jongho1212 Level 1 of the Dungeon (8, -3, D:1) a ball python skeleton (18, 5, D:1) a +0 dagger 2 stones (22, 11, D:1) a +6 ring of strength (29, 5, D:1) a +0 helmet (29, 16, D:1) a +0 hand axe (36, 0, D:1) a +0 short sword (37, 13, D:1) a +0 club (40, 16, D:1) a bat corpse (skeletalised by now) (40, 20, D:1) a +0 mace (47, 38, D:1) an orb of mesmerism (unseen) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (7, 38, D:2) a quokka corpse (skeletalised by now) (7, 39, D:2) a +0 club a kobold corpse (skeletalised by now) (12, 2, D:2) a +0 dagger 2 stones (15, -1, D:2) 3 poisoned darts (18, -1, D:2) a quokka corpse (skeletalised by now) (20, -6, D:2) an adder corpse (skeletalised by now) (21, 20, D:2) a +0 dagger {Kulveer} (26, 46, D:2) an adder corpse (skeletalised by now) (28, 3, D:2) an adder skeleton (32, 20, D:2) a ring of protection from fire (39, -1, D:2) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (40, -2, D:2) a +0 whip 4 stones (41, 10, D:2) a +0 short sword (45, 15, D:2) a +0 hand axe a +0 scale mail (48, -4, D:2) a +0 hand axe (51, 26, D:2) a +0 short sword a kobold skeleton (54, 39, D:2) a +0 leather armour Level 3 of the Dungeon (1, 16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, 20, D:3) a ring of protection from cold (15, 17, D:3) a quokka skeleton (17, 10, D:3) an iguana corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 8, D:3) a +0 spear (19, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 14, D:3) 3 poisoned darts (29, -5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (30, -7, D:3) a +0 dagger (30, -5, D:3) a +0 dagger (32, 6, D:3) a +0 short sword (38, 10, D:3) a +0 leather armour (40, 1, D:3) a black bear skeleton (42, 5, D:3) a hobgoblin skeleton (48, 2, D:3) a jackal skeleton Level 4 of the Dungeon (10, 19, D:4) a +0 trident (21, 11, D:4) a +0 short sword (22, 26, D:4) a +0 quarterstaff (26, 29, D:4) a +0 ring mail (37, 4, D:4) a +0 helmet (41, 4, D:4) a +0 dagger a goblin skeleton (46, 6, D:4) 5 boomerangs (49, 23, D:4) an adder corpse (skeletalised by now) (51, 20, D:4) a +6 ring of strength (51, 24, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +2 rapier of draining (1, 20, D:5) a +0 dagger a +0 robe a water moccasin corpse (skeletalised by now) (15, 15, D:5) a +0 dagger (26, -1, D:5) a +0 falchion (35, 39, D:5) a +0 dagger a +0 robe (50, 25, D:5) a +0 robe (53, 6, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, 5, D:6) a +0 club an orc corpse (skeletalised by now) (28, 7, D:6) a +0 dagger (30, 6, D:6) a +0 robe (30, 8, D:6) a +0 halberd 2 boomerangs a +0 plate armour (34, -5, D:6) 19 gold pieces (34, 0, D:6) the +7 falchion "Tuehuebe" {antimagic, *Rage Will++ Int+4 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (34, 10, D:6) a +1 flail of holy wrath (35, -5, D:6) +2 ice dragon scales (unseen) (35, 0, D:6) a parchment of Inner Flame (39, -4, D:6) a black bear corpse (skeletalised by now) (41, -26, D:6) a +0 mace a +0 ring mail (47, 5, D:6) a river rat skeleton (47, 6, D:6) a rat skeleton (53, 10, D:6) a ball python skeleton a rat skeleton Level 7 of the Dungeon (0, 4, D:7) a scroll of teleportation (2, 14, D:7) a +0 spear (3, 13, D:7) the +1 halberd "Azxam" {entangle, ^Fragile rPois rF- rCorr Dex+7} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (3, 15, D:7) a +0 spear (4, 14, D:7) a +0 spear (8, 3, D:7) a parchment of Mephitic Cloud (8, 5, D:7) a +0 club an orc corpse (skeletalised by now) (8, 6, D:7) a +0 club a +2 whip of venom a +0 club an orc corpse (skeletalised by now) (9, 5, D:7) a +0 war axe an orc corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 halberd an ogre skeleton (0, 1, Bailey) a +0 halberd (5, -14, Bailey) the +2 broad axe "Qurozuit" {pain, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen)