Dungeon Crawl Stone Soup version 0.32-a0-1806-g2c1b039590 (webtiles) character file. Game seed: 9355057565849517164 40 jotsteele the Apothecary (level 3, 10/26 HPs) Began as a Demonspawn Alchemist on July 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:33 (898 turns). jotsteele the Apothecary(Demonspawn Alchemist) Turns: 898, Time: 00:01:33 Health: 10/26 AC: 2 Str: 10 XL: 3 Next: 30% Magic: 5/6 EV: 11 Int: 15 God: Gold: 53 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . f - +0 short sword (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quite poisoned (10 -> 6) A: weakness stinger 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons f - a +0 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration (around neck) Scrolls c - a scroll of poison {unknown} e - 4 scrolls of identify {unknown} g - 2 scrolls of revelation {unknown} m - a scroll of vulnerability {unknown} n - a scroll of brand weapon {unknown} Potions b - a potion of magic h - a potion of ambrosia {unknown} i - a potion of curing {unknown} j - 3 potions of degeneration {unknown} k - a potion of invisibility {unknown} l - a potion of might {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 1.8 Conjurations + Level 3.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Your touch may inflict minor irresistible damage on your foes. Message History You open the door. There is an open door here. An adder comes into view. Found a stone staircase leading down. The adder hisses angrily. An adder is nearby! The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You hit the adder. Your touch misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You hit the adder. Your tail-slap misses the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You closely miss the adder. Your touch misses the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An adder is nearby! An adder is nearby! You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 48% to hit) The sting misses the adder. You feel very sick. The adder barely misses you. The adder bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ................# #.#######......# #..)...........# #..............# #...........#'## .#...........#.# .#.########+##.######### ................>......# .#<########.##..@......# .#.# # #...S.....# ##.### #.........# .....# #.........# ##.#.# ..........# ...#.# #. ...........# ####'###.##...##.##..... ......#...#### ... ..... ........#. You could see an adder. Vanquished Creatures 2 dart slugs 5 ball pythons (D:1) A bat (D:1) 2 giant cockroaches (D:2) 4 goblins (D:1) 5 hobgoblins 4 jackals (D:2) A kobold (D:1) A quokka (D:1) 4 frilled lizards (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Discovered your monstrous ancestry. 143 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 143 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 232 | D:1 | Reached skill level 1 in Fighting 570 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 570 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 898 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms D:2: layout_basic, minmay_misc_feat_tower, minmay_tetromino_i4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 1.8 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Short sword || 88 Club || 5 Touch || 9 Tailslap || 4 Cast: Sting || 6 Stab: Sleeping || 4 Armour: Robe || 74 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 898 | 873 | 25 | 50 | 575 | 2 | 449.0 | Dungeon | 898 | 873 | 25 | 50 | 575 | 2 | 449.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 552 daAuts D:2: 345 daAuts