jiyva Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -12, D:1) a +0 dagger (10, 22, D:1) 2 stones (11, -10, D:1) a +0 dagger (20, 16, D:1) a +0 sling (22, 2, D:1) 5 stones a kobold skeleton (23, -5, D:1) a +0 leather armour (23, 1, D:1) a +0 short sword 5 stones a kobold skeleton (23, 17, D:1) a +0 leather armour (24, 1, D:1) a +0 short sword 5 stones (30, 0, D:1) a staff of air (32, 11, D:1) a +0 club (32, 13, D:1) a +0 club 5 stones (33, 12, D:1) a ball python skeleton (35, 7, D:1) a +0 dagger (35, 19, D:1) 6 stones (48, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 28, D:1) a +0 mace (52, 30, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, -12, D:2) a +0 club (5, 14, D:2) a +0 short sword (7, -9, D:2) a bat corpse (skeletalised by now) (17, -5, D:2) a +0 dagger (21, -16, D:2) a rat skeleton (32, 0, D:2) a +0 club a quokka skeleton (33, 0, D:2) a +0 club (43, -28, D:2) a +0 short sword (46, 4, D:2) a frilled lizard skeleton (47, -12, D:2) a +0 chain mail (55, 9, D:2) a +0 scale mail (58, 18, D:2) the +0 hammer "Asek" {spect, rPois rC- Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (unseen) (58, 19, D:2) a +0 hammer (58, 20, D:2) a +0 hammer (59, 19, D:2) a +0 hammer (59, 20, D:2) a +0 hammer (59, 22, D:2) a +0 hammer (60, 18, D:2) a +0 hammer (60, 19, D:2) a +0 hammer (60, 20, D:2) a +2 hammer of venom (unseen) (60, 23, D:2) a +0 hammer (60, 24, D:2) a +0 hammer (60, 26, D:2) a +0 hammer (61, 25, D:2) a +0 hammer (61, 27, D:2) the +3 hammer of Mourning {elec, Str+6 Int+4 Dex+5} Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). (63, -5, D:2) a +0 club (64, -1, D:2) a +0 dagger