Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 11797872037840142970 49 jotsteele the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Aug 27, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (1508 turns). jotsteele the Conjurer(Draconian Conjurer) Turns: 1508, Time: 00:02:19 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 51% Magic: 0/7 EV: 11 Int: 20 God: Gold: 47 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll of identify d - 2 scrolls of fear f - a scroll of blinking Potions a - a potion of magic e - a potion of enlightenment Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The gnoll barely misses you. The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 club. You die... ########## #........########### #........##......... #........##......... #........##...†..... #.)@.....##......... #...g....##......... #........##......... #................... #........#######.### ###.###### ####.... #.# #....... #.# #....... #.# #....... You could see a gnoll. Vanquished Creatures 2 gnolls A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 7 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 2 goblins A kobold (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 555 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/7 1508 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 31 Tailslap || 4 Cast: Magic Dart || 54 Searing Ray || 3 Use: Scroll || 3 Armour: Skin || 35 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1511 | 1492 | 19 | 317 | 983 | 2 | 755.5 | Dungeon | 1511 | 1492 | 19 | 317 | 983 | 2 | 755.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1470 daAuts D:2: 41 daAuts