jongho1212 Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Apportation (52 gold) a scroll of vulnerability (52 gold) a parchment of Construct Spike Launcher (75 gold) a scroll of poison (unknown) (52 gold) a parchment of Kiss of Death (52 gold) a parchment of Silence (239 gold) (0, 0, D:1) a +0 sling (2, -18, D:1) a frilled lizard skeleton (2, -17, D:1) a +0 club a goblin skeleton (2, -16, D:1) a rat skeleton (3, -21, D:1) a rat skeleton (5, -44, D:1) 3 stones (6, -40, D:1) a +0 club (10, -36, D:1) a +0 short sword a stone (14, -23, D:1) a +0 club (15, -23, D:1) a frilled lizard skeleton (22, -32, D:1) a +0 dagger of holy wrath 5 stones a bat skeleton (23, -15, D:1) a hobgoblin skeleton (27, 7, D:1) a hobgoblin corpse (skeletalised by now) (28, 8, D:1) a bat corpse (skeletalised by now) (29, -6, D:1) a quokka corpse (skeletalised by now) (32, -6, D:1) a rat corpse (skeletalised by now) (37, 1, D:1) a quokka corpse (skeletalised by now) (37, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (43, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 2, D:1) 3 large rocks (44, -11, D:1) a bat corpse (skeletalised by now) (46, -23, D:1) a hobgoblin corpse (skeletalised by now) (47, -11, D:1) a +0 leather armour (56, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Soutyon's General Store the +0 plate armour of Woudaher {+Inv rF+ MP+9} (579 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a +0 plate armour (180 gold) a parchment of Launch Clockwork Bee (88 gold) a +0 leather armour (20 gold) a scroll of revelation (75 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) (0, 0, D:2) 5 boomerangs (9, -20, D:2) an inkwell talisman (12, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -10, D:2) a +0 short sword of electrocution a kobold corpse (skeletalised by now) (17, -14, D:2) a rat corpse (skeletalised by now) (18, -14, D:2) a bat corpse (skeletalised by now) (23, -23, D:2) a +0 falchion (24, 6, D:2) a +3 dagger of venom a +0 robe (26, -25, D:2) a rat corpse (skeletalised by now) (27, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (7, -7, D:3) a +0 war axe (9, -11, D:3) a +0 short sword (12, -12, D:3) a jackal corpse (skeletalised by now) (12, 9, D:3) a +0 flail (22, -22, D:3) a hobgoblin corpse (skeletalised by now) (22, 1, D:3) a +0 club (23, 1, D:3) an adder corpse (skeletalised by now) (29, -4, D:3) 3 flux baubles (30, 23, D:3) a +0 quarterstaff (34, -7, D:3) a +0 ring mail (36, -17, D:3) a +0 robe (47, 13, D:3) a +0 helmet (49, 2, D:3) a +0 robe (50, 12, D:3) a +0 flail a +0 leather armour (51, 17, D:3) a +0 spear (55, -3, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (7, -22, D:4) a +0 ring mail (13, -17, D:4) a ball python skeleton (14, -21, D:4) a +0 dagger (14, -12, D:4) a hobgoblin skeleton an iguana skeleton (15, -17, D:4) a +0 club 3 stones a kobold skeleton (26, -29, D:4) a +0 scale mail (41, -26, D:4) a +0 scimitar a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (42, -26, D:4) a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (42, -15, D:4) a +0 trident a +0 robe (44, -26, D:4) a +0 short sword (55, -38, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a storm talisman (11, -19, D:5) a +0 club (13, -20, D:5) a +0 robe a +2 dagger of speed an orc skeleton (14, -27, D:5) a +0 dagger a +0 robe an orc skeleton (29, -20, D:5) a +0 robe (38, -23, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (4, 5, D:6) 2 boomerangs (5, 14, D:6) a +0 chain mail (17, -7, D:6) a bullfrog corpse (skeletalised by now) (17, 2, D:6) a +0 mace a +0 ring mail (17, 3, D:6) a +0 dagger a +0 robe (18, 4, D:6) a +0 mace (21, 18, D:6) a hound skeleton (25, 23, D:6) a +0 ring mail (26, -13, D:6) a +0 club (27, -15, D:6) a +2 whip of venom (27, -14, D:6) a +0 whip a +0 robe (27, -13, D:6) a +0 club (28, -15, D:6) a +0 halberd (28, -14, D:6) a +0 whip (28, 3, D:6) an adder skeleton (41, 20, D:6) 2 large rocks (42, 16, D:6) a +0 plate armour (42, 20, D:6) 2 large rocks (45, 16, D:6) a +0 club (46, 16, D:6) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 giant spiked club a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (51, -2, D:6) a +0 mace (56, 13, D:6) a +0 club a +0 flail a +0 leather armour a +0 flail a +0 plate armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (11, -3, D:7) a +0 orcbow (22, -34, D:7) a +0 whip (22, -32, D:7) a +0 mace (23, -38, D:7) a +0 war axe a +0 leather armour (24, -38, D:7) a +0 flail a +0 leather armour (24, 10, D:7) a +0 flail a +0 leather armour (24, 11, D:7) a +0 dagger a +0 robe (24, 12, D:7) a +0 flail a +0 mace (24, 13, D:7) a +0 mace (28, 3, D:7) a +0 chain mail (31, -31, D:7) a +0 whip (31, -30, D:7) a +0 dagger (33, -10, D:7) a +0 club (34, -32, D:7) a +0 flail (35, -32, D:7) a +0 dagger a +0 robe (37, -30, D:7) a +0 dagger a +0 leather armour (37, 14, D:7) a +0 scale mail (39, -34, D:7) a staff of earth (42, 3, D:7) a +0 robe a +0 dagger (43, 2, D:7) a +0 mace (46, 4, D:7) a +0 helmet Level 8 of the Dungeon (8, 17, D:8) a parchment of Fulminant Prism (15, 34, D:8) a +0 quarterstaff (18, 35, D:8) a +3 leather armour the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. a +5 spectral quarterstaff the orb "Edesiruc" {Glass, Tloc} Tloc: It increases the power of your Translocations spells. a +0 buckler (18, 37, D:8) a +0 dagger a +0 robe (20, 14, D:8) a +0 sling (22, 28, D:8) a +0 falchion (32, -16, D:8) a +2 dagger of speed a stone (33, -17, D:8) a +0 dagger 6 poisoned darts (33, -16, D:8) a +0 dagger (35, -17, D:8) a +0 whip 3 poisoned darts (35, -16, D:8) a +0 dagger (42, 20, D:8) a +0 club (42, 21, D:8) a +0 dagger (43, -5, D:8) a +0 dagger (43, 20, D:8) a +0 robe a +0 short sword a +0 flail (43, 21, D:8) a +0 flail (44, -6, D:8) a +2 short sword of protection 2 poisoned darts (44, -5, D:8) a +0 dagger of protection (44, 19, D:8) a +0 robe a +0 mace (44, 20, D:8) a +0 robe a +0 dagger (45, -6, D:8) a +1 dagger of venom (45, -5, D:8) a +0 club (45, -4, D:8) a +0 dagger (45, 19, D:8) a +0 robe a +2 flail a +0 robe a +2 flail (45, 20, D:8) a +2 hand axe (60, -5, D:8) a +0 club (61, -7, D:8) a +0 whip (61, -6, D:8) a +0 scale mail (61, -4, D:8) a +0 flail (62, -6, D:8) a +0 club Level 9 of the Dungeon (7, 12, D:9) the +4 quarterstaff of Sharkskin {drain, rF- rN+ Str+8 Dex+5} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (20, 6, D:9) a +0 spear (41, 18, D:9) 5 poisoned darts (44, 5, D:9) 3 poisoned darts (56, 39, D:9) a scarab talisman Level 10 of the Dungeon (0, 0, D:10) a yak corpse (skeletalised by now) (6, -21, D:10) a +0 ring mail (8, -22, D:10) a +0 robe (10, -26, D:10) a +0 mace (16, 11, D:10) a +0 shortbow (21, 4, D:10) the +5 scale mail "Lotazex" {Will+ Str+2 Dex+2 Stlth+} Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, 5, D:10) a +0 chain mail (23, 7, D:10) a +0 giant spiked club an ogre corpse (24, 3, D:10) a +1 flail of draining (24, 4, D:10) 5 boomerangs (24, 5, D:10) a +0 mace (24, 6, D:10) a +0 short sword 2 poisoned darts (26, -17, D:10) a +0 mace (26, -11, D:10) a +0 giant club (30, 6, D:10) a +0 giant spiked club a +0 giant club (32, 6, D:10) a +0 dagger 6 poisoned darts (37, -12, D:10) 7 gold pieces (37, -11, D:10) a +0 robe (still there?) a +0 long sword of freezing (still there?) (39, -3, D:10) a +0 club (39, 2, D:10) a +0 orcbow (39, 5, D:10) a +0 giant club (41, -2, D:10) a +0 club 2 poisoned darts (42, 15, D:10) a +0 robe of willpower (56, -20, D:10) a fortress talisman (59, 19, D:10) the +1 falchion of the Hills {freeze, Will+ Str+2 Int-2} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the Ecumenical Temple Level 1 of the Lair of Beasts