jongho1212 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, 3, D:1) a +0 club (17, 22, D:1) a +0 leather armour (22, 2, D:1) 5 stones a +0 whip (28, 0, D:1) a ball python skeleton (29, -15, D:1) a +0 dagger (29, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 36, D:1) a +0 club (51, -10, D:1) a rat corpse (skeletalised by now) (60, 1, D:1) a rat skeleton (63, 5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Cisegaiq's Weapon Shop a +0 club (6 gold) a +0 spear (36 gold) a +0 quarterstaff (60 gold) a +4 whip of venom (300 gold) a +0 short sword (36 gold) 4 boomerangs (96 gold) 6 atropa-tipped darts (64 gold) 2 datura-tipped darts (21 gold) the +5 spear "Sarcophage" {freeze, ^Contam Dex+4} (482 gold) ^Contam: It causes magical contamination when unequipped. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 heavy sling (176 gold) [Shop] Zuntom's Antique Weapon Emporium a +0 flail (87 gold) a +2 heavy hand axe (435 gold) a +1 dire flail of venom (325 gold) a +0 morningstar (150 gold) a +0 whip (62 gold) a +0 war axe (87 gold) the +1 long sword "Oclekk" {freeze, rElec Will++ Int+2 SInv} (1192 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Meluvof's Weapon Boutique a +0 short sword (42 gold) 3 poisoned darts (25 gold) 2 poisoned darts (16 gold) a +0 sling (21 gold) a +0 spear (42 gold) a +0 sling (21 gold) a +2 dagger of venom (201 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -5, D:2) a bat corpse (skeletalised by now) (13, -54, D:2) an orb of mesmerism (26, -33, D:2) a +0 plate armour (38, -26, D:2) a +0 plate armour (46, -13, D:2) a frilled lizard corpse (skeletalised by now) (54, -15, D:2) a +0 whip a kobold corpse (skeletalised by now) (55, -18, D:2) a +0 mace (58, -15, D:2) a +0 robe Level 3 of the Dungeon (7, -19, D:3) an inkwell talisman (8, 26, D:3) a +0 leather armour (9, 7, D:3) an adder skeleton (13, 5, D:3) a rat skeleton (20, 11, D:3) a +0 short sword 3 boomerangs an orc skeleton (20, 12, D:3) a hobgoblin skeleton (23, 13, D:3) a frilled lizard skeleton (29, 9, D:3) a ball python skeleton (34, 10, D:3) a rat skeleton (37, 28, D:3) a rat skeleton (40, 1, D:3) the felid corpse of Natasha (skeletalised by now) (41, -5, D:3) a hobgoblin skeleton (42, 1, D:3) a frilled lizard skeleton (45, 17, D:3) a ball python skeleton (51, 30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -13, D:4) a +0 hand axe an orc skeleton (16, -25, D:4) a +0 club a goblin corpse (skeletalised by now) (30, -26, D:4) a +0 whip an orc skeleton (32, -26, D:4) a +0 spear (32, -11, D:4) a +0 robe (33, -26, D:4) a +0 robe a +0 whip an orc skeleton (35, 7, D:4) a jackal corpse (skeletalised by now) (35, 8, D:4) a jackal skeleton (42, -4, D:4) a +0 chain mail (45, 7, D:4) 3 stones a +0 whip (54, -7, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (54, -6, D:4) a +0 club a kobold corpse (skeletalised by now) (59, -16, D:4) a hobgoblin skeleton (60, 15, D:4) a jackal corpse (skeletalised by now) (62, -18, D:4) 2 poisoned darts (64, 12, D:4) 4 large rocks Level 5 of the Dungeon [Shop] Gemu's Wardrobe Accessories a +0 helmet (58 gold) a +0 pair of gloves (58 gold) a +0 cloak (58 gold) a +0 hat (52 gold) a +0 barding (299 gold) (3, -7, D:5) a +0 robe a +0 dagger (7, -15, D:5) a +0 mace a +0 leather armour a +0 mace a +0 club an orc skeleton an orc skeleton (8, -14, D:5) a +0 war axe (10, 17, D:5) a +0 dagger an orc corpse (skeletalised by now) (26, 6, D:5) a +0 sling (28, 14, D:5) a +0 falchion (28, 15, D:5) a +0 scale mail a +0 short sword a +0 morningstar a +0 dagger a +0 robe an orc skeleton an orc skeleton (29, 15, D:5) a +0 war axe a +0 hand axe a +0 scale mail an orc skeleton an orc skeleton (40, 4, D:5) an orb of glass (41, -13, D:5) a +0 flail an orc skeleton (41, -7, D:5) the +7 hand axe "Daopoyrr" {sunder, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (42, -13, D:5) a +0 leather armour a +0 falchion a +0 scale mail a +0 whip (42, -12, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 leather armour an adder corpse a wyvern corpse a bullfrog corpse (0, 4, D:6) a +0 club a +0 dagger a +0 robe an orc corpse a water moccasin corpse (3, 1, D:6) a scorpion corpse (4, 4, D:6) a bombardier beetle corpse (11, -20, D:6) a +0 scythe a +0 robe a hobgoblin skeleton (12, -20, D:6) a +0 flail an orc skeleton (12, -19, D:6) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 whip (12, -9, D:6) a +0 scythe a +0 robe a hobgoblin skeleton (12, -8, D:6) a +0 scythe a +0 robe a hobgoblin skeleton (12, -7, D:6) an iguana skeleton (13, -24, D:6) a +0 flail (13, -20, D:6) a +0 club a +0 ring mail (13, -8, D:6) a +0 scythe a +0 robe a hobgoblin skeleton (13, -6, D:6) a +0 dagger a +0 robe (15, -29, D:6) a +0 robe a +0 scythe (15, -27, D:6) a +0 robe a hobgoblin skeleton (16, -27, D:6) a +0 whip (17, -31, D:6) a +0 scythe a +0 robe a hobgoblin skeleton (17, -26, D:6) a +0 club (17, -2, D:6) a +0 club an orc skeleton (20, 9, D:6) a +0 club (26, -33, D:6) a +0 robe (26, -13, D:6) the +1 long sword of the Ten Nightingales {drain, rElec Str+7 Int+3 Dex-2} rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a parchment of Vampiric Draining (3, -3, D:7) a potion of invisibility a scroll of fog (5, -4, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 dagger an orc corpse an orc corpse an orc corpse (6, -4, D:7) a +0 dagger a +0 robe the Ecumenical Temple