jinsmith Level 1 of the Dungeon [Shop] Noomn's Jewellery Emporium a ring of see invisible (unknown) (195 gold) an inkwell talisman (260 gold) a ring of positive energy (unknown) (260 gold) a +6 ring of strength (unknown) (468 gold) an amulet of dissipation (unknown) (390 gold) a +4 ring of slaying (unknown) (468 gold) an amulet of dissipation (unknown) (390 gold) a +6 ring of strength (unknown) (468 gold) an amulet of magic regeneration (unknown) (390 gold) (3, 17, D:1) a frilled lizard corpse (skeletalised by now) (8, 5, D:1) an amulet of faith (9, 21, D:1) a ball python corpse (skeletalised by now) (10, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 32, D:1) a +0 plate armour (12, 7, D:1) a ball python skeleton (13, 8, D:1) a hobgoblin skeleton a ball python skeleton (14, 9, D:1) a hobgoblin skeleton (16, 24, D:1) a +0 robe (18, 6, D:1) a +0 dagger (19, 10, D:1) a ball python skeleton (20, 9, D:1) a +0 whip a kobold skeleton (24, 3, D:1) a rat corpse (skeletalised by now) (25, 19, D:1) a hobgoblin skeleton (44, 8, D:1) a +0 club (46, 8, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (46, 9, D:1) a jackal corpse (skeletalised by now) (47, 8, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (5, 3, D:2) a rat skeleton (8, 14, D:2) the felid skeleton of Natasha (9, -3, D:2) the felid skeleton of Natasha (22, 3, D:2) a frilled lizard corpse (skeletalised by now) (29, 30, D:2) a +0 whip (45, 21, D:2) a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xucu's Antique Weapon Shoppe the +1 flail of the Sea {vamp, rPois rF- rN++} (966 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. a +5 great mace of protection (1248 gold) a +0 partisan (224 gold) the +7 war axe of Fate {antimagic, Fly rElec Str+4} (2240 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). the +7 orcbow "Pefacw" {flame, rElec rF+ rC- Dex+7} (2268 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). a +0 whip (80 gold) the +9 trident of Trial by Ordeal {freeze, rF- Str+4 Dex+3 Stlth+} (2201 gold) rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 quarterstaff (160 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (10, 15, D:3) a bat skeleton (10, 23, D:3) a +0 club (19, 23, D:3) a +0 quarterstaff (20, -16, D:3) a ball python skeleton (21, -19, D:3) a +0 dagger (22, -15, D:3) a +0 rapier a goblin skeleton (27, -21, D:3) a +0 short sword (28, -22, D:3) a +0 falchion a stone a kobold skeleton (35, -7, D:3) a +0 dagger (39, -27, D:3) a +0 dagger (39, -17, D:3) a +0 dagger (40, -23, D:3) a +0 ring mail (40, -13, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (43, 2, D:3) a +0 short sword a +0 chain mail the human skeleton of Terence (43, 3, D:3) a +0 leather armour (49, -16, D:3) 3 curare-tipped darts (55, 13, D:3) a +0 short sword (62, -8, D:3) a +0 robe Level 4 of the Dungeon (5, -10, D:4) an orb of mayhem (9, -19, D:4) a +0 short sword (12, -10, D:4) a +0 dagger (17, -16, D:4) a +0 leather armour (35, -17, D:4) a +0 dagger (35, 0, D:4) a scroll of torment (50, -11, D:4) a +0 club a goblin corpse (skeletalised by now) (51, 18, D:4) a +0 falchion (55, -10, D:4) a +0 mace (58, 6, D:4) a +0 dagger a +0 leather armour (60, 22, D:4) a +0 robe (70, 0, D:4) 3 flux baubles