Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 3809660511726623759 37 jogaq the Firebug (level 3, -2/23 HPs) Began as an Octopode Wanderer on Nov 27, 2024. Slain by Terence ... wielding a +4 mace of distortion (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (764 turns). jogaq the Firebug (Octopode Wanderer) Turns: 764, Time: 00:01:56 Health: -2/23 AC: 1 Str: 8 XL: 3 Next: 39% Magic: 3/6 EV: 11 Int: 17 God: Gold: 67 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) Scrolls d - a scroll of brand weapon {unknown} f - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} k - a scroll of blinking {unknown} Potions e - a potion of mutation {unknown} g - a potion of curing {unknown} h - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 0.9 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 5.1 Fire Magic + Level 2.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 8% 1 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Ozocubu's Armour Ice 9% N/A 22% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Ignite Poison Fire/Alch 10% N/A 54% 4 Fulminant Prism Conj/Alch 0% 3d5 88% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 88% 4 Forge Monarch Bomb Fire/Frge 5% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your foxfire dissipates! The foxfire hits the ball python. The ball python is severely wounded. Your hobgoblin hits Terence but does no damage. You closely miss the ball python. You grab the ball python. The ball python is moderately wounded. You constrict the ball python. You kill the ball python! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Your hobgoblin hits Terence but does no damage. The foxfire hits Terence. Terence is moderately wounded. You barely miss Terence. Your grab misses Terence. Your squeeze misses Terence. Terence is moderately wounded. The foxfire hits Terence. Terence is moderately wounded. Your hobgoblin hits the ball python. The ball python dies! You hit Terence. Your grab misses Terence. Your squeeze misses Terence. Terence is moderately wounded. Terence hits you with a +4 mace of distortion. You hit Terence but do no damage. Your grab misses Terence. Terence is moderately wounded. Your hobgoblin closely misses Terence. Terence barely misses you. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence. Your hobgoblin hits Terence but does no damage. Terence misses you. You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence. Your hobgoblin hits Terence but does no damage. Terence hits you with a +4 mace of distortion! Ouch! That really hurt! You die... Terence says, "And stay out!" #....S #...S. $...# #(.# ##..##### #..<.?..# #.?.....#### #.......g@.#### #.....S.##@...# #.......#####.# #.......# .. ##.###### . #. # You could see Terence (ally target) and a friendly hobgoblin (summoned). Vanquished Creatures A dart slug (D:1) 4 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jogaq the Octopode Wanderer began the quest for the Orb. 0 | D:1 | jogaq set off with the following items: a +0 dagger, a | scroll of summoning, a +0 hat; and the following spells | available to memorise: Foxfire, Freeze, Ozocubu's Armour, | Flame Wave, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Foxfire 78 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 498 | D:1 | Reached skill level 1 in Fighting 498 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 689 | D:1 | Reached skill level 1 in Short Blades 745 | D:2 | Noticed Terence 764 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, kennysheep_flooded_box D:2: minmay_alternating_diamond, layout_rooms, basic_altar, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 2 | 2.1 Short Blades | 1 | 1.0 Dodging | | 0.9 Spellcasting | | 2.2 Fire Magic | | 5.1 Ice Magic | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 51 Tentacles || 10 Constrict || 9 Cast: Foxfire || 14 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Skin || 24 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 761 | 761 | 0 | 0 | 555 | 2 | 380.5 | Dungeon | 761 | 761 | 0 | 0 | 555 | 2 | 380.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 743 daAuts D:2: 18 daAuts