jinorc Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 9, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -26, D:1) a +0 dagger (17, -25, D:1) a +0 dagger a goblin skeleton (17, -5, D:1) a +0 whip 5 stones (18, -4, D:1) a +0 club (19, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 5, D:1) a quokka skeleton (37, -26, D:1) a bat skeleton (37, -25, D:1) a +0 dagger 2 stones a kobold skeleton (38, -24, D:1) a bat skeleton (38, 13, D:1) a ball python skeleton (39, -26, D:1) a bat skeleton (39, -25, D:1) a +0 dagger a kobold skeleton (39, -23, D:1) a +0 club (40, -23, D:1) a +0 spear (46, 16, D:1) a +3 leather armour (47, -1, D:1) a +0 club (50, -20, D:1) a bat corpse (skeletalised by now) (50, -1, D:1) a +0 club (57, -18, D:1) a +0 club (61, 14, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a throwing net (10, -20, D:2) a rat corpse (16, 2, D:2) a +0 club a goblin corpse (17, 7, D:2) a +0 short sword of freezing (18, -15, D:2) a rat skeleton (20, -7, D:2) a +0 leather armour (26, 3, D:2) the quill talisman of Tortured Awe {Harm Dex+3 Slay+2} [quill talisman] Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (27, -14, D:2) a +0 short sword (27, -12, D:2) a rat corpse (skeletalised by now) (30, -25, D:2) a +0 hammer (33, 2, D:2) a +0 dagger (35, -6, D:2) a bat corpse (36, 0, D:2) a quokka corpse (37, -1, D:2) a bat corpse (37, 3, D:2) a ball python corpse