jinsmith Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -4, D:1) a rat corpse (skeletalised by now) (5, -2, D:1) a rat corpse (skeletalised by now) (8, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 11, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (12, 47, D:1) a hobgoblin skeleton (15, 32, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (15, 37, D:1) a +0 dagger (16, -7, D:1) a +0 club (19, 40, D:1) a +0 dagger (25, 46, D:1) a +0 short sword (27, 34, D:1) a +0 club (39, 2, D:1) a bat corpse (skeletalised by now) (39, 40, D:1) a +0 club (40, 18, D:1) a +0 robe (42, -10, D:1) a frilled lizard corpse (skeletalised by now) (44, 17, D:1) a +0 falchion (45, 16, D:1) a frilled lizard skeleton (46, 8, D:1) a +0 short sword of protection a kobold corpse (skeletalised by now) (47, 28, D:1) a kobold skeleton (49, 26, D:1) a +0 club (50, 4, D:1) 3 flux baubles (51, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 28, D:1) a +0 ring mail (53, 0, D:1) a +0 chain mail (56, 40, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -2, D:2) a +0 leather armour (1, 0, D:2) a +0 scythe a +0 robe (2, 26, D:2) a +0 trident (14, 13, D:2) a hobgoblin skeleton (14, 14, D:2) a +0 short sword (17, 2, D:2) a +0 spear (19, 23, D:2) a +0 dagger (19, 29, D:2) a +0 leather armour (31, 18, D:2) a frilled lizard skeleton (42, -4, D:2) a +0 trident Level 3 of the Dungeon (4, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, 17, D:3) a +0 mace (9, -3, D:3) a +0 chain mail (10, 5, D:3) a +0 dagger 5 stones a kobold skeleton (11, 15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 2, D:3) a +0 spear (15, -7, D:3) a +3 whip a +0 dagger a +0 robe (16, -7, D:3) a +0 club a +0 whip (16, 3, D:3) a +0 sling (17, -7, D:3) a +0 short sword (17, 20, D:3) a +0 dagger (19, 5, D:3) a +0 club (20, 2, D:3) a ball python skeleton (20, 3, D:3) a +0 club (21, -12, D:3) a maw talisman (21, 3, D:3) a +0 halberd a gnoll skeleton (25, 16, D:3) a +0 short sword (35, -4, D:3) a +0 club (40, 17, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 16, D:4) a +1 short sword of holy wrath (2, -2, D:4) a +4 short sword of protection a +0 leather armour (14, -1, D:4) a +0 club (20, 14, D:4) a +0 club (22, 15, D:4) a +0 hand axe (23, 5, D:4) a +0 war axe (25, 36, D:4) a +0 ring mail (36, 15, D:4) a +0 dagger (46, -7, D:4) a +0 sling (50, 35, D:4) a parchment of Animate Dead (52, 37, D:4) a +0 whip (52, 48, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (3, 13, D:5) a +0 long sword (6, 9, D:5) 2 poisoned darts (10, 13, D:5) a +0 club (20, -15, D:5) a +0 giant spiked club (25, 12, D:5) a +0 club a +0 leather armour (26, 12, D:5) a +0 spear (27, 12, D:5) a +0 whip a +0 spear (37, 8, D:5) a +0 club (37, 9, D:5) a +0 whip (38, 7, D:5) a +0 spear of venom (39, 8, D:5) a +0 spear (39, 22, D:5) a +0 club (40, 22, D:5) a +0 flail a +0 whip (51, 0, D:5) a +0 dagger a +0 dagger a +0 robe (51, 1, D:5) a +0 dagger a +0 robe a +0 trident (53, 1, D:5) a +0 hand axe a +0 leather armour (55, 7, D:5) a +0 robe (59, -8, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Vuihim's Magical Supplies a +0 hat (44 gold) Sif Muna's Book of Lightning and Hexes (330 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Cause Fear Hexes 4 c - Vhi's Electric Charge Translocation/Air 4 a scroll of identify (22 gold) Igumon's Papyrus of Cold Spectres (374 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fugue of the Fallen Necromancy 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Martyr's Knell Necromancy/Summoning 4 a wand of roots (8) (unknown) (211 gold) the Enchiridion on Coruscating Omens (440 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Metabolic Englaciation Hexes/Ice 5 a +1 hat of intelligence (176 gold) (0, 0, D:6) the inkwell talisman of Impressiveness {rC+ rN+ Str+2} [inkwell talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (3, 34, D:6) a +0 short sword (4, 4, D:6) a +0 hand axe (5, 2, D:6) a +0 short sword a +0 leather armour a +0 flail (5, 3, D:6) a +0 mace a +0 ring mail a +0 club (5, 4, D:6) a +0 dagger a +0 robe (5, 6, D:6) a +0 short sword a +0 leather armour (6, 4, D:6) a +0 mace (13, 13, D:6) a +0 short sword (17, 38, D:6) 2 poisoned darts Level 7 of the Dungeon (0, 13, D:7) a +0 hand axe of freezing a +0 war axe a +0 plate armour (0, 14, D:7) a +0 dagger a +0 robe (0, 15, D:7) a +0 hand axe (2, 8, D:7) a +0 rapier (10, 17, D:7) a +0 hand axe (11, 16, D:7) a +0 hand axe (11, 18, D:7) a +0 hand axe (12, 17, D:7) a +0 hand axe (12, 18, D:7) 4 boomerangs a bailey (0, 0, Bailey) 8 gold pieces (1, -2, Bailey) a +3 leather armour of positive energy (unseen) (6, -2, Bailey) a potion of mutation (9, 6, Bailey) a +0 broad axe (18, 2, Bailey) a +2 robe of positive energy