Seeded DCSS version 0.35-a0-836-g6e5f44ca5f (webtiles) character file. Game seed: 264276475801805284 (custom seed) 61 johnsdpark the Magician (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on Aug 6, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:45 (1245 turns). johnsdpark the Magician (DEFE) Turns: 1245, Time: 00:01:45 Health: 19/19 AC: 0 Str: 8 XL: 3 Next: 83% Magic: 12/12 EV: 13 Int: 21 God: Gold: 42 SH: 0 Dex: 15 Spells: 11/14 levels left rFire + + . (33%) c - fire staff of Tentacled Prudence {+Blink rF+ rC++ rN+ Forge Fire} rCold + + + (20%) (no offhand) rNeg + + + (0%) a - +0 robe rPois + (33%) b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) e - scarf of Beauty {Repulsion, ^Contam rElec Will+++ Str+3} rCorr + (50%) (no gloves) SInv + (no boots) Will +++++ d - amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr Stlth+} Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.66/turn %: repel missiles, resist mutation @: no status effects A: magic regeneration, see invisible a: Evoke Blink (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. e - the scarf of Beauty (worn) {Repulsion, ^Contam rElec Will+++ Str+3} (You acquired it on level 1 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Magical Staves c - the fire staff of Tentacled Prudence (weapon) {+Blink rF+ rC++ rN+ Forge Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Jewellery d - the amulet "Qykkogau" (worn) {rN+ Will+ RegenMP+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Scrolls b - 2 scrolls of revelation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic c - a potion of haste {unknown} Skills: + Level 5.5 Dodging + Level 6.0 Stealth + Level 6.2 Spellcasting + Level 4.6 Conjurations + Level 5.6 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 90% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 27% N/A 9% 3 Volatile Blastmotes Fire/Tloc 54% 2d14 9% 3 Flame Wave Conj/Fire 42% 2d11 12% 4 Cause Fear Hex 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10758 Altars: Shops: D:1 =: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have supernaturally acute vision. (SInv) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? rF+ Your foxfire dissipates. Your foxfire dissipates. x2 Your foxfire dissipates! A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the bat. You kill the bat! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. Your foxfire dissipates. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ### .# #.###.. g. #..##.# .# ##.##.# .# #.##.# .# #.##.## .# ######.#.#.##.# #.......###.@.# #.####.#●#..### #.##.#.# ...###.# #..● #.# #...# #.# #.### #.# #. #.# You could see a hobgoblin (wandering). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:2) 2 hobgoblins 3 jackals (D:2) 3 quokkas A ball python (D:1) 4 bats A goblin (D:1) 6 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnsdpark the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 299 | D:1 | Acquired the fire staff of Tentacled Prudence {+Blink rF+ | rC++ rN+ Forge Fire} 612 | D:1 | Acquired the amulet "Qykkogau" {rN+ Will+ RegenMP+ rCorr | Stlth+} 870 | D:1 | Acquired the scarf of Beauty {Repulsion, ^Contam rElec | Will+++ Str+3} 944 | D:1 | Found Netel's Book Shop. 952 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 955 | D:1 | Learned a level 2 spell: Scorch 969 | D:1 | Found Mamaet's Jewellery Emporium. 1077 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1077 | D:2 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 1077 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1110 | D:2 | Reached skill level 5 in Dodging 1110 | D:2 | Reached skill level 5 in Fire Magic 1110 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/12 1156 | D:2 | Found a faded altar of an unknown god. 1162 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 1162 | D:2 | Lost mutation: You discover slightly more artefacts. | [potion of mutation] 1245 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_real_fake_doors, amcnicky_mini_pool_small D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, kennysheep_generic_room_4 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 5 | 5.5 Stealth | 6 | 6.0 Spellcasting | 6 | 6.2 Conjurations | 4 | 4.6 Fire Magic | 5 | 5.6 Action || total ---------------------------++------- Cast: Foxfire || 55 Scorch || 11 Drink: Mutation || 2 Experience || 1 Read: Acquirement || 4 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1241 | 1236 | 5 | 503 | 420 | 2 | 620.5 | Dungeon | 1241 | 1236 | 5 | 503 | 420 | 2 | 620.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:2: 241 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+