jinwoo8405 Level 1 of the Dungeon (7, -9, D:1) a bat skeleton (14, -19, D:1) 9 stones (31, -9, D:1) 8 stones (35, -37, D:1) a rat skeleton (44, -20, D:1) a +0 robe (51, -21, D:1) a +0 short sword (53, -9, D:1) a +0 ring mail Level 2 of the Dungeon (1, -14, D:2) a +0 club (2, -14, D:2) a hobgoblin corpse (skeletalised by now) (8, -38, D:2) a ball python corpse (skeletalised by now) (14, -24, D:2) a +0 short sword (34, -38, D:2) a +0 leather armour (38, -32, D:2) a +0 club (39, -32, D:2) a +0 flail a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -30, D:2) a +0 flail (58, 15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Atemp's Armour Shop the +0 pair of boots of Macaroni {rC++ Str+4} (523 gold) rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). the +4 chain mail of Ateiwnou {*Slow rElec Dex+3} (569 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). a +0 cloak (63 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. a +0 pair of gloves (63 gold) a +0 kite shield (98 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 robe (12 gold) [Shop] Pizimyr's Magic Scroll Boutique a scroll of revelation (unknown) (105 gold) a scroll of poison (unknown) (56 gold) a scroll of identify (28 gold) a scroll of enchant armour (unknown) (105 gold) a scroll of fog (56 gold) a scroll of silence (unknown) (133 gold) a scroll of noise (14 gold) a scroll of blinking (133 gold) a scroll of fog (56 gold) a scroll of revelation (unknown) (105 gold) a scroll of noise (14 gold) (7, 18, D:3) 3 stones (7, 30, D:3) a +0 robe (8, 32, D:3) a hound corpse (skeletalised by now) (17, 5, D:3) the +3 robe of the Engineer {Harm +Inv Int-5 Dex+4} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (17, 10, D:3) a hobgoblin skeleton (17, 12, D:3) a +0 short sword 4 stones (21, 33, D:3) a +0 flail (26, 25, D:3) a rat skeleton (26, 26, D:3) a +0 dagger a goblin skeleton (29, 14, D:3) a +0 whip (36, 32, D:3) a rat skeleton (36, 33, D:3) a jackal skeleton (46, 4, D:3) a quokka corpse (54, 34, D:3) a +0 whip Level 4 of the Dungeon (2, -1, D:4) a +0 mace a +0 chain mail a +0 club a +0 leather armour a +0 short sword a +0 club an orc corpse