jmjm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 1, D:1) a +0 club (6, 4, D:1) a +0 whip (7, 15, D:1) a +0 glaive (8, 15, D:1) a +0 dagger 3 stones (11, -1, D:1) a +0 hand axe (18, -15, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, 17, D:1) a +0 club (19, -15, D:1) a hobgoblin corpse (skeletalised by now) (19, -5, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (20, -5, D:1) a +0 dagger (21, 1, D:1) a +0 dagger (25, 8, D:1) a rat skeleton (29, -20, D:1) a bat corpse (skeletalised by now) (30, -13, D:1) a jackal corpse (skeletalised by now) (31, -13, D:1) a jackal corpse (skeletalised by now) (36, -5, D:1) a +0 dagger (42, 4, D:1) a +0 whip 3 stones (43, -3, D:1) a rat corpse (47, -9, D:1) a +0 dagger a goblin corpse (48, -9, D:1) a +0 club a goblin corpse (50, -10, D:1) a ball python corpse Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club