Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-803-gcb9a0bf236 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5363979601235152615, deterministic pregen: 1 Command line: /usr/games/crawl-git-cb9a0bf236 -name jjw4875 -rc /dgldir/rcfiles/crawl-git/jjw4875.rc -macro /dgldir/rcfiles/crawl-git/jjw4875.macro -morgue /dgldir/morgue/jjw4875/ -webtiles-socket /crawl-master/webserver/sockets/jjw4875:2025-02-06.13:16:56.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-cb9a0bf236(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x60e7927d8dbe]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-cb9a0bf236(_Z13do_crash_dumpv+0x43a) [0x60e7927e6d1a]: do_crash_dump() /usr/games/crawl-git-cb9a0bf236(_Z20crash_signal_handleri+0x1fa) [0x60e7927d929a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x72ca3fab8320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x72ca3faae692]: /usr/games/crawl-git-cb9a0bf236(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x60e7929e87d5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-cb9a0bf236(_Z19fire_item_no_quiverP4dist+0x237) [0x60e792e5eb17]: fire_item_no_quiver(dist*) /usr/games/crawl-git-cb9a0bf236(+0xc36466) [0x60e792f5d466]: /usr/games/crawl-git-cb9a0bf236(+0xc36ff5) [0x60e792f5dff5]: /usr/games/crawl-git-cb9a0bf236(main+0x1f7) [0x60e7927103f7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x72ca3fa9d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x72ca3fa9d28b]: /usr/games/crawl-git-cb9a0bf236(_start+0x25) [0x60e792710df5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000072ca3fb837a7 in __GI___wait4 (pid=1222617, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000072ca3fb837a7 in __GI___wait4 (pid=1222617, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000060e7927d946c in call_gdb (file=0x72ca3fc774e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1217660\000\000\000\000\000" #2 0x000060e7927e6d38 in do_crash_dump () at dbg-asrt.cc:673 t = 1738847875 dir = "/dgldir/morgue/jjw4875/" name = "/dgldir/morgue/jjw4875/crash-jjw4875-20250206-131755.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x72ca3fc774e0 <_IO_2_1_stderr_> #3 0x000060e7927d929a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000072ca3faae692 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-cb9a0bf236/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-cb9a0bf236/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-cb9a0bf236/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: scummos_arrival_forest layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (42, 45): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, jjw4875 the Demonspawn Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a dagger and a scroll labelled LYF YFIGUKOPTOIN. Found a staircase leading out of the dungeon. You begin with the following items: a +1 shortbow, a scroll of blinking, a +0 leather armour; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Mephitic Cloud. There is a fountain of clear blue water here. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! Aiming: Poisonous Vapours (safe; 34% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Fire: a) +1 shortbow Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to hit) You shoot an arrow. The arrow hits the kobold. You kill the kobold! d - a scroll labelled LYF YFIGUKOPTOIN Found a stone staircase leading down. There is a stone staircase leading down here. Found a short sword. There is a stone staircase leading down here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Casting: Poisonous Vapours (safe; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. There is a fountain of clear blue water here. There is a shaft here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Casting: Poisonous Vapours (safe; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Fire: a) +1 shortbow Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit) You shoot an arrow. The arrow hits the goblin. You kill the goblin! e - a scroll labelled ZUFAIC VIZACA Found 4 stones. A hobgoblin comes into view. A hobgoblin is nearby! You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-803-gcb9a0bf236 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jjw4875] Species: Demonspawn Job: Wanderer HP: 16/16; mods: 0/0 MP: 2/2; mod: 0 Stats: 12 10 14 Position: (29, 35), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 0 | 0 | 0/59 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 2 | 311 | 133/178 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 0 | 0 | 0 | 0/59 Stealth | X | 1 | 28 | 1 | 132 | 82/100 Shields | X | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 2 | 61 | 1 | 73 | 14/119 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 0 | 0 | 0 | 0/59 Forgecraft | X | 1 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 0 | 0 | 0 | 0/59 Ice Magic | X | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 6 | 1 | 60 | 1/119 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 5 | 1 | 44 | 15/60 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #49: 33 Mutations: Inventory bugs: Equipment: eq slot #1, inv slot #0: +1 shortbow eq slot #2, inv slot #0: +1 shortbow(overflow) eq slot #3, inv slot #2: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: g# ... ## #.# .. #.## .## (.. .. #.# #. .#######.# #. ......$@.# #. .#####.#.# #> #.#.##... #. #.#.##..# ######. #.#.##..#####...... ...####)#.##....##..#.### #.........##............. #######.####....##♣♣♣.♣♣♣ #######.####....# ♣⌠♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>