jinsmith Level 1 of the Dungeon (0, 0, D:1) a parchment of Plasma Beam (1, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -4, D:1) a +0 dagger (2, -2, D:1) a +0 club (2, 0, D:1) a ring of magical power (6, 23, D:1) a +0 ring mail (14, 41, D:1) a +0 dagger (15, 37, D:1) a jackal corpse (skeletalised by now) (16, 34, D:1) a +0 dagger of draining (17, 35, D:1) a jackal corpse (skeletalised by now) (19, 35, D:1) a parchment of Brom's Barrelling Boulder (25, 12, D:1) a +0 hand axe (40, 6, D:1) a bat corpse (skeletalised by now) (40, 9, D:1) a jackal corpse (skeletalised by now) (40, 10, D:1) a jackal corpse (skeletalised by now) (44, 12, D:1) a jackal skeleton (44, 18, D:1) a parchment of Scorch (44, 19, D:1) a parchment of Lee's Rapid Deconstruction (49, -8, D:1) a +0 short sword (50, 9, D:1) a ball python skeleton (50, 36, D:1) a ball python corpse (skeletalised by now) (51, 13, D:1) a +0 club (56, 7, D:1) a medusa talisman (64, -9, D:1) a +0 falchion Level 2 of the Dungeon (16, 25, D:2) a +0 dagger (18, 17, D:2) a parchment of Gloom (18, 44, D:2) a +0 club (20, 19, D:2) a parchment of Borgnjor's Vile Clutch (23, 20, D:2) a +0 dagger (26, 20, D:2) a +0 club a +0 short sword (28, 22, D:2) 5 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of the Several Knives {rC+ Int+3 Dex-5 Summ Ice} (3340 gold) [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. the amulet "Saukida" {Spirit rC+ Slay+2} (5240 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Banoe {rPois Will++ MP+9 Dex-3 Stlth+} (4170 gold) [ring of magical power] rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the ring "Tokostuc" {rF- Will++ Int-4 Dex+6 Slay+6} (6680 gold) [ring of dexterity] rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +8 sling "Coqufad" {drain, Fly rF- Str-2 Int+4 SInv} (5320 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the +6 hand axe "Ahast" {freeze, rElec Str+3} (5570 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). the +2 leather armour of Negation {Int+2 Slay+3} (3580 gold) Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Kakhout" {rElec Dex+9} (5630 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). the ring of Mistrust {rC+++ Will+} (6700 gold) [ring of willpower] rC+++: It renders you almost immune to cold. Will+: It increases your willpower. the +0 leather armour of Jiejinwo {Dex+2} (1320 gold) Dex+2: It affects your dexterity (+2). the +5 hand axe of Trial by Ordeal {drain, rC- rCorr Dex+4} (4440 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the +9 sling of the Noxious God {flame, rPois rF+ Int+3} (7220 gold) rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). the +0 whip of Supply {venom, +Blink rElec rF- Dex+5} (2750 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). the +1 spear of No Interval {heavy, rPois rF+ rN+ Str-3} (2650 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). the amulet "Pivosuuz" {Dissipate rN+ Str+7 Slay-3} (4330 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). the necromancy staff of Himpoasm {rN+ Dex+3 Necro} (3830 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the ring of Buuf Penko {rC+++ Will++ Str-5 Dex-5 Slay+4} (7100 gold) [ring of slaying] rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +8 sling "Vaffoage" {drain, rElec rPois} (6090 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. the alchemy staff "Abruad" {rElec rPois Will+ Str+3 Alch} (5090 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. (0, 0, D:3) a parchment of Passwall (2, 36, D:3) a +0 robe (12, 4, D:3) a +0 club (12, 5, D:3) a +0 club (12, 6, D:3) a +0 dagger (13, 6, D:3) a +0 dagger (13, 8, D:3) a +0 dagger (14, 4, D:3) a +0 club a +0 sling (15, 17, D:3) 6 poisoned darts (26, 5, D:3) a +0 sling (29, 1, D:3) 4 poisoned darts (38, 5, D:3) a +0 robe (44, 7, D:3) a +0 club (44, 11, D:3) a +0 flail of draining (45, 7, D:3) a +0 flail a +0 leather armour a +0 club (50, 6, D:3) a +0 dagger (51, 17, D:3) a +0 leather armour a +0 club (52, -5, D:3) a bat skeleton (58, 20, D:3) a +0 club a +0 leather armour (61, 5, D:3) a +0 hand axe a +0 club (62, 5, D:3) a +0 dagger a +0 scale mail (63, 5, D:3) a +0 short sword (65, 11, D:3) 3 atropa-tipped darts Level 4 of the Dungeon (12, 0, D:4) a parchment of Ignite Poison (22, -4, D:4) a +0 dagger (37, 15, D:4) a parchment of Construct Spike Launcher (42, -11, D:4) a +0 leather armour a +0 short sword (43, -13, D:4) a +0 short sword (44, -14, D:4) a +0 hand axe (45, -14, D:4) a +0 dagger a +0 robe (48, -16, D:4) a +0 dagger a +2 leather armour of fire resistance (54, 44, D:4) a parchment of Poisonous Vapours (60, 17, D:4) a +0 dagger Level 5 of the Dungeon (18, 10, D:5) a +0 dagger (18, 12, D:5) a parchment of Searing Ray (23, 12, D:5) a +0 club (29, 24, D:5) a +0 dagger (40, -1, D:5) a +0 scale mail (45, 15, D:5) a +0 scale mail a +0 mace (47, -9, D:5) a scarab talisman (52, 5, D:5) a +0 war axe Level 6 of the Dungeon (8, 28, D:6) 5 large rocks (9, 2, D:6) a parchment of Call Imp (17, 18, D:6) a +0 robe (21, 13, D:6) a +0 robe (24, 24, D:6) a parchment of Rending Blade (25, 16, D:6) a +0 giant spiked club a +0 giant club (27, 22, D:6) a parchment of Rimeblight (28, 13, D:6) an amulet of magic regeneration (28, 18, D:6) a staff of air (29, 13, D:6) a +2 crystal plate armour (29, 18, D:6) a parchment of Apportation (30, 22, D:6) a parchment of Fortress Blast (32, 9, D:6) a maw talisman (32, 21, D:6) a +0 giant spiked club (39, 22, D:6) a +0 giant spiked club a +0 giant spiked club (42, 20, D:6) a +0 ring mail a +0 club (58, 1, D:6) a +1 flail a +0 robe a +0 flail a +0 robe a +0 hand axe a +0 robe a +0 morningstar a +0 robe (61, -2, D:6) a +0 scimitar a +0 robe Level 7 of the Dungeon (10, 15, D:7) 3 poisoned darts a +0 short sword (10, 20, D:7) a +0 dagger (11, 14, D:7) 3 stones a +1 dagger of venom (12, 12, D:7) a +0 club (12, 14, D:7) a +0 hand axe (14, 11, D:7) a +0 ring mail a +0 spear (15, 16, D:7) a +0 whip (15, 17, D:7) 5 poisoned darts a +0 club (16, -9, D:7) a +0 dagger (16, 14, D:7) a +0 flail (17, 14, D:7) a +0 spear (18, 15, D:7) a +0 club (37, -9, D:7) a +0 hand axe a +0 chain mail (41, -6, D:7) a +0 trident (41, -4, D:7) a +0 falchion (41, -2, D:7) a +0 war axe a +0 chain mail (44, -5, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (4, 2, D:8) an inkwell talisman (5, 21, D:8) a +0 robe (12, 20, D:8) a +0 dagger 5 stones (13, 20, D:8) a +0 short sword 3 stones (14, 21, D:8) a +0 short sword 5 stones (15, 20, D:8) a +0 dagger (16, 19, D:8) 8 poisoned darts a +0 whip (16, 20, D:8) a +0 dagger (16, 21, D:8) a +0 dagger (17, 20, D:8) a +0 short sword a curare-tipped dart (21, -1, D:8) a +0 falchion (22, 3, D:8) 3 large rocks (23, -3, D:8) a +0 falchion (28, 21, D:8) a +0 whip (29, 20, D:8) a +0 whip (30, 19, D:8) a +0 falchion (31, 22, D:8) a +0 shortbow (34, -10, D:8) a +0 giant spiked club a +0 giant spiked club (40, -13, D:8) a +0 giant club (42, -12, D:8) 5 large rocks (42, -1, D:8) a parchment of Searing Ray (43, -13, D:8) a +0 giant club a +0 giant club (43, -12, D:8) a +0 giant club a +0 giant spiked club (43, -10, D:8) 3 large rocks (47, 10, D:8) a +0 mace (49, 31, D:8) a parchment of Magic Dart Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 10, D:9) 4 poisoned darts (1, -11, D:9) a quill talisman (2, -5, D:9) a +0 hand axe (3, -6, D:9) a +0 dagger (5, -6, D:9) a +0 dagger a +0 robe (7, -8, D:9) a +0 club a +0 ring mail (12, 25, D:9) a +0 whip (12, 27, D:9) a +0 whip (12, 28, D:9) a +0 whip a +0 robe (12, 31, D:9) a parchment of Scorch (13, 24, D:9) a +0 halberd (13, 26, D:9) a +0 spear (20, -10, D:9) a +0 giant club a +0 giant club (32, 25, D:9) a +0 whip a stone (33, 25, D:9) a +0 short sword 7 poisoned darts (34, 25, D:9) a +0 whip a stone a +0 dagger a +0 robe (35, 13, D:9) a +0 orcbow (36, -14, D:9) a +0 broad axe (36, 18, D:9) a +0 robe a +2 dagger of speed (36, 20, D:9) a +0 leather armour a +0 mace (36, 25, D:9) a +0 dagger (37, 15, D:9) a +0 club (45, 8, D:9) a +0 spear (58, -5, D:9) a +0 robe Level 10 of the Dungeon (15, -18, D:10) a ring of resist corrosion (16, -14, D:10) a +0 club (20, 20, D:10) a +0 chain mail (21, 18, D:10) a +0 club (36, -20, D:10) a +0 scale mail (36, -13, D:10) 3 flux baubles Level 11 of the Dungeon (0, 0, D:11) 4 atropa-tipped darts (5, -10, D:11) a +0 club (7, 6, D:11) a +0 leather armour (11, -10, D:11) a +0 plate armour (14, -4, D:11) a parchment of Lesser Beckoning (20, 37, D:11) a +0 robe (21, 43, D:11) a +0 scale mail (23, 3, D:11) a +0 ring mail a +3 dire flail (23, 6, D:11) a +0 robe a +2 spear of freezing (23, 40, D:11) a +0 sling (24, 43, D:11) a +0 chain mail a +1 dire flail (25, 42, D:11) a +1 dagger of venom a +0 robe (32, 31, D:11) a +0 dagger (33, 42, D:11) a +0 scimitar of flaming (40, 35, D:11) a parchment of Petrify (41, 21, D:11) a +0 robe a +0 whip (43, 16, D:11) 3 large rocks (43, 22, D:11) a +0 giant club a +0 giant club (44, 22, D:11) a +0 ring mail (44, 29, D:11) a +0 orcbow (45, 26, D:11) a +0 orcbow (46, -3, D:11) a parchment of Blink (46, 28, D:11) a +2 scimitar of flaming (47, 22, D:11) 5 large rocks (47, 29, D:11) a +0 shortbow a +0 orcbow a +0 short sword (50, 28, D:11) a parchment of Gloom (51, 28, D:11) a +0 shortbow (51, 29, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (1, 0, D:12) 4 poisoned darts (16, 19, D:12) a +0 giant spiked club a +0 giant spiked club (24, -22, D:12) 5 large rocks (31, 10, D:12) a +0 flail (32, 2, D:12) a +0 mace (33, -5, D:12) a +0 long sword (33, 1, D:12) a +0 hand axe a +0 chain mail (33, 2, D:12) a +0 dire flail a +0 chain mail (33, 3, D:12) a +0 battleaxe a +0 plate armour (33, 9, D:12) a parchment of Metabolic Englaciation (34, -7, D:12) a +0 club (34, -5, D:12) a +0 chain mail a +0 flail (34, 9, D:12) a +0 leather armour a +0 mace (34, 10, D:12) a +0 orcbow (35, -6, D:12) a +0 chain mail a +0 scimitar (35, 5, D:12) 5 large rocks (38, -4, D:12) a +0 rapier a +0 robe (39, 10, D:12) a +0 mace (43, -25, D:12) a parchment of Ensorcelled Hibernation (44, -8, D:12) a parchment of Petrify (44, 8, D:12) a parchment of Construct Spike Launcher (47, 0, D:12) 4 large rocks (53, -17, D:12) a +0 robe (53, 2, D:12) a +0 flail (54, -24, D:12) a +0 shortbow of electrocution (54, -23, D:12) a +0 orcbow (54, -21, D:12) a +0 shortbow (54, -16, D:12) 4 poisoned darts (55, -24, D:12) a +0 shortbow (55, 2, D:12) a +0 orcbow (56, -21, D:12) a +0 shortbow Level 13 of the Dungeon (6, 1, D:13) a parchment of Hailstorm (16, 12, D:13) a +3 long sword a +0 robe (16, 14, D:13) a +0 orcbow (17, 25, D:13) a +0 leather armour (19, -9, D:13) a +0 shortbow (19, 14, D:13) a +0 trident (20, -9, D:13) a +0 shortbow (20, -8, D:13) a +0 orcbow (20, -4, D:13) a +0 falchion a +0 robe (21, -13, D:13) a +0 shortbow (21, -12, D:13) a +0 orcbow (21, -8, D:13) a +0 shortbow (26, 25, D:13) a parchment of Sculpt Simulacrum (26, 27, D:13) a +0 shortbow (28, 30, D:13) a +0 ring mail (29, -2, D:13) a +1 great sword of holy wrath a +0 leather armour a +0 dire flail a +0 leather armour (32, -2, D:13) a +0 dagger (32, 20, D:13) a +1 scimitar of flaming (40, -7, D:13) a +0 shortbow (42, -13, D:13) a +0 shortbow (43, -2, D:13) a +0 short sword a +0 scale mail (43, 3, D:13) a +0 giant club a +0 giant spiked club (46, 30, D:13) a +0 rapier (48, -9, D:13) 4 large rocks (49, -5, D:13) a +0 arbalest 4 large rocks the +1 orcbow "Cyuroonk" {drain, Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. (50, -9, D:13) a +0 giant club a +0 giant club (51, -18, D:13) a +0 hand axe a +0 robe (51, -16, D:13) a +0 war axe a +0 leather armour (51, -9, D:13) a +0 orcbow (57, -11, D:13) a parchment of Vhi's Electric Charge the Ecumenical Temple Level 1 of the Orcish Mines (0, 1, Orc:1) a +0 robe a +0 dagger a +0 hand axe (0, 2, Orc:1) a +0 ring mail a +0 trident a +0 plate armour a +0 war axe (0, 3, Orc:1) a +0 dagger (1, -6, Orc:1) a +0 scale mail a +0 short sword a +0 flail (1, -3, Orc:1) a +0 plate armour a +0 glaive (3, 1, Orc:1) a +0 plate armour a +0 mace (4, -1, Orc:1) a +0 orcbow (4, 4, Orc:1) a +0 short sword (5, -6, Orc:1) a +0 ring mail a +0 falchion (5, -3, Orc:1) a +0 chain mail a +0 mace (6, -5, Orc:1) a +0 club (6, -2, Orc:1) 3 boomerangs a +0 falchion (6, 0, Orc:1) a +0 arbalest (6, 1, Orc:1) a +0 club (8, -4, Orc:1) a +0 ring mail a +0 hand axe (21, 0, Orc:1) a +0 giant club (22, 0, Orc:1) a +0 giant club (41, 2, Orc:1) a +2 dagger of pain a +2 robe of willpower (47, 8, Orc:1) a +0 robe a +0 dagger (48, 8, Orc:1) a +0 robe a +0 dagger (49, 9, Orc:1) a +0 robe a +0 dagger (50, 6, Orc:1) a +0 robe a +0 dagger (51, 1, Orc:1) a +0 chain mail a +1 vampiric war axe (51, 3, Orc:1) a +0 chain mail a +0 dire flail (51, 4, Orc:1) a +0 giant spiked club a +0 giant club (54, 0, Orc:1) a +0 chain mail a +0 mace a +0 plate armour a +0 great mace a +0 arbalest (55, -3, Orc:1) a +0 leather armour a +0 morningstar Level 2 of the Orcish Mines [Shop] Teuchite's Magic Scroll Boutique a scroll of fog (56 gold) a scroll of enchant weapon (105 gold) a scroll of poison (unknown) (56 gold) a scroll of revelation (105 gold) a scroll of torment (133 gold) [Shop] Buadikel's Armour Boutique a +2 chain mail of willpower (368 gold) a +0 plate armour (288 gold) a +0 chain mail (96 gold) a +0 plate armour (288 gold) a +0 chain mail (96 gold) a +2 hat (256 gold) a +0 ring mail (64 gold) a +0 ring mail of positive energy (128 gold) [Shop] Larailed's Armour Emporium a +1 leather armour of fire resistance (168 gold) a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 pair of boots (54 gold) the +6 scale mail "Mef Zuma" {rElec Will- Str+8 Dex-5} (601 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Dex-5: It affects your dexterity (-5). a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) [Shop] Cidul's Weapon Emporium a +0 spear (48 gold) a +0 giant spiked club (41 gold) the +4 falchion of Inference {venom, *Corrode rF++ Will+ Dex-5} (601 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). a +0 scimitar (96 gold) a +0 quarterstaff (80 gold) a +0 rapier (88 gold) a +0 quarterstaff (80 gold) [Shop] Wukkiy's Jewellery Shop the ring of the Ban {rF+ Dex+2} (543 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). a +4 ring of protection (540 gold) an amulet of alchemy (unknown) (450 gold) a sanguine talisman (450 gold) a ring of wizardry (450 gold) a +4 ring of protection (540 gold) a ring of protection from fire (unknown) (375 gold) [Shop] Rissaidd's Book Emporium a parchment of Iskenderun's Mystic Blast (256 gold) a parchment of Vampiric Draining (205 gold) a parchment of Summon Hydra (410 gold) a parchment of Teleport Other (205 gold) a parchment of Summon Mana Viper (307 gold) a parchment of Maxwell's Capacitive Coupling (461 gold) a parchment of Dimensional Bullseye (256 gold) a parchment of Searing Ray (153 gold) a parchment of Anguish (256 gold) a parchment of Foxfire (102 gold) a parchment of Spellspark Servitor (410 gold) a parchment of Manifold Assault (410 gold) a parchment of Metabolic Englaciation (307 gold) (3, -12, Orc:2) a +0 helmet a +2 helmet a +0 leather armour (12, -14, Orc:2) a +0 giant spiked club a +0 giant spiked club (13, -14, Orc:2) a +0 giant spiked club a +0 dire flail (13, -12, Orc:2) a +0 great mace a +0 dire flail (14, -14, Orc:2) a +0 whip a +0 robe (14, -13, Orc:2) a +0 giant spiked club (14, -11, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (15, -15, Orc:2) a +0 great mace a +0 giant club a +0 giant club a +0 dire flail (15, -14, Orc:2) a +0 flail a +0 robe (15, -13, Orc:2) a +0 giant spiked club a +0 giant spiked club (17, -15, Orc:2) a +0 giant club a +0 giant club (17, -14, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (18, -16, Orc:2) a +0 giant club (18, -14, Orc:2) a +0 spear a +0 robe (18, -13, Orc:2) a +0 flail a +0 robe a +0 giant spiked club (19, -19, Orc:2) a +0 arbalest (19, -13, Orc:2) a +0 giant club (19, -12, Orc:2) a +0 giant club (20, -12, Orc:2) a +0 giant club (22, -39, Orc:2) a +0 club (22, -13, Orc:2) a +0 giant club (23, -13, Orc:2) a +0 long sword a +1 plate armour of fire resistance (24, -40, Orc:2) a +0 short sword (24, -39, Orc:2) a +0 club (24, -37, Orc:2) a +0 robe a +0 dagger (24, -35, Orc:2) a +0 leather armour a +0 dagger (26, -38, Orc:2) a +0 plate armour a +0 dire flail a +0 orcbow (26, 0, Orc:2) a +0 giant club (27, -35, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 mace (27, -15, Orc:2) a +0 giant club (28, -35, Orc:2) a +0 chain mail a +1 scimitar of draining a +0 ring mail a +0 short sword (28, -10, Orc:2) a +0 trident (29, -33, Orc:2) a +0 chain mail a +0 mace (29, -10, Orc:2) a +0 dagger (30, -16, Orc:2) a +0 giant club (30, -15, Orc:2) a +0 giant club (30, -9, Orc:2) a +0 flail (30, -1, Orc:2) a +0 club (31, -17, Orc:2) a +0 giant club (31, -16, Orc:2) a +0 giant spiked club a +0 giant club (31, 0, Orc:2) a +0 dagger a +0 robe (31, 1, Orc:2) a +0 club (32, -1, Orc:2) a +0 giant club (33, -35, Orc:2) a +0 giant club (33, 1, Orc:2) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (5, 29, Lair:1) a parchment of Dimensional Bullseye (14, -12, Lair:1) a parchment of Ensorcelled Hibernation (17, 14, Lair:1) a +0 long sword (24, 22, Lair:1) 5 poisoned darts (25, 23, Lair:1) a medusa talisman (26, -9, Lair:1) the medusa talisman of Seedaph {+Blink rF+} [medusa talisman] +Blink: It lets you blink. rF+: It protects you from fire. (47, -12, Lair:1) a parchment of Jinxbite Level 2 of the Lair of Beasts (2, -31, Lair:2) a +0 leather armour (44, -24, Lair:2) a parchment of Call Canine Familiar (48, -20, Lair:2) a +0 robe a +0 rapier (48, -9, Lair:2) 3 poisoned darts (53, -21, Lair:2) a +0 robe a -3 quarterstaff Level 3 of the Lair of Beasts (0, 3, Lair:3) a +0 chain mail (27, 26, Lair:3) a parchment of Call Imp (29, -12, Lair:3) a parchment of Mercury Arrow (33, 39, Lair:3) a parchment of Foxfire (38, 37, Lair:3) a blade talisman (43, -12, Lair:3) 5 javelins (46, -9, Lair:3) a +0 dagger (47, -4, Lair:3) a +0 club (51, 32, Lair:3) a +0 halberd (61, 7, Lair:3) a +0 rapier (62, 1, Lair:3) a +0 scale mail (63, 28, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (15, -5, Lair:4) 3 large rocks (25, -27, Lair:4) 2 poisoned darts (27, -26, Lair:4) a +0 club (29, -19, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 longbow (2, 12, Lair:5) a parchment of Ensorcelled Hibernation (7, 13, Lair:5) a parchment of Borgnjor's Revivification (7, 48, Lair:5) a black bear skeleton (8, 16, Lair:5) a human skeleton (8, 24, Lair:5) a human skeleton (9, 20, Lair:5) a +2 war axe of flaming a +4 ring mail (21, 42, Lair:5) a parchment of Malign Gateway (22, 43, Lair:5) a spriggan skeleton (23, 40, Lair:5) a spriggan skeleton (23, 42, Lair:5) a wolf skeleton (25, 39, Lair:5) a spriggan skeleton (25, 42, Lair:5) a +0 rapier of distortion (27, 41, Lair:5) a +0 club (27, 51, Lair:5) a parchment of Static Discharge (34, 13, Lair:5) a ring of poison resistance (34, 27, Lair:5) a maw talisman (41, 35, Lair:5) a +0 hat of intelligence (53, 35, Lair:5) a +0 war axe Level 1 of the Swamp Level 1 of the Spider Nest (0, 0, Spider:1) a +0 mace (1, -2, Spider:1) a lupine talisman (5, -2, Spider:1) a +0 scale mail (9, 27, Spider:1) a +0 long sword (10, 16, Spider:1) a +0 ring mail