jinwoo8405 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) a bat corpse (skeletalised by now) (4, 11, D:1) a +0 short sword (4, 28, D:1) a bat corpse (skeletalised by now) (4, 30, D:1) 2 stones (6, -16, D:1) 5 stones (12, -20, D:1) a +0 quarterstaff (13, 6, D:1) a +0 sling (14, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 17, D:1) a hobgoblin skeleton (30, -17, D:1) a quokka corpse (skeletalised by now) (35, 10, D:1) a +0 club a goblin skeleton (36, -7, D:1) a rat corpse (skeletalised by now) (38, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 3, D:1) a +0 dagger (46, 15, D:1) a +0 sling (52, -12, D:1) 6 stones (53, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (12, -15, D:2) 10 gold pieces (13, -12, D:2) a +0 robe (14, -15, D:2) a +0 whip (23, -14, D:2) 17 gold pieces (27, -14, D:2) a +0 flail a +0 whip a gnoll corpse (27, -12, D:2) a +0 short sword (28, -13, D:2) a +1 whip of distortion (still there?) a +0 leather armour (still there?) (35, -10, D:2) the +5 flail of Descent {speed, rCorr Int+4 Dex-2} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (unseen)