Dungeon Crawl Stone Soup version 0.32-a0-1730-g3abdcd505c (webtiles) character file. Game seed: 2784646727098613355 4 jotsteele the Trooper (level 1, 18/18 HPs) Began as a Demonspawn Monk on July 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (62 turns). jotsteele the Trooper(Demonspawn Monk) Turns: 62, Time: 00:00:13 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 2.8 Axes + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the rat! You hit the quokka. The quokka is almost dead. The quokka closely misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. You kill the quokka! You start resting. A bat is nearby! A bat is nearby! Things that are here: a +0 short sword; a kobold corpse The bat misses you. You closely miss the bat. The bat barely misses you. x2 The bat hits you. You hit the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. A rat comes into view. A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###.#.# ###+### .#.#.##.# #.....# <.#.###.# #.....### .#.#.##.#####.......# #.###.#.....#.......#.# .## ##..###+#......... # # #...).........#.#... #.##†.........#..... ... #........@.....r. ###. #.........#..#.## #. #..............# #...#......#...#### #...###.......## ... ######### You could see a rat. Vanquished Creatures A bat (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 62 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_curves, eino_curves_01, eino_curves_04, eino_curves_01, shapermc_ecumenical_altar_ellora Action || total ---------------------------++------- Melee: Hand axe || 8 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 3 | 43 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 3 | 43 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts