Dungeon Crawl Stone Soup version 0.34-a0-892-g4782afe4e0 (webtiles) character file. Game seed: 16196066789332940977 2 jinsmith the Magician (level 1, -1/15 HPs) Began as a Djinni Necromancer on Oct 2, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (54 turns). jinsmith the Magician (Djinni Necromancer) Turns: 54, Time: 00:00:36 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 15 EV: 1 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings + Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 13% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You escape the ball python's grasp. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the quokka. The goblin hits your soul wisp with a +0 club. The quokka barely misses you. The ball python attacks as it pursues you! The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 64%) Your soul wisp returns to where it belongs. The quokka is no longer weakened. A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Your soul wisp barely misses the ball python. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... #.....#.# #....†#.#### ###..........# .).......>...# #######......# #........# #..g*....# #..rS....# #..@.....### # #........:.#.# ...........#.#.# #####.##...†....# #....####.### # ...........# .# .#######.#.###.# ## #.......# ##....### You could see a quokka, a goblin, a ball python (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinsmith the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | jinsmith set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 54 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Soul Splinter || 5 Armour: Robe || 24 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 0 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts