Seeded DCSS version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 264276475801805284 (custom seed) 529 johnsdpark the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Fire Elementalist on Aug 7, 2026. Slain by a crocodile (15 damage) ... in a sewer. The game lasted 00:02:22 (2120 turns). johnsdpark the Thaumaturge (DEFE) Turns: 2120, Time: 00:02:22 Health: -1/36 AC: 0 Str: 8 XL: 7 Next: 3% Magic: 16/21 EV: 12 Int: 22 God: Gold: 80 SH: 0 Dex: 15 Spells: 20/23 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) a - +0 robe rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) e - scarf of Beauty {Repulsion, ^Contam rElec Will+++ Str+3} rCorr + (50%) (no gloves) SInv . (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth +++ g - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.74/turn %: repel missiles, clarity, resist mutation, wizardry (x1) @: no status effects A: magic regeneration, clarity, efficient metabolism, lucky 1 a: Evoke Blink (28%) You were in a sewer. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 80 gold pieces. Inventory: Hand Weapons f - the +3 rapier "Xagiecri" {flame, Int+2 SInv} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. Armour a - a +0 robe (worn) b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - the scarf of Beauty (worn) {Repulsion, ^Contam rElec Will+++ Str+3} (You acquired it on level 1 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). h - a +0 pair of gloves Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. g - a ring of wizardry (worn) Wands p - a wand of polymorph (9) {!V} Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} h - 4 scrolls of identify {unknown} i - a scroll of immolation {unknown} m - a scroll of enchant armour {unknown} Potions g - a potion of magic c - a potion of haste {unknown} M - a potion of mutation {!q} j - a potion of enlightenment {unknown} k - 2 potions of might {unknown} l - 2 potions of heal wounds {unknown} n - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 8.6 Spellcasting + Level 6.6 Conjurations + Level 7.4 Fire Magic You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 38% N/A 1% 3 Volatile Blastmotes Fire/Tloc 76% 2d16 1% 3 Flame Wave Conj/Fire 57% 2d14 1% 4 Freeze Ice 36% 1d5 2% 1 Cause Fear Hex 4% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26917 Sewer (1/1) Zot: 5671 Temple: D:4-7 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your metabolism doubles the duration of potion status effects. You discover slightly more artefacts. Message History There is not enough space to conjure foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The crocodile barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the crocodile. The crocodile is moderately wounded. The crocodile's fire resistance burns away. The foxfire burns the crocodile. The crocodile is burned terribly! The crocodile is moderately wounded. The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you. The crocodile drags you backwards! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the crocodile. The crocodile is burned terribly! The crocodile is heavily wounded. The foxfire burns the crocodile but does no damage. The crocodile is heavily wounded. The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the crocodile. The crocodile is burned terribly! The crocodile is almost dead. The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you! You die... ~~◊~..#~##◊# ### ◊.~.~†#~# # ~~~...#~# ###### .~~~~~#~### ##....# ..~.~.....# .~..~## ..◊◊###########..~..# .~~.~~~~~~~~~~~◊~?..# ≈≈◊~###########§~~.## ≈≈§≈≈≈ ≈≈≈≈≈≈~§@.## §≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§l# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈# You could see a crocodile (combustible). Vanquished Creatures Sigmund (D:6) Edmund (D:6) A bombardier beetle (D:4) An orc wizard (D:4) 4 gnolls (D:4) 5 adders 5 river rats (Sewer) 4 orcs (D:4) An endoplasm (D:2) 2 hobgoblins 4 jackals 3 quokkas 4 ball pythons 3 bats (D:1) 5 frilled lizards 3 goblins 9 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 870 | D:1 | Acquired the scarf of Beauty {Repulsion, ^Contam rElec | Will+++ Str+3} 944 | D:1 | Found Netel's Book Shop. 952 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 955 | D:1 | Learned a level 2 spell: Scorch 969 | D:1 | Found Mamaet's Jewellery Emporium. 1081 | D:2 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 1081 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1081 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1099 | D:2 | Reached skill level 7 in Spellcasting 1099 | D:2 | Reached skill level 5 in Conjurations 1099 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/14 1209 | D:2 | Found a faded altar of an unknown god. 1238 | D:3 | Identified the +3 rapier "Xagiecri" {flame, Int+2 SInv} 1263 | D:3 | Reached XP level 4. HP: 15/24 MP: 11/15 1472 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/17 1755 | D:5 | Entered Level 5 of the Dungeon 1786 | D:6 | Encountered Edmund 1803 | D:6 | Killed Edmund 1804 | D:6 | Reached skill level 8 in Spellcasting 1804 | D:6 | Reached XP level 6. HP: 32/32 MP: 13/19 1805 | D:6 | Encountered Sigmund 1811 | D:6 | Killed Sigmund 1839 | D:6 | Found a glowing drain. 1849 | Sewer | Entered a sewer 2002 | Sewer | Reached XP level 7. HP: 36/36 MP: 17/21 2120 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_gibbet_a_chance, minivault_14 D:4: layout_loops_corners, uniq_menkaure D:5: layout_cave_pods, serial_shops, nicolae_shopburst D:6: layout_basic, mainiacjoe_overflow_24_doors, nicolae_tso_implements_of_victory, nicolae_overflow_two_pavilions, nicolae_uskayaw_suspiria, temple_fountains, portal_sewer_entry_d, uniq_sigmund, uniq_edmund Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 7 8 | 8.6 Conjurations | 5 6 | 6.6 Fire Magic | 6 7 | 7.4 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 11 | || 12 Melee: Staff | 1 | 11 | || 12 Cast: Foxfire | 54 | 88 | 18 || 160 Scorch | 13 | 14 | 4 || 31 Drink: Experience | 1 | | || 1 Mutation | 1 | | || 1 Read: Acquirement | 4 | | || 4 Armour: Robe | 8 | 6 | 4 || 18 Dodge: Dodged | 3 | 1 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2178 | 2118 | 60 | 556 | 924 | 7 | 311.1 | Dungeon | 1851 | 1791 | 60 | 556 | 710 | 6 | 308.5 | Sewer | 327 | 327 | 0 | 0 | 214 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:4: 387 daAuts Sewer: 327 daAuts D:2: 234 daAuts D:3: 130 daAuts D:6: 82 daAuts D:5: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+