jmjkjw Level 1 of the Dungeon [Shop] Ryfiety's Antique Armour Shoppe a +2 leather armour of cold resistance (532 gold) a +0 robe (25 gold) the +1 leather armour "Deaca" {rN+++ Will- Int+2 Stlth+} (1058 gold) rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 plate armour of cold resistance (980 gold) the +0 robe of Uskayaw's Grace {rCorr Int-3 Archmagi} (593 gold) rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 ring mail (112 gold) a +0 robe (25 gold) the +0 leather armour of the Evil One {rElec Str-4 Int+2 Dex+3} (506 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 plate armour (504 gold) a +0 robe (25 gold) [Shop] Tuijayd's Book Boutique a parchment of Fugue of the Fallen (105 gold) a parchment of Leda's Liquefaction (156 gold) a manual of Summonings (960 gold) a parchment of Foxfire (48 gold) a parchment of Poisonous Vapours (48 gold) a parchment of Blink (69 gold) a parchment of Platinum Paragon (624 gold) [Shop] Doic's Weapon Shoppe a +0 short sword (39 gold) a +2 whip of electrocution (236 gold) a +0 spear (39 gold) the +7 flail "Ladgha" {spect, rElec Str+4} (859 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 sling (19 gold) a +1 dagger of venom (122 gold) 4 curare-tipped darts (62 gold) (0, 0, D:1) a +0 whip a +0 dagger (1, -24, D:1) a quokka skeleton (5, -9, D:1) a ball python skeleton (9, 10, D:1) a +0 scale mail (17, -9, D:1) a +0 whip a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, -17, D:1) a +0 ring mail (28, 3, D:1) a potion of ambrosia (33, -12, D:1) a +0 whip (35, -21, D:1) a +0 ring mail (42, 15, D:1) a ball python corpse (skeletalised by now) (43, -2, D:1) a jackal skeleton (45, 10, D:1) a +0 robe (47, -21, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ujo Vea's Antique Potions a potion of heal wounds (208 gold) a potion of ambrosia (208 gold) a potion of might (104 gold) 2 potions of moonshine (52 gold) a potion of lignification (78 gold) 2 potions of attraction (156 gold) a potion of mutation (208 gold) a potion of berserk rage (130 gold) (0, 0, D:2) a +0 mace (4, 1, D:2) a hobgoblin skeleton (12, 31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, 31, D:2) a quokka corpse (skeletalised by now) (17, 32, D:2) the +1 robe of Protective Custody {rElec Str-5 Int+4 Stlth+} rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 32, D:2) a ball python corpse (skeletalised by now) (20, 33, D:2) a rat corpse (skeletalised by now) (29, 14, D:2) a bat skeleton (30, 16, D:2) a rat skeleton (35, 8, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 ring mail a +0 club a goblin skeleton a goblin skeleton the goblin skeleton of Ijyb (36, 8, D:2) a +0 dagger (39, -2, D:2) a +0 club (39, 0, D:2) a +0 dagger a +0 sling (54, 20, D:2) a parchment of Magic Dart (58, 3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 trident (6, -6, D:3) a +0 scale mail (14, -30, D:3) a +0 scale mail (17, -29, D:3) a +0 ring mail (23, -17, D:3) a scarab talisman (25, -8, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) a ball python corpse (skeletalised by now) (25, 3, D:3) a +0 pair of gloves (28, -29, D:3) a +0 short sword (28, -24, D:3) a +0 dagger (28, 5, D:3) a +0 hand axe a +0 war axe a +0 falchion a +0 hand axe a +0 ring mail a +0 club (36, -1, D:3) a +0 ring mail (41, -12, D:3) a +0 club (43, -24, D:3) a +0 whip (43, -8, D:3) a staff of cold Level 4 of the Dungeon (0, 0, D:4) a parchment of Freeze (1, 11, D:4) a +0 ring mail a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 dagger of venom (1, 12, D:4) a +0 short sword a +0 club a +0 club (3, 9, D:4) a +0 dagger (5, 18, D:4) a +0 whip (12, -21, D:4) a +0 buckler (24, -9, D:4) a +0 pair of gloves (24, -3, D:4) a +0 leather armour (24, 19, D:4) a spore talisman (34, -7, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 flail a +0 whip (9, -1, D:5) a +0 flail (32, 29, D:5) a +1 devious short sword (36, 35, D:5) a +0 dagger (38, 28, D:5) a +0 trident a +0 shortbow (42, 21, D:5) a +0 robe (44, 15, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (14, -4, D:6) a +0 mace (18, 16, D:6) 12 gold pieces the Ecumenical Temple (26, -1, Temple) a +0 club a +0 leather armour (26, 0, Temple) a +0 dagger (27, -1, Temple) a +0 war axe (27, 1, Temple) a +0 club a +0 scale mail (28, 0, Temple) a +0 giant club