jogaeman Level 1 of the Dungeon (6, 16, D:1) a +0 whip (11, 23, D:1) a rat skeleton (12, 24, D:1) a parchment of Momentum Strike (13, 23, D:1) a +0 short sword (15, 1, D:1) a +0 spear (15, 2, D:1) a ball python corpse (skeletalised by now) (15, 3, D:1) a frilled lizard corpse (skeletalised by now) (15, 4, D:1) a hobgoblin corpse (skeletalised by now) (16, 5, D:1) a parchment of Foxfire (17, 29, D:1) a parchment of Fugue of the Fallen (18, 24, D:1) a quokka skeleton (26, 25, D:1) a +0 club (26, 27, D:1) a rat skeleton (28, 30, D:1) a +0 mace (39, 15, D:1) a +0 sling (40, 37, D:1) a hobgoblin corpse (skeletalised by now) (41, 3, D:1) a +0 dagger 4 stones (42, 40, D:1) a +0 club a kobold corpse (skeletalised by now) (43, 4, D:1) a ball python corpse (skeletalised by now) (44, 23, D:1) a +0 hand axe (46, 9, D:1) a parchment of Dimensional Bullseye (46, 44, D:1) a bat corpse (skeletalised by now) (49, 3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (0, 4, D:2) a rat skeleton (2, 4, D:2) a jackal skeleton (3, -1, D:2) a +0 mace (3, 4, D:2) a +0 dagger a goblin skeleton (8, 6, D:2) a +0 dagger a +0 sling (15, 15, D:2) an adder skeleton a ball python skeleton (17, -10, D:2) a +0 scythe the human skeleton of Sigmund (18, 22, D:2) a +0 whip (23, 13, D:2) a +0 club (36, 11, D:2) a quokka corpse (skeletalised by now) (36, 12, D:2) a +0 dagger (37, 34, D:2) a +0 robe (38, 20, D:2) an adder corpse (skeletalised by now) (38, 37, D:2) a +0 robe (39, -8, D:2) an adder corpse (skeletalised by now) (40, 31, D:2) a +0 hand axe (49, -6, D:2) a +0 sling (50, 3, D:2) a parchment of Forge Blazeheart Golem (51, -11, D:2) a parchment of Arcjolt (54, -1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 6, D:3) a +0 hand axe (4, 19, D:3) a +0 dagger (5, -3, D:3) a +0 flail an orc skeleton (7, -2, D:3) a +0 dagger an orc skeleton (8, -2, D:3) a +0 club (13, -16, D:3) a +0 scale mail (25, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, 18, D:3) a +0 mace (35, 28, D:3) a +0 dagger a goblin skeleton (43, -14, D:3) a +1 plate armour of poison resistance (48, 41, D:3) a parchment of Mephitic Cloud (49, -13, D:3) a hobgoblin corpse (skeletalised by now) (50, 1, D:3) a quill talisman Level 4 of the Dungeon (10, 16, D:4) a hobgoblin skeleton (12, -8, D:4) an ogre corpse (skeletalised by now) (12, 13, D:4) a +0 club (14, 20, D:4) a parchment of Vhi's Electric Charge (17, 11, D:4) a ball python skeleton (20, 35, D:4) a +0 dagger a goblin skeleton (21, -8, D:4) a parchment of Summon Small Mammal (22, 34, D:4) an iguana skeleton (25, -9, D:4) a quokka corpse (skeletalised by now) (27, 40, D:4) 3 poisoned darts (34, -6, D:4) a +0 short sword (35, 35, D:4) a +0 leather armour (38, 14, D:4) a +0 robe (41, 11, D:4) a +0 whip (43, 5, D:4) a +0 leather armour (44, 9, D:4) a +0 falchion (49, 6, D:4) a +0 flail an orc corpse (skeletalised by now) Level 5 of the Dungeon (6, -12, D:5) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -12, D:5) a +0 hand axe a +0 mace a +0 scale mail a +0 mace an orc corpse (skeletalised by now) (9, -2, D:5) a +0 helmet (10, 30, D:5) a black bear skeleton (10, 32, D:5) a +0 dagger of venom a +0 short sword a +1 leather armour of fire resistance an orc skeleton (11, 32, D:5) a +0 hand axe a +0 leather armour (11, 38, D:5) a +0 whip (12, 35, D:5) a +0 robe a +0 helmet a +0 robe a +0 animal skin (29, -2, D:5) the serpent talisman of the Farrier {+Blink +Inv rC- Str+5} [serpent talisman] +Blink: It lets you blink. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). (32, 32, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (13, 19, D:6) a +0 leather armour (16, -2, D:6) a +0 morningstar (17, 17, D:6) a +0 trident