jmjm Level 1 of the Dungeon (1, 10, D:1) a +0 dagger a goblin skeleton (13, 3, D:1) a rat skeleton (15, 2, D:1) a ball python skeleton (15, 3, D:1) a rat skeleton (15, 4, D:1) a rat skeleton (38, 33, D:1) a hobgoblin skeleton (39, 32, D:1) a +0 dagger (40, 24, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +3 dagger a stone (12, -4, D:2) a +0 club a kobold skeleton (15, -13, D:2) a +0 mace (17, -1, D:2) a rat corpse (skeletalised by now) (25, 14, D:2) a frilled lizard skeleton (34, -3, D:2) a +0 whip (37, 7, D:2) a +0 short sword (43, 12, D:2) a +0 club a +0 sling (60, -1, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Fugue of the Fallen (0, 1, D:3) 12 gold pieces (8, 0, D:3) a +0 sling (8, 1, D:3) 10 gold pieces (27, -6, D:3) a ball python corpse (28, -5, D:3) a rat corpse (43, 3, D:3) a +0 mace a +0 sling a +1 hand axe Level 4 of the Dungeon (0, 0, D:4) the +1 rapier of Currency {vamp, Fly Int+3} Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (3, -1, D:4) 14 gold pieces