, 11, D:8) a +0 spear (27, 19, D:8) a +0 scimitar 3 stones a +0 robe (30, 17, D:8) a +1 battleaxe a +0 leather armour a +0 flail a +0 robe (32, -12, D:8) a +0 whip a +0 robe (38, 13, D:8) a +0 spear (44, 22, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Ycifiem's General Store the +11 sling "Ducufiej" {heavy, rF+++ rC+ rN+ Str-4} (1728 gold) Str-4: It affects your strength (-4). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 long sword (59 gold) a scroll of teleportation (51 gold) a potion of curing (51 gold) a scroll of revelation (127 gold) a scroll of identify (34 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) 8 stones (13 gold) a potion of enlightenment (85 gold) (0, 0, D:9) a +0 orcbow a centaur skeleton (0, 2, D:9) an orb of guile (3, -7, D:9) a +0 spear a +0 whip a gnoll skeleton (4, -10, D:9) a +0 halberd (4, -7, D:9) a +0 whip a +0 leather armour (6, -9, D:9) a +0 spear (13, 8, D:9) a +0 falchion a +0 quarterstaff a +0 shortbow 4 poisoned darts a +0 dagger a +0 robe an orc skeleton (15, 10, D:9) a +0 dagger a +0 robe (15, 21, D:9) a scroll of noise (17, 20, D:9) a +0 chain mail (18, 5, D:9) a +0 leather armour (18, 8, D:9) a +0 chain mail (29, 12, D:9) 3 scrolls of noise (29, 13, D:9) a water moccasin skeleton (30, 17, D:9) a +0 mace (33, -15, D:9) a +0 falchion (35, 7, D:9) 7 gold pieces (35, 8, D:9) a +0 long sword of electrocution (unseen) (38, -5, D:9) a +0 ring mail (40, -4, D:9) a +0 spear (42, 4, D:9) a +0 flail (42, 5, D:9) a +0 whip (46, 7, D:9) a +0 club a +0 whip (46, 8, D:9) 2 poisoned darts a +0 orcbow (50, 5, D:9) a +0 robe a +0 dagger an orc skeleton (50, 6, D:9) a +0 flail an orc skeleton (51, 5, D:9) a +0 halberd a +0 hand axe an orc skeleton a gnoll skeleton (52, 5, D:9) a +0 robe a +0 dagger an orc skeleton (52, 6, D:9) a +0 flail (52, 7, D:9) a +0 club a gnoll skeleton (53, 5, D:9) a +0 scale mail a +0 spear a +0 spear a gnoll skeleton (54, 5, D:9) a +0 ring mail a +0 spear Level 10 of the Dungeon (0, 0, D:10) a book of Cantrips (0, 1, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (10, 11, D:10) a +0 rapier (21, 18, D:10) 7 stones (23, 30, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 war axe a yak skeleton a yak skeleton a yak skeleton a yak skeleton an orc skeleton (26, 26, D:10) a yak skeleton (26, 27, D:10) a +0 ring mail a +0 whip (27, 26, D:10) a +0 club (32, -12, D:10) a +0 mace (34, -10, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (36, -2, D:10) a +0 robe a +0 dagger an orc skeleton (37, -2, D:10) a +0 robe (37, 1, D:10) a +0 hand axe (39, -4, D:10) 5 stones (39, 0, D:10) a +0 hand axe a +0 chain mail (40, 2, D:10) a +0 dagger a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a flux talisman (9, 19, D:11) a +0 troll leather armour a yak skeleton a troll skeleton (10, 21, D:11) 5 large rocks a cyclops skeleton (11, 20, D:11) a yak skeleton (11, 21, D:11) a yak skeleton (14, 24, D:11) a scroll of noise (17, -8, D:11) a +3 plate armour of willpower a boomerang a +0 long sword a basilisk skeleton (18, -8, D:11) a +0 robe a +0 dagger an orc skeleton an acid dragon skeleton (19, -9, D:11) a +0 chain mail a +0 club an orc skeleton (20, -5, D:11) a +0 war axe (20, -4, D:11) a +0 ring mail a +0 mace an orc skeleton (26, 13, D:11) a +0 ring mail (27, 17, D:11) the Handbook of Frozen Decantation Spells Type Level a - Sting Conjuration/Alchemy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Ozocubu's Refrigeration Ice 7 (unseen) (28, 18, D:11) 18 gold pieces (29, 17, D:11) 2 curare-tipped darts (30, 18, D:11) a +0 spear (31, 17, D:11) 32 gold pieces (32, 18, D:11) a +0 plate armour (33, 17, D:11) a staff of cold (unseen) (36, 44, D:11) 6 stones (53, 13, D:11) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (1, -10, Lair:1) 3 stones (13, 33, Lair:1) a polar bear skeleton (16, 6, Lair:1) a yak skeleton (16, 42, Lair:1) a +0 war axe a +0 chain mail (21, -4, Lair:1) a +0 robe (21, 3, Lair:1) 5 stones (23, 31, Lair:1) a rime drake skeleton (25, 22, Lair:1) a water moccasin skeleton (25, 23, Lair:1) a yak skeleton a yak skeleton (29, -5, Lair:1) a water moccasin skeleton (33, -6, Lair:1) a wolf skeleton (34, -5, Lair:1) a wolf skeleton (52, 15, Lair:1) a hell rat skeleton a black mamba skeleton (52, 17, Lair:1) a hell rat skeleton (53, 45, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad skeleton (5, -36, Lair:2) a komodo dragon skeleton a water moccasin skeleton (20, -28, Lair:2) a +0 scimitar (22, -17, Lair:2) a bullfrog skeleton (23, -27, Lair:2) 2 potions of degeneration (26, -21, Lair:2) a +0 hand axe (34, -11, Lair:2) 6 poisoned darts (34, 1, Lair:2) a death yak skeleton a death yak skeleton a death yak skeleton a death yak skeleton a yak skeleton (42, 2, Lair:2) a hydra skeleton (43, 2, Lair:2) a death yak skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak skeleton (1, 1, Lair:3) a yak skeleton (1, 2, Lair:3) a yak skeleton (1, 4, Lair:3) a yak skeleton (8, 23, Lair:3) 8 stones (9, 5, Lair:3) a yak skeleton (10, 3, Lair:3) a yak skeleton (11, 26, Lair:3) a death yak skeleton (12, 5, Lair:3) the +3 spear "Movvitod" {flame, rN+ Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. (15, 8, Lair:3) a komodo dragon skeleton (20, 3, Lair:3) a +0 flail (20, 9, Lair:3) an elephant skeleton (22, 28, Lair:3) a +0 robe (25, 27, Lair:3) a +0 ring mail (29, 16, Lair:3) a rime drake skeleton (33, 14, Lair:3) a hell rat skeleton (33, 18, Lair:3) a komodo dragon skeleton (34, 14, Lair:3) a hell rat skeleton (36, 19, Lair:3) a hell rat skeleton (37, 19, Lair:3) a yak skeleton a water moccasin skeleton (37, 21, Lair:3) a black bear skeleton (38, 21, Lair:3) a yak skeleton (42, 6, Lair:3) 6 stones (50, -8, Lair:3) a yak corpse (skeletalised by now) (56, -8, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (58, 4, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 gold pieces (3, -1, Lair:4) a catoblepas corpse (10, -7, Lair:4) a +0 scimitar