jinwoo8405 Level 1 of the Dungeon (1, -4, D:1) a +0 spear (7, -18, D:1) a bat corpse (skeletalised by now) (9, -1, D:1) a rat corpse (skeletalised by now) (10, -37, D:1) a rat corpse (skeletalised by now) (14, -36, D:1) 4 stones (18, 1, D:1) a quokka corpse (skeletalised by now) (20, -34, D:1) a +0 quarterstaff (20, -2, D:1) a bat corpse (skeletalised by now) (24, -19, D:1) a hobgoblin corpse (skeletalised by now) (26, -34, D:1) a +0 short sword a stone (27, -18, D:1) a +0 dagger (28, -21, D:1) a +0 dagger (30, -38, D:1) a jackal skeleton (32, -21, D:1) a ball python corpse (skeletalised by now) (33, -38, D:1) a +0 ring mail (34, -6, D:1) a +0 robe (36, -38, D:1) a bat skeleton (36, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -25, D:1) a bat corpse (skeletalised by now) (40, -23, D:1) a +0 rapier (50, -7, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (1, 3, D:2) a +0 dagger (5, -1, D:2) a +0 club a kobold corpse (5, 8, D:2) a +0 rapier (6, 0, D:2) a +0 spear a gnoll corpse (7, -1, D:2) the scarf of the Chewing Gods {repulsion, rC++ Dex+2} rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). (8, -2, D:2) a +0 spear (8, 0, D:2) an adder corpse (11, -3, D:2) a potion of curing