jongho1212 Level 1 of the Dungeon (1, -4, D:1) a +0 dagger (1, -1, D:1) a +0 sling (1, 13, D:1) a +0 short sword (9, -11, D:1) a spore talisman (11, -2, D:1) a +0 whip of freezing (17, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, -10, D:1) a +0 hand axe (25, -14, D:1) a staff of alchemy (25, 18, D:1) a +0 hand axe (28, -6, D:1) a +0 dagger (29, 24, D:1) a human skeleton (29, 30, D:1) a human skeleton (30, 24, D:1) a human skeleton (30, 25, D:1) a human skeleton (30, 29, D:1) a human skeleton (30, 30, D:1) a human skeleton (31, -12, D:1) a bat corpse (skeletalised by now) (32, 9, D:1) a rat skeleton (32, 10, D:1) a quokka skeleton (39, 18, D:1) a ball python skeleton (44, 5, D:1) a ball python skeleton (44, 24, D:1) a human skeleton (44, 29, D:1) a human skeleton (45, 24, D:1) a human skeleton (45, 30, D:1) a human skeleton (52, 6, D:1) a frilled lizard corpse (skeletalised by now) (53, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (7, 26, D:2) a +0 hand axe (9, -16, D:2) the +8 dagger of Shrieking Terror {flame, rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (11, -14, D:2) a +0 short sword 2 stones (12, 10, D:2) a +0 leather armour (14, 2, D:2) a +0 mace (19, 11, D:2) a frilled lizard corpse (skeletalised by now) (22, 2, D:2) a bat skeleton (23, -6, D:2) a +0 sling (37, 17, D:2) a staff of earth (39, 13, D:2) a +0 dagger a goblin skeleton (41, 16, D:2) a +0 dagger a goblin skeleton (49, 19, D:2) a +1 short sword of venom a kobold skeleton (50, 2, D:2) a +0 dagger (55, -2, D:2) a +0 robe (59, -5, D:2) a frilled lizard corpse (skeletalised by now) (61, 5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 4, D:3) a +0 dagger of flaming (1, 13, D:3) a +0 club (7, 22, D:3) a +0 leather armour (12, 16, D:3) a quill talisman (14, 30, D:3) a +0 dagger (14, 31, D:3) a rat corpse (skeletalised by now) (16, 32, D:3) a +0 hand axe a goblin corpse (skeletalised by now) (25, -5, D:3) a +0 dagger 3 poisoned darts a kobold skeleton (27, 2, D:3) a frilled lizard skeleton a ball python skeleton (27, 16, D:3) a +0 leather armour (31, 26, D:3) a hobgoblin skeleton (46, 1, D:3) a jackal skeleton (46, 24, D:3) a +0 ring mail (49, 20, D:3) a +0 short sword a kobold skeleton (51, 17, D:3) a +0 club a goblin skeleton (52, 30, D:3) a +0 whip 5 stones a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 trident (12, 34, D:4) a +0 dagger (13, 18, D:4) a +0 club a +0 leather armour a +0 war axe a +0 leather armour of positive energy a +2 dagger of venom a +0 dagger a +0 robe a +1 dagger of flaming a +0 robe an orc skeleton (15, 39, D:4) a +0 ring mail (18, -11, D:4) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -3, D:4) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (27, 33, D:4) a +0 spear (36, 45, D:4) a +0 sling (41, -16, D:4) a +0 mace (51, 41, D:4) a +1 dagger of pain a goblin corpse (skeletalised by now) (53, 10, D:4) a +0 club (53, 31, D:4) an inkwell talisman (55, 20, D:4) 3 large rocks (63, 6, D:4) a +0 club (65, 0, D:4) an iguana skeleton Level 5 of the Dungeon (3, -22, D:5) a potion of heal wounds (4, -2, D:5) a +0 quarterstaff (7, -14, D:5) a hound corpse