jongho1212 Level 1 of the Dungeon (3, 30, D:1) a +0 robe (11, 14, D:1) a +0 club 3 stones a kobold skeleton (13, 13, D:1) a +0 whip (18, 15, D:1) a frilled lizard skeleton (19, 34, D:1) a +0 short sword (35, 0, D:1) a +0 leather armour (40, -7, D:1) a +0 robe (41, 20, D:1) a +0 rapier (43, 14, D:1) a quokka corpse (skeletalised by now) (50, 12, D:1) a quokka corpse (skeletalised by now) (57, -4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (23, -14, D:2) a +0 club a goblin skeleton (25, -24, D:2) a +0 chain mail a +0 hand axe (27, -40, D:2) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (28, -41, D:2) an adder corpse (skeletalised by now) (35, -20, D:2) an inkwell talisman (43, -15, D:2) a quokka corpse (skeletalised by now) (63, -36, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (3, 15, D:3) a +0 robe (11, 9, D:3) a +4 dagger (11, 10, D:3) a +0 short sword 3 stones (16, 13, D:3) a +0 falchion (19, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -4, D:3) a hobgoblin corpse (skeletalised by now) (20, 50, D:3) 3 flux baubles (24, 18, D:3) 3 flux baubles (27, 19, D:3) a quokka skeleton (35, 19, D:3) the felid skeleton of Natasha (39, 39, D:3) a +0 flail (40, 24, D:3) a +0 war axe (40, 41, D:3) a +0 spear (43, 9, D:3) a +0 whip 2 stones a kobold skeleton (48, 36, D:3) a +0 dagger a +0 robe (48, 37, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a storm talisman (1, -6, D:4) an adder corpse (skeletalised by now) (2, -22, D:4) a +2 flail of holy wrath (3, -21, D:4) a +0 flail a gnoll corpse (skeletalised by now) (3, -20, D:4) a +0 flail a gnoll corpse (skeletalised by now) (4, -20, D:4) a +0 trident a hobgoblin corpse (skeletalised by now) (10, -37, D:4) the +3 flail "Jarghecw" {reap, Fly rElec rC+} Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (15, -34, D:4) a +0 trident (27, -3, D:4) an orb of mayhem (29, -19, D:4) a stone a +0 whip a kobold skeleton (44, -38, D:4) a +0 giant spiked club (46, -24, D:4) a +0 robe a +0 dagger a +0 whip an orc skeleton (48, -25, D:4) a +0 hand axe a +0 dagger a +0 whip an orc skeleton an orc skeleton (50, -45, D:4) the inkwell talisman of the Engineer {rF+ Will+ Int-5} [inkwell talisman] rF+: It protects you from fire. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). (51, -34, D:4) a +0 rapier (51, -24, D:4) a +0 dagger (53, -43, D:4) a +1 dagger of speed Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (1, -1, D:5) the +8 quarterstaff "Bicuc" {rebuke, Will+} Will+: It increases your willpower. It cannot be enchanted further. (8, 3, D:5) a +0 spear (8, 4, D:5) a +0 flail a +0 spear a +0 club a +0 club a +0 leather armour a gnoll corpse an iguana corpse (18, -7, D:5) 2 flux baubles the Ecumenical Temple