Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 8969295093651056557 126 jinorc the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Mangled by a sky beast (14 damage) ... on level 6 of the Dungeon. The game lasted 00:02:38 (2082 turns). jinorc the Conjurer (Deep Elf Conjurer) Turns: 2082, Time: 00:02:38 Health: -6/24 AC: 2 Str: 8 XL: 4 Next: 84% Magic: 5/13 EV: 11 Int: 25 God: Gold: 167 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) f - +4 hand axe "Gudadeh" {protect, Str+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom f - the +4 hand axe "Gudadeh" (weapon) {protect, Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). It cannot be enchanted further. Missiles c - 2 throwing nets Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold e - a +5 ring of evasion Wands c - a wand of roots (11) Scrolls c - a scroll of acquirement {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of fear {unknown} j - a scroll of butterflies {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of immolation {unknown} o - a scroll of identify {unknown} q - a scroll of poison {unknown} u - 2 scrolls of amnesia {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - a potion of might {unknown} k - a potion of moonshine {unknown} l - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.1 Spellcasting - Level 5.6 Conjurations + Level 1.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% 2d2 12% 2 Stone Arrow Conj/Erth 40% 3d9 8% 3 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21916 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. c - a wand of roots (11) You encounter a sky beast. A sky beast is nearby! A sky beast is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (astonishingly dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (ally target, 73% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast but does no damage. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits the sky beast! The sky beast is moderately wounded. Your fulminant prism explodes! The blast of energy engulfs the sky beast! The sky beast is severely wounded. Something shouts, "Flee, thou flimsy folly-fallen urchin!" The searing ray misses the sky beast. The sky beast hits you. The air twists around and strikes you! Ouch! That really hurt! The searing ray hits the sky beast but does no damage. The sky beast is severely wounded. You finish channelling your searing ray. The sky beast hits you. The air twists around and strikes you! Ouch! That really hurt! You die... #.#...........# # #..........### #.ß..#.....# #...##..†..# #.###.#.....# ##.ß.##.....# #.###.###.### #...##..... #.ß@F..#.## #.......... #.#...#..... ###.....###. ..$#..# ###....# #..... ##..... You could see a sky beast. Vanquished Creatures Jessica (D:3) An iguana (D:6) 2 adders A white imp (D:6) 3 dart slugs (D:1) 3 ribbon worms (D:2) 3 endoplasms (D:1) 3 hobgoblins 3 jackals (D:2) 2 quokkas 10 ball pythons 5 bats A frilled lizard (D:2) 2 goblins (D:1) 8 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 174 | D:1 | Learned a level 2 spell: Searing Ray 960 | D:2 | Reached skill level 5 in Conjurations 960 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1182 | D:2 | Identified the +4 hand axe "Gudadeh" {protect, Str+4} 1889 | D:3 | Encountered Jessica 1897 | D:3 | Killed Jessica 1898 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1962 | D:3 | You fall into a shaft and drop 3 floors! 1974 | D:6 | Learned a level 4 spell: Fulminant Prism 1979 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1982 | D:6 | Reached skill level 5 in Spellcasting 2059 | D:6 | Reached skill level 1 in Alchemy 2077 | D:6 | Encountered a sky beast 2082 | D:6 | Mangled by a sky beast Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, minmay_hexomino_f4 D:2: wad_crossroads, layout_basic D:3: layout_loops_ring, tso_altar, fedhas_altar_fruit_tree, chequers_jeans, uniq_jessica, uniq_crazy_yiuf_cottage D:6: layout_loops_cross, minmay_temple_entry_proselytizer, nicolae_twisty_statue_hallways, uniq_maggie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Alchemy | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Dagger | 3 | || 3 Cast: Magic Dart | 95 | 5 || 100 Searing Ray | 4 | 3 || 7 Fulminant Prism | | 1 || 1 Armour: Robe | 8 | 5 || 13 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2083 | 1945 | 138 | 0 | 1695 | 4 | 520.8 | Dungeon | 2083 | 1945 | 138 | 0 | 1695 | 4 | 520.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 964 daAuts D:1: 924 daAuts D:6: 120 daAuts D:3: 73 daAuts