jmjkjw Level 1 of the Dungeon (12, -50, D:1) a bat corpse (skeletalised by now) (16, -50, D:1) a +0 mace (17, -32, D:1) a jackal corpse (skeletalised by now) (17, -7, D:1) a +0 whip (34, -52, D:1) a ball python corpse (skeletalised by now) (36, -28, D:1) a frilled lizard skeleton (45, -22, D:1) a bat skeleton (47, -45, D:1) a hobgoblin corpse (skeletalised by now) (49, -21, D:1) a +0 dagger (54, -43, D:1) a ball python corpse (skeletalised by now) (56, -36, D:1) a +0 dagger (57, -52, D:1) an inkwell talisman (57, -48, D:1) a rat corpse (skeletalised by now) (58, -47, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -5, D:2) a frilled lizard skeleton (2, -5, D:2) a +0 short sword of venom a kobold skeleton (9, 0, D:2) a +0 short sword (19, -3, D:2) a rat skeleton (19, -2, D:2) a +0 sling (28, 1, D:2) a +0 leather armour (32, -9, D:2) a +0 whip a kobold skeleton (36, 10, D:2) a +0 sling (37, 17, D:2) a +0 scale mail (41, -17, D:2) a +0 club (45, -5, D:2) a +0 short sword (45, 15, D:2) a +0 club (45, 16, D:2) a +0 halberd (46, 16, D:2) a +0 spear (50, 21, D:2) a +0 robe a rat corpse (skeletalised by now) (56, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 6, D:3) an adder skeleton (7, 11, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (8, 11, D:3) a frilled lizard skeleton (15, -5, D:3) a +0 dagger (15, -2, D:3) a +0 flail a +0 leather armour (15, -1, D:3) a +0 club a goblin skeleton (16, -3, D:3) a rat skeleton (17, -13, D:3) a +0 chain mail (17, -3, D:3) an adder skeleton (18, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -8, D:3) a +0 scale mail (22, 37, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 16, D:3) a +0 mace a +0 dagger a +0 war axe a +0 dagger a +0 dagger an orc skeleton an orc skeleton (25, -13, D:3) a +0 glaive (25, 34, D:3) an adder corpse (skeletalised by now) (28, 17, D:3) a +0 sling (34, -4, D:3) a +0 hand axe (34, 0, D:3) a +0 helmet (35, -2, D:3) an inkwell talisman (36, 18, D:3) a frilled lizard corpse (skeletalised by now) (39, 0, D:3) a +0 flail a +0 scale mail a +0 flail a +0 chain mail a +0 mace a +0 flail a +0 club an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (11, 6, D:4) an adder skeleton (14, 7, D:4) a +0 hand axe an orc skeleton (15, 7, D:4) a +0 dagger (24, -1, D:4) a +0 quarterstaff (26, 7, D:4) a +0 short sword (28, 35, D:4) a +0 hand axe an orc skeleton (30, -1, D:4) a hobgoblin skeleton (30, 36, D:4) a +0 club a +0 whip a +0 flail a +0 leather armour a goblin skeleton (30, 37, D:4) a +0 dagger a +0 robe (33, 44, D:4) an adder skeleton (39, 18, D:4) the +0 robe of the World {*Corrode Fly rF- rC++ Dex+2} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, 43, D:4) a ball python skeleton (40, 13, D:4) an iguana skeleton (41, 18, D:4) a +0 short sword (41, 40, D:4) a +0 trident (42, 48, D:4) a hobgoblin skeleton (51, 23, D:4) a +0 dagger of electrocution a +0 ring mail (54, 10, D:4) a jackal corpse (skeletalised by now) (55, 10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) the +2 hand axe "Zezyelehyh" {freeze, *Corrode rF++} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. It cannot be enchanted further. (5, 7, D:5) a +0 leather armour (7, 16, D:5) a parchment of Apportation (11, 5, D:5) a +0 ring mail (15, 18, D:5) the quill talisman of Hedging {Harm Rampage rF- rCorr} [quill talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (20, 11, D:5) a +0 helmet (24, 11, D:5) a +0 flail (27, 31, D:5) a +0 chain mail (41, 7, D:5) a hound corpse (42, -4, D:5) a +0 hand axe a +0 leather armour a +0 flail a +0 whip an orc corpse (45, 17, D:5) an orb of pyromania