Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 7285584723536586164 207799 jogaq the Brawler (level 18, -11/177 HPs) Began as a Grey Draconian Shapeshifter on Nov 28, 2024. Was a High Priest of Okawaru. Mangled by a bunyip (20 damage) ... while paralysed by a hornet ... on level 4 of the Swamp. The game lasted 01:25:02 (50358 turns). jogaq the Brawler (Grey Draconian Shapeshifter) Turns: 50358, Time: 01:25:03 Health: -11/177 AC: 17 Str: 22 XL: 18 Next: 11% Magic: 18/23 EV: 2 Int: 14 God: Okawaru [*****.] Gold: 3251 SH: 0 Dex: 8 Spells: 17/17 levels left rFire + . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . P - scarf {shadows} rCorr . b - melded +3 pair of gauntlets of War {Slay+5} SInv . e - +1 pair of boots Will +.... L - amulet of reflection Stlth *+++++++++ R - ring of Shadows {Umbra +Inv Stlth+} HPRegen 0.49/turn z - +5 ring of evasion MPRegen 0.18/turn %: reflection, clarity @: paralysed, blade hands, heroic, finesse-ful, slowed, wreathed by umbra A: mud breath, mud-swimmer, AC +10, amphibious, unfitting armour, cold-blooded, iron-fused scales, clarity, clever 1, clumsy 1, fire resistance 1, robust 1, weak 1, ephemeral shield }: 1/15 runes: serpentine a: Mud Breath, Begin Untransformation, Renounce Religion, Evoke Invisibility, Heroism, Finesse, Duel You were on level 4 of the Swamp. You worshipped Okawaru. Okawaru was extremely pleased with you. You had blades for hands. You visited 6 branches of the dungeon, and saw 31 of its levels. You also visited: Ossuary, Gauntlet and Ice Cave. You collected 3845 gold pieces. You spent 594 gold pieces at shops. Inventory: Missiles d - 12 javelins o - 36 poisoned darts p - 23 boomerangs r - 5 silver javelins D - 4 throwing nets J - 3 curare-tipped darts K - 2 darts of dispersal Armour b - the +3 pair of gauntlets of War (melded) {Slay+5} (Okawaru gifted it to you on level 1 of the Lair of Beasts) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). e - a +1 pair of boots (worn) P - a scarf of shadows (worn) U - the Charlatan's Orb {orb Charlatan} (You bought it in a shop on level 2 of the Orcish Mines) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. Magical Staves n - the staff of Olerit {rElec rF+ Int-3 SInv Ice Air} (You took it off a minotaur in a Gauntlet) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery z - a +5 ring of evasion (right blade hand) L - an amulet of reflection (around neck) R - the ring of Shadows (left blade hand) {Umbra +Inv Stlth+} (You found it in a Gauntlet) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. Talismans M - a blade talisman (active) Y - the serpent talisman of Space {Str+4} (You took it off Aizul on level 1 of the Snake Pit) [serpent talisman] Str+4: It affects your strength (+4). Wands h - a wand of polymorph (13) i - a wand of flame (17) s - a wand of warping (18) E - a wand of light (4) F - a wand of paralysis (12) X - a wand of mindburst (9) Z - a wand of digging (9) Scrolls c - a scroll of revelation j - 6 scrolls of enchant weapon k - a scroll of brand weapon m - 6 scrolls of teleportation t - 6 scrolls of vulnerability u - 6 scrolls of poison v - 4 scrolls of fog w - 3 scrolls of fear x - 3 scrolls of enchant armour y - 15 scrolls of identify B - 2 scrolls of silence G - 3 scrolls of amnesia N - a scroll of immolation O - 3 scrolls of blinking Potions a - a potion of invisibility f - 4 potions of attraction g - 3 potions of enlightenment l - 3 potions of ambrosia q - 5 potions of might A - 6 potions of haste C - a potion of brilliance H - 2 potions of curing I - 5 potions of lignification S - 8 potions of mutation V - 7 potions of cancellation W - 8 potions of heal wounds Miscellaneous Q - a Gell's gravitambourine (1/2) (quivered) T - a lightning rod (4/4) Skills: + Level 14.7(19.7) Fighting - Level 8.1(13.1) Throwing + Level 12.5(17.5) Dodging + Level 13.2(18.2) Stealth * Level 16.3(21.3) Unarmed Combat - Level 6.8 Invocations * Level 15.1 Shapeshifting You had 17 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 28% 1 Freeze Ice 0% 1d3 28% 1 Kinetic Grapnel Frge 0% 1d4 28% 1 Sting Conj/Alch 0% 1d3 28% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 41% 2 Grave Claw Necr 0% 2d7 41% 2 Mercury Vapours Alch/Air 0% N/A 41% 2 Frozen Ramparts Ice 0% 1d1 65% 3 Fugue of the Fallen Necr 0% N/A 65% 3 Hailstorm Conj/Ice 0% 3d5 65% 3 Teleport Other Tloc 0% N/A 65% 3 Vampiric Draining Necr 0% 2d6 65% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 65% 3 Anguish Hex/Necr 0% N/A 96% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 96% 4 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Ignite Poison Fire/Alch 0% N/A 96% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 96% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 96% 4 Olgreb's Toxic Radiance Alch 0% N/A 96% 4 Sticky Flame Fire/Alch 0% 2d4 96% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ignition Fire 0% 3d3 100% 8 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Animate Dead Necr Unusable N/A N/A 4 Hoarfrost Cannonade Ice/Frge Unusable 3d6/3d12 N/A 5 Forge Monarch Bomb Fire/Frge Unusable 4d5 N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Ossuary (visited) IceCv (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 ? D:6 [ D:11 * Orc:1 ! Orc:2 =((![ Portals: Trove: D:11 (give 7 potions of haste) Annotations: D:3 1 runed translucent door, Crazy Yiuf Lair:5 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have blades for hands. You are incapable of wielding weapons or throwing items. You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +10) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your scales are fused with iron. (AC + 5) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You are clumsy. (Dex -2) Your flesh is heat resistant. (rF+) You are robust. (+10% HP) You are weak. (Str -2) A shield forms around you when casting spells or using Invocations. (SH +7) Message History Okawaru accepts your kill. The shambling mangrove hits you!! The grasping roots constrict you. You slice the shambling mangrove!! The shambling mangrove is severely damaged. The bunyip claws you!! You block the bunyip's attack. The bunyip claws you!! You completely miss the shambling mangrove. You tail-slap the shambling mangrove, but do no damage. The shambling mangrove is severely damaged. You shred the shambling mangrove!!! You destroy the shambling mangrove! Okawaru accepts your kill. Angry insects surge out from beneath the shambling mangrove's foliage! The bunyip becomes momentarily stuck in the liquid earth. The bunyip completely misses you. The bunyip misses you. You slash the bunyip! You slash the bunyip. The bunyip is lightly wounded. Okay, then. You hit the bunyip. You tail-slap the bunyip, but do no damage. You slash the bunyip. The bunyip is moderately wounded. You barely miss the bunyip. The bunyip is moderately wounded. You shred the bunyip!!! You tail-slap the bunyip, but do no damage. The bunyip is severely wounded. The hornet stings you! You suddenly lose the ability to move! The hornet stings you. You feel yourself slow down. You hear a crashing sound. The bunyip becomes momentarily stuck in the liquid earth. The bunyip claws you! x2 * * * LOW HITPOINT WARNING * * * The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The bunyip becomes momentarily stuck in the liquid earth. The bunyip claws you!! * * * LOW HITPOINT WARNING * * * The bunyip claws you!! You die... ##..~♣... #~....~. .~ ##♣♣~.§..~ ~.. #~~~~~~..♣♣~~~ ~§§~~~..~~.~~~ ♣~~~§~~~~~.~~~ ~....~