jongho1212 Level 1 of the Dungeon [Shop] Jiufikhlu's Antique Weapon Shoppe a +5 heavy shortbow (810 gold) a +3 whip of electrocution (580 gold) a +0 hand axe (75 gold) a +1 hand axe of freezing (310 gold) a +0 whip (62 gold) a +0 dagger (50 gold) the +8 falchion of the Real Monster {freeze, rF+ Int+3} (1642 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 dagger of draining (140 gold) (0, 0, D:1) a rat skeleton (0, 1, D:1) a ball python skeleton (1, 25, D:1) a +0 dagger (6, 25, D:1) a +0 club a kobold corpse (skeletalised by now) (15, 5, D:1) a hobgoblin skeleton (19, 21, D:1) a +0 leather armour (25, 14, D:1) a bat skeleton (29, 9, D:1) a +0 leather armour (32, 6, D:1) a +0 club 5 stones (34, 11, D:1) a +0 mace (35, 1, D:1) a +0 dagger a goblin skeleton (37, 29, D:1) a ball python corpse (skeletalised by now) (40, 26, D:1) a +0 dagger (40, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 26, D:1) a bat corpse (skeletalised by now) (43, 29, D:1) a +0 spear (44, -5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (11, 38, D:2) a ball python skeleton (21, 25, D:2) 2 boomerangs (21, 45, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 26, D:2) a frilled lizard skeleton (27, 41, D:2) a jackal skeleton (27, 42, D:2) a jackal skeleton (39, 0, D:2) a quill talisman (47, 3, D:2) a +0 hand axe (47, 34, D:2) a +0 helmet (48, 17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (4, -32, D:3) a +0 dagger {Plamen} a goblin corpse (skeletalised by now) (5, 1, D:3) a +0 trident (6, -41, D:3) a rat skeleton an adder skeleton (11, 12, D:3) a +0 club (29, 6, D:3) a rat skeleton (29, 8, D:3) an adder skeleton (31, 0, D:3) a +0 leather armour (48, 2, D:3) a +0 war axe (50, -2, D:3) a frilled lizard corpse (skeletalised by now) (52, -45, D:3) a +0 club (53, -24, D:3) a rat skeleton (57, -1, D:3) a +0 dagger (60, -51, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a ring of magical power (7, 5, D:4) a ball python skeleton (7, 11, D:4) a +0 club (10, 3, D:4) a +0 dagger a kobold skeleton (11, 9, D:4) a goblin skeleton (11, 10, D:4) a +0 club a goblin skeleton (13, 18, D:4) a quokka skeleton (14, 19, D:4) a +0 dagger (17, 14, D:4) a +0 dagger (26, 0, D:4) a +2 dagger of holy wrath an orc corpse (skeletalised by now) (26, 35, D:4) a hobgoblin corpse (skeletalised by now) (26, 36, D:4) a quokka corpse (skeletalised by now) (32, 28, D:4) a +0 whip (33, 30, D:4) an adder corpse (skeletalised by now) (36, -1, D:4) a +0 dagger (52, 4, D:4) a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon (4, -7, D:5) a +0 heavy spear a +0 scale mail a +0 buckler a gnoll corpse (5, -7, D:5) 3 boomerangs the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (8, -32, D:5) a +0 club a gnoll corpse (10, -20, D:5) a potion of moonshine (16, 8, D:5) a hound corpse (skeletalised by now) (18, 12, D:5) a +3 heavy flail a +0 scale mail (21, 13, D:5) a jackal skeleton (23, 13, D:5) a +0 club a +0 scale mail (24, 6, D:5) a +0 short sword an orc skeleton (25, 11, D:5) a +0 spear (28, 6, D:5) a +0 whip a gnoll skeleton (31, 10, D:5) an adder skeleton (39, 5, D:5) a +0 spear (40, 6, D:5) a +0 spear a gnoll corpse (skeletalised by now) (45, -11, D:5) a hound corpse (skeletalised by now) (45, 7, D:5) a hound corpse (skeletalised by now) (46, 9, D:5) a +0 club a gnoll corpse (skeletalised by now) (47, -5, D:5) a +0 trident (47, 14, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (48, 14, D:5) a +0 flail a gnoll corpse (skeletalised by now) (55, -6, D:5) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple (12, 11, Temple) an adder corpse (skeletalised by now)