Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 68765108276768210 0 jjw4875 the Magician (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on Feb 6, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (59 turns). jjw4875 the Magician (Demonspawn Wanderer) Turns: 59, Time: 00:01:07 Health: 0/13 AC: 0 Str: 14 XL: 1 Next: 0% Magic: 0/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe Potions c - 2 potions of curing Skills: - Level 1.7 Axes + Level 1.0 Armour + Level 1.0 Stealth * Level 2.0 Spellcasting + Level 1.7 Air Magic + Level 1.2 Invocations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 3% 2d(1-17) 75% 4 Forge Lightning Spire Air/Frge 3% 3d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) Okay, then. The jackal barks! x2 Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (55% to hit) The zap hits the jackal. The jackal is moderately wounded. The zap hits the jackal. The jackal is moderately wounded. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. The jackal is heavily wounded. The jackal bites you. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. x2; The jackal bites you. Unknown command. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #.>............. #......########. #...##.# #......# ##..##.#### #..##>...# #........##.##.# #######.###.##h######.# ..# #.##.@....... ...# #.########.## ....# #.. ....## ### ..... You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jjw4875 the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | jjw4875 set off with the following items: a +0 hand axe, a | +0 scale mail, a potion of curing; and the following spell | memorised: Shock; and the following spells available to | memorise: Airstrike, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, minmay_indecisive_spiral Action || total ---------------------------++------- Cast: Shock || 3 Armour: Skin || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 27 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 27 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts