Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15340340979546544966 71 jinsen the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (1976 turns). jinsen the Conjurer (Deep Elf Conjurer) Turns: 1976, Time: 00:02:33 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 5% Magic: 6/12 EV: 11 Int: 25 God: Gold: 154 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of enchant weapon {unknown} g - 5 scrolls of identify {unknown} h - a scroll of fog {unknown} j - a scroll of summoning {unknown} k - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} e - 2 potions of haste {unknown} f - a potion of brilliance {unknown} i - a potion of resistance {unknown} Skills: + Level 0.4 Fighting - Level 3.0 Dodging - Level 3.0 Stealth * Level 4.2 Spellcasting * Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You finish channelling your searing ray. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. A gnoll is nearby! A gnoll is nearby! Things that are here: a +0 spear; a gnoll corpse You see here a dart slug corpse. Things that are here: a +0 short sword; a kobold corpse The gnoll hits you with a +0 flail. You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd. The gnoll closely misses you. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ####............ ####..# #.#....... ##.... ...#...#####..##### ## #.#...†.)........## #. ##...############..###. ##..#.#...j....##....... ##....)#j#####..##.#.#.#. #..#..##.j......##....... #.....#)@# ......#.#.#. #.......## #.......... #.....### ###..#.#.#. #...... ##....... #...#.# #..<.... ###..... ##.###.# #.#.#. #.#.... #...... #.#.### #.#. #.#. You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 2 adders (D:2) A dart slug (D:3) A ribbon worm (D:2) 4 hobgoblins A quokka (D:1) A ball python (D:1) 4 bats 3 endoplasms 5 frilled lizards 5 goblins 6 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinsen the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 316 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 651 | D:1 | Learned a level 2 spell: Searing Ray 1090 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 1918 | D:3 | Reached skill level 5 in Conjurations 1976 | D:3 | Reached XP level 4. HP: 11/24 MP: 8/12 1976 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, nicolae_concentric_dashed_squares_mild, nicolae_figureground_pulse D:2: layout_loops_corners, dk_noncrumbling_3 D:3: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_cross_1, co_window_paths_a, co_window_corner_b, co_window_broadway_c, co_window_corner_b, co_window_paths_c, co_window_unsneaky_path_d, co_window_corner_cb, co_window_sun, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Fighting | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 28 | || 28 Searing Ray | 24 | 1 || 25 Armour: Robe | 12 | 2 || 14 Dodge: Dodged | 10 | || 10