jinwoo8405 Level 1 of the Dungeon [Shop] Teirch's Antique Weapon Shop a +0 shortbow (57 gold) the +1 whip of the Tiger {flame, ^Contam *Rage rF++ rN+++} (898 gold) ^Contam: It causes magical contamination when unequipped. *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. a +4 arbalest (560 gold) a +3 flail (389 gold) a +1 vampiric trident (332 gold) a +2 dagger of venom (273 gold) a +0 dagger (38 gold) a +0 club (9 gold) (0, 0, D:1) a +0 club (9, -8, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, -13, D:1) 7 stones (23, 2, D:1) 5 poisoned darts (25, -15, D:1) a +2 dagger of flaming a goblin skeleton (33, -3, D:1) a +0 leather armour (38, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -12, D:1) a quokka skeleton (46, 15, D:1) a +0 club a gnoll skeleton (47, -13, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (2, 12, D:2) 2 boomerangs (4, 6, D:2) a hobgoblin skeleton (4, 7, D:2) a +0 club a goblin skeleton (4, 14, D:2) 3 stones (17, 0, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 23, D:2) a +0 ring mail (20, 20, D:2) a ball python corpse (skeletalised by now) (25, 22, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (32, -3, D:2) 4 stones (36, 11, D:2) a +0 hand axe (38, 12, D:2) an orb of light (38, 18, D:2) a +0 sling (40, 18, D:2) 4 boomerangs (44, 3, D:2) a +0 dagger 4 stones a kobold skeleton (44, 4, D:2) a bat skeleton (45, 12, D:2) a jackal skeleton a jackal skeleton (45, 13, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a jackal skeleton a jackal skeleton (47, 11, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (47, 12, D:2) a +0 dagger a +0 dagger of holy wrath a +0 dagger of venom a +0 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin skeleton a goblin skeleton (48, 20, D:2) a +0 spear (49, 0, D:2) a +0 leather armour (53, -5, D:2) a bat corpse (skeletalised by now) (53, 7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -24, D:3) a +0 club a goblin skeleton (20, -14, D:3) a +0 long sword (28, -46, D:3) a +0 dagger a +0 leather armour an orc skeleton (29, -46, D:3) a +0 club a goblin skeleton (34, -21, D:3) a hobgoblin skeleton (34, 0, D:3) a +0 dagger (35, -12, D:3) 4 poisoned darts (40, -43, D:3) a +0 leather armour (42, -17, D:3) a +0 spear (46, -45, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (16, 10, D:4) a +0 club (19, 6, D:4) a +0 dagger (24, 21, D:4) the +1 robe of the Butcher {*Corrode Regen+ Slay+3 Archmagi} *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Archmagi: It increases the power of your magical spells. (27, 27, D:4) a +0 club (32, 30, D:4) a +0 rapier (37, 32, D:4) a +0 dagger (40, 28, D:4) a +0 sling Level 5 of the Dungeon [Shop] Geteilad's Weapon Emporium a +2 flail of protection (210 gold) a +0 falchion (39 gold) a +0 flail (45 gold) a +0 sling (19 gold) a +1 short sword of freezing (161 gold) a +0 falchion (39 gold) 4 stones (5 gold) a +2 glaive of freezing (390 gold) 3 large rocks (58 gold) 4 stones (5 gold) a +0 great sword (130 gold) (0, 0, D:5) a maw talisman (2, -10, D:5) a book of Minor Magic (3, -7, D:5) 10 gold pieces (4, -7, D:5) a throwing net (5, -2, D:5) an iguana corpse (11, -1, D:5) a +0 robe (14, -6, D:5) a +0 scale mail