Seeded DCSS version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 264276475801805284 (custom seed) 12568 johnsdpark the Thaumaturge (level 11, 0/54 HPs) Began as a Deep Elf Fire Elementalist on Aug 8, 2026. Was a Priest of Vehumet. Shot with an arrow by a centaur warrior (17 damage) ... on level 13 of the Dungeon. The game lasted 00:15:55 (11767 turns). johnsdpark the Thaumaturge (DEFE) Turns: 11767, Time: 00:15:56 Health: 0/54 AC: 4 Str: 8 XL: 11 Next: 64% Magic: 25/28 EV: 14 Int: 25 God: Vehumet [***...] Gold: 144 SH: 0 Dex: 19 Spells: 22/33 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) m - orb {Pyromania} rNeg + + + (0%) q - +2 robe "Lonett" {rElec Dex+4 Archmagi} rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) e - scarf of Beauty {Repulsion, ^Contam rElec Will+++ Str+3} rCorr + (50%) i - +0 pair of gloves SInv + s - +0 pair of boots {Fly} Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth ++++ n - ring of wizardry HPRegen 0.29/turn r - ring "Padasmaa" {rN+ rCorr SInv} MPRegen 0.82/turn %: repel missiles, clarity, resist mutation, wizardry (x1), archmagi @: flying A: magic regeneration, clarity, efficient metabolism, lucky 1 a: Renounce Religion (0%), Evoke Blink (28%) You were on level 13 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 13 of its levels. You also visited: Sewer. You collected 668 gold pieces. You spent 524 gold pieces at shops. Inventory: Hand Weapons h - the +12 dagger of Naging Wuok {antimagic, *Corrode rN+ Str+2 SInv} (You found it on level 4 of the Dungeon) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. Missiles f - a throwing net {!f} Armour a - a +0 robe b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - the scarf of Beauty (worn) {Repulsion, ^Contam rElec Will+++ Str+3} (You acquired it on level 1 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). i - a +0 pair of gloves (worn) m - an orb of pyromania (worn) q - the +2 robe "Lonett" (worn) {rElec Dex+4 Archmagi} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. s - a +0 pair of boots of flying (worn) Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. g - a ring of wizardry j - a ring of poison resistance k - a +4 ring of protection l - an amulet of the acrobat n - a ring of wizardry (worn) o - a +4 ring of slaying p - a ring of resist corrosion r - the ring "Padasmaa" (worn) {rN+ rCorr SInv} (You bought it in a shop on level 3 of the Dungeon) [ring of see invisible] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Wands p - a wand of polymorph (15) {!V} a - a wand of flame (35) c - a wand of warping (6) f - a wand of mindburst (10) Scrolls b - 3 scrolls of revelation {unknown} d - 2 scrolls of blinking {unknown} e - 5 scrolls of teleportation {unknown} f - 3 scrolls of vulnerability {unknown} h - 17 scrolls of identify {unknown} i - 3 scrolls of immolation {unknown} m - 2 scrolls of torment {unknown} q - 6 scrolls of enchant armour {unknown} y - a scroll of fog {unknown} z - 3 scrolls of amnesia {unknown} C - a scroll of enchant weapon {unknown} D - a scroll of poison {unknown} E - a scroll of brand weapon {unknown} G - a scroll of butterflies {unknown} Potions g - a potion of magic c - a potion of haste {unknown} M - a potion of mutation {!q} j - 2 potions of enlightenment {unknown} k - 4 potions of might {unknown} l - 3 potions of heal wounds {unknown} n - a potion of ambrosia {unknown} o - a potion of cancellation {unknown} p - 3 potions of attraction {unknown} r - 2 potions of lignification {unknown} s - 5 potions of brilliance {unknown} t - 2 potions of invisibility {unknown} u - 2 potions of berserk rage {unknown} v - 4 potions of curing {unknown} w - a potion of moonshine {unknown} Skills: - Level 5.5 Dodging - Level 6.0 Stealth + Level 11.5 Spellcasting + Level 11.5 Conjurations - Level 9.2 Translocations * Level 10.4 Fire Magic You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 100% 2d21 1% 4 d - Iskenderun's Mystic Conj/Tloc 79% 2d16 (+2d81% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 42% 1d7 1% 3 Freeze Ice 84% 1d9 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Sandblast Erth 42% 2d11 1% 1 Shock Conj/Air 100% 1d9 1% 1 Searing Ray Conj 100% 2d8 1% 2 Inner Flame Hex/Fire 94% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Forge Blazeheart Golem Fire/Frge 94% N/A 1% 4 Construct Spike Launche Frge 64% 2d5 2% 2 Grave Claw Necr 42% 2d10 2% 2 Airstrike Air 10% 2d(2-18) 4% 4 Launch Clockwork Bee Frge 32% N/A 5% 3 Passwall Erth 21% N/A 5% 3 Swiftness Air 21% N/A 5% 3 Cause Fear Hex 10% N/A 16% 4 Ignition Fire 61% 3d16 32% 8 Sphinx Sisters Hex/Summ 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Zot: 26776 Temple (0/1) D:6 Lair (0/5) D:8 Orc (0/2) D:10 Sewer (visited) Vaults: D:13-14 The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet The Shining One Beogh Shops: D:1 =:? D:3 = D:5 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your metabolism doubles the duration of potion status effects. You discover slightly more artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! The foxfire burns the centaur warrior. The centaur warrior is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! The foxfire burns the centaur warrior but does no damage. The centaur warrior is lightly wounded. The foxfire burns the centaur warrior. The centaur warrior is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! You conjure some foxfire! The foxfire burns the centaur warrior. The centaur warrior is moderately wounded. The foxfire burns the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. The arrow is repelled. The arrow hits your foxfire! The centaur warrior shoots an arrow. The arrow hits you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! Flames lash the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior's fire resistance burns away. The foxfire burns the centaur warrior! The centaur warrior is burned terribly! The centaur warrior is severely wounded. The centaur warrior shoots an arrow. The arrow completely misses you. The foxfire burns the centaur warrior but does no damage. The centaur warrior is severely wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a huge surge of power! Flames lash the centaur warrior. The centaur warrior is burned terribly! The centaur warrior is severely wounded. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! You die... #.......... #.......... .. #......... ..####........ ............# ............§c.# ..........§...# .........§@...# .........§##..# ..........# .# #........# # #........# #<.......# #........# #........# # #........# You could see a centaur warrior (combustible). Vanquished Creatures 2 two-headed ogres Urug (D:11) An ugly thing (D:12) 3 trolls A hornet (D:8) 3 slime creatures (D:12) Sigmund (D:6) A shadowghast (D:11) 2 vampires A wraith (D:10) 2 wyverns A two-headed ogre zombie (D:10) 16 yaks A steam dragon (D:7) Menkaure (D:4) Edmund (D:6) 3 swamp worms (D:7) 3 water moccasins 3 orc warriors A black bear (D:4) 2 crocodiles (Sewer) 2 ogres (D:6) 2 wolves (D:8) A centaur (D:7) 2 phantoms (D:10) 2 kobold brigands 5 bullfrogs 2 gnoll sergeants 2 scorpions (D:6) A troll zombie (D:10) 2 rock fish (D:7) 3 marrowcudas (D:8) 8 wights (D:8) 9 killer bees 3 howler monkeys 2 bombardier beetles (D:4) 2 hounds 3 jellies 4 orc priests A drude (D:5) 3 iguanas 2 sleepcaps 11 orc wizards 6 ogre zombies (D:10) 22 gnolls 13 adders 5 river rats (Sewer) A shadow imp (D:5) 2 ufetubi (D:5) A dart slug (D:5) 2 ribbon worms (D:2) 3 gnoll draugrs (D:10) A gnoll zombie (D:10) 44 orcs 3 endoplasms 6 hobgoblins 5 jackals 4 quokkas 8 ball pythons 4 bats 8 frilled lizards 7 goblins 24 kobolds 2 orc draugrs (D:10) 19 orc zombies (D:10) 8 rats 320 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 870 | D:1 | Acquired the scarf of Beauty {Repulsion, ^Contam rElec | Will+++ Str+3} 944 | D:1 | Found Netel's Book Shop. 952 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 955 | D:1 | Learned a level 2 spell: Scorch 969 | D:1 | Found Mamaet's Jewellery Emporium. 1081 | D:2 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 1081 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1081 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1114 | D:2 | Reached skill level 5 in Dodging 1114 | D:2 | Reached skill level 5 in Fire Magic 1114 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/12 1135 | D:2 | Identified the +2 robe "Lonett" {rElec Dex+4 Archmagi} 1221 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/14 1279 | D:4 | Identified the +12 dagger of Naging Wuok {antimagic, | *Corrode rN+ Str+2 SInv} 1384 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/15 1957 | D:1 | Found Olihan's Magic Scroll Shoppe. 2282 | D:2 | Reached skill level 5 in Conjurations 2442 | D:2 | Found a faded altar of an unknown god. 3098 | D:3 | Found Rupnim's Jewellery Shoppe. 3171 | D:3 | Reached XP level 6. HP: 32/32 MP: 14/17 3190 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4212 | D:4 | Encountered Menkaure 4217 | D:4 | Killed Menkaure 4225 | D:4 | Reached XP level 7. HP: 36/36 MP: 16/20 4310 | D:5 | Entered Level 5 of the Dungeon 4637 | D:5 | Found Vexeorek's Magic Scroll Shop. 5410 | D:6 | Reached skill level 1 in Translocations 5411 | D:6 | Reached XP level 8. HP: 41/41 MP: 17/22 5438 | D:6 | Found a sacrificial altar of Ru. 5528 | D:6 | Encountered Sigmund 5534 | D:6 | Encountered Edmund 5536 | D:6 | Killed Sigmund 5541 | D:6 | Killed Edmund 5556 | D:6 | Found a glowing drain. 5565 | Sewer | Entered a sewer 6317 | D:6 | Found a hazy altar of Hepliaklqana. 6317 | D:6 | Found a white marble altar of Elyvilon. 6523 | D:6 | Found a staircase to the Ecumenical Temple. 6524 | D:6 | Found a statue of an orb of fire. 6524 | D:6 | Found a statue of an orb of fire. 6596 | D:6 | Found a hide-covered altar of Uskayaw. 6665 | D:6 | Found a glowing golden altar of the Shining One. 6741 | D:7 | Reached XP level 9. HP: 40/45 MP: 19/23 6852 | D:1 | Bought a parchment of Iskenderun's Mystic Blast for 143 | gold pieces 6857 | D:1 | Learned a level 4 spell: Flame Wave 6862 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 7194 | D:7 | Reached skill level 5 in Translocations 7896 | D:8 | Reached XP level 10. HP: 50/50 MP: 5/25 7963 | D:8 | Found a bloodstained altar of Trog. 8100 | D:9 | Found a shadowy altar of Dithmenos. 8308 | D:9 | Found a radiant altar of Vehumet. 8312 | D:9 | Became a worshipper of Vehumet 8312 | D:9 | Offered knowledge of Magic Dart by Vehumet. 8321 | D:9 | Reached skill level 10 in Spellcasting 8457 | D:8 | Found a staircase to the Lair. 8632 | D:8 | Reached * piety under Vehumet 8802 | D:8 | Found a roughly hewn altar of Beogh. 9174 | D:9 | Found a shimmering blue altar of Sif Muna. 9186 | D:9 | Reached skill level 10 in Conjurations 9300 | D:9 | Encountered a two-headed ogre 9305 | D:9 | Killed a two-headed ogre 9514 | D:10 | Entered Level 10 of the Dungeon 9533 | D:10 | Found an iron altar of Okawaru. 9536 | D:10 | Found an opulent altar of Gozag. 9561 | D:10 | Encountered a two-headed ogre 9566 | D:10 | Killed a two-headed ogre 9567 | D:10 | Reached XP level 11. HP: 51/54 MP: 13/27 9737 | D:3 | Bought the ring "Padasmaa" {rN+ rCorr SInv} for 381 gold | pieces 9937 | D:10 | Found a staircase to the Orcish Mines. 9943 | D:10 | Reached ** piety under Vehumet 9944 | D:10 | Offered knowledge of Hailstorm by Vehumet. 10127 | D:10 | Found a blossoming altar of Fedhas. 10549 | D:11 | Offered knowledge of Frozen Ramparts by Vehumet. 10967 | D:11 | Encountered Urug 10979 | D:11 | Killed Urug 10979 | D:11 | Reached *** piety under Vehumet 11161 | D:11 | Reached skill level 10 in Fire Magic 11567 | D:13 | Encountered a centaur warrior 11767 | D:13 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 D:4: layout_loops_corners, uniq_menkaure D:5: layout_cave_pods, serial_shops, nicolae_shopburst D:6: layout_basic, mainiacjoe_overflow_24_doors, nicolae_tso_implements_of_victory, nicolae_overflow_two_pavilions, nicolae_uskayaw_suspiria, temple_fountains, portal_sewer_entry_d, uniq_sigmund, uniq_edmund D:7: layout_rooms, nicolae_eternal_life, worms_lemuel D:8: layout_rooms, trog_three_pillars_becter, erik_lair_orcish_takeover, special_room [special_room_orc] D:9: layout_basic, mainiacjoe_overflow_chevrons, lemuel_crystal_altar, nicolae_dithmenos_the_darkroom, dreamdust_mushroom_princess D:10: layout_rooms, fedhas_ov_isle_minmay, chequers_temple_overflow_statue_of_worship, zombieorc2_lemuel D:11: layout_basic, uniq_urug D:12: nrook_guardian_serpent_snake_passage, layout_cave_pools, serial_shops, shop, columned_hall_lemuel, uniq_maurice D:13: layout_long_grid, erik_vaults_1, nicolae_trove_entry_columns, minivault_10, nicolae_shop_overcharged_wands, ebering_dispersal_statue_hall, minmay_alternating_orb, uniq_erolcha Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Dodging | 5 | 5.5 Stealth | 6 | 6.0 Spellcasting | 6 7 8 9 10 11 | 11.5 Conjurations | 4 5 6 7 8 10 11 | 11.5 Fire Magic | 5 6 7 8 9 10 | 10.4 Translocations | 1 4 6 8 9 | 9.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | 1 | 11 | || 12 Melee: Staff | | 1 | 11 | || 12 Cast: Foxfire | 59 | 151 | 207 | 171 || 588 Scorch | 7 | 46 | 76 | 54 || 183 Iskenderun's Myst | | | 9 | 77 || 86 Flame Wave | | | 3 | || 3 Drink: Experience | 1 | | | || 1 Mutation | 1 | | | || 1 Read: Acquirement | 4 | | | || 4 Armour: Robe | 6 | 7 | 30 | 34 || 77 Dodge: Dodged | 4 | 26 | 22 | 38 || 90 Repelled | | | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11954 | 10766 | 1188 | 1009 | 7792 | 14 | 853.9 | Dungeon | 11165 | 9977 | 1188 | 1009 | 7185 | 13 | 858.8 | Sewer | 788 | 788 | 0 | 0 | 606 | 1 | 788.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1539 daAuts D:5: 1142 daAuts D:4: 1108 daAuts D:9: 1022 daAuts D:2: 989 daAuts D:3: 977 daAuts D:7: 953 daAuts D:11: 809 daAuts Sewer: 788 daAuts D:6: 785 daAuts D:8: 734 daAuts D:10: 691 daAuts D:13: 222 daAuts D:12: 191 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 84891 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 88096 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 101296 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 111661 | 75 | 6 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 42 || 42 Kill Undead | 0 | 0 | 0 | 23 || 23 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 0 | 74 || 74 Kill Undead | 0 | 0 | 0 | 43 || 43 ----------------------+-------+-------+-------+-------++-------