Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 17541816409548048776 594 jinorc the Apothecary (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on Nov 10, 2025. Mangled by an orc warrior ... wielding a +0 trident (12 damage) ... on level 4 of the Dungeon. The game lasted 00:06:09 (3732 turns). jinorc the Apothecary (Deep Elf Conjurer) Turns: 3732, Time: 00:06:10 Health: -6/36 AC: 3 Str: 7 XL: 7 Next: 16% Magic: 8/16 EV: 11 Int: 32 God: Gold: 121 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) f - +1 dagger of Koewub {freeze, *Noise Str+3 Int+7} rCold . . . (100%) h - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 211 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons b - a +3 dagger of venom f - the +1 dagger of Koewub (weapon) {freeze, *Noise Str+3 Int+7} (You found it on level 3 of the Dungeon) *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). It cannot be enchanted further. Missiles g - 2 poisoned darts Armour a - a +0 robe (worn) d - a +0 helmet (worn) h - an orb of glass (worn) Jewellery c - a ring of wizardry e - a ring of see invisible Scrolls t - 2 scrolls of teleportation i - 2 scrolls of identify w - a scroll of enchant weapon e - a scroll of acquirement {unknown} p - 2 scrolls of poison c - a scroll of silence {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - 2 potions of moonshine M - 2 potions of mutation w - 2 potions of heal wounds l - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 5.5 Conjurations + Level 6.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 50% 3d10 4% 3 Tukima's Dance Hex 8% N/A 16% 3 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20675 Sewer (visited) Temple: D:4-7 Altars: Gozag Zin Shops: D:3 ?: D:4 =?(? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 84% to hit) You focus your ray upon the gnoll bouda. The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The kobold brigand shouts! The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The searing ray hits the kobold brigand! The kobold brigand becomes as fragile as glass! The kobold brigand is moderately wounded. The gnoll bouda hits you with a +0 club! The searing ray hits the gnoll bouda! You kill the gnoll bouda! The searing ray hits the kobold brigand! The kobold brigand is severely wounded. The orc warrior hits you from afar with a +0 trident. You have reached level 7! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (80% to hit) You focus your ray upon the orc warrior. The searing ray hits the kobold brigand! You kill the kobold brigand! The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior! The orc warrior is moderately wounded. The orc warrior closely misses you. The searing ray hits the orc warrior! The orc warrior is severely wounded. The orc warrior hits you from afar with a +0 trident! You die... .########.....~##.#..#~...####### .##.....##....~#~..#~#~..>#...... ........#...∩.~#.#..##~~~.#...... ###.....#.....~##.~..#~#~.#...... ..#.....##....~#.#.#.###~.#...>.. ..###'####..~~~#~.#.~##~~.#...... ..#.....##..~#~#.#.#.#~~..#...... ..'........÷~####.~.##~...'...... ..#.........~~##@#.#.#~...#...... ..#.....#####~~##)#.~#~...#...... ..#######.....~~#o.#.#~####...... ...............~#...##~.......... ...............~#.#.#~~.......... ...............~#...#~........... ...............~##. #~........... .........#####.~~#.##~.....###### .........# #..~# #~~.....# You could see an orc warrior. Vanquished Creatures Pargi (Sewer) 2 kobold brigands A brain worm (Sewer) A jelly (D:4) A gnoll bouda (D:4) 3 clockroaches An iguana (D:4) An orc wizard (D:3) 3 adders 2 dart slugs 10 orcs A ribbon worm (D:4) 9 endoplasms 8 hobgoblins 7 jackals (D:2) 3 quokkas 4 ball pythons A bat (D:1) 3 frilled lizards 6 goblins 11 kobolds 7 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 332 | D:1 | Learned a level 2 spell: Searing Ray 940 | D:2 | Reached skill level 5 in Conjurations 940 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1749 | D:3 | Found Entiutz's Book Boutique. 1877 | D:3 | Found Guidovay's Magic Scroll Boutique. 1882 | D:3 | Bought a scroll of poison for 40 gold pieces 1882 | D:3 | Bought a scroll of teleportation for 30 gold pieces 1882 | D:3 | Bought a scroll of identify for 20 gold pieces 1948 | D:3 | Identified the +1 dagger of Koewub {freeze, *Noise Str+3 | Int+7} 2076 | D:3 | Reached XP level 4. HP: 10/24 MP: 2/12 2238 | D:3 | Found a glowing silver altar of Zin. 2238 | D:3 | Noticed an angel 2454 | D:3 | Reached skill level 5 in Spellcasting 2580 | D:4 | Learned a level 4 spell: Fulminant Prism 2585 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2607 | D:4 | Found a glowing drain. 2611 | D:4 | Reached skill level 1 in Alchemy 2621 | Sewer | Entered a sewer 2651 | Sewer | Reached skill level 2 in Alchemy 2671 | Sewer | Reached XP level 5. HP: 26/28 MP: 10/14 2685 | Sewer | Noticed Pargi 2692 | Sewer | Killed Pargi 2693 | Sewer | Reached skill level 4 in Alchemy 2749 | Sewer | Reached XP level 6. HP: 28/32 MP: 5/15 2898 | Sewer | Reached skill level 5 in Alchemy 3118 | D:4 | Found Funeenle's Magic Scroll Boutique. 3138 | D:4 | Found Wefofix's Magic Scroll Emporium. 3245 | D:4 | Reached skill level 6 in Alchemy 3336 | D:4 | Found Noogech's Antique Weapon Shoppe. 3461 | D:4 | Found Gefeu's Jewellery Shoppe. 3512 | D:4 | Found an opulent altar of Gozag. 3730 | D:4 | Reached XP level 7. HP: 23/36 MP: 11/16 3732 | D:4 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, ebering_dispersal_statue_hall D:2: layout_loops_cross D:3: layout_loops_cross, zin_angel, serial_shops, nicolae_shop_stone, nicolae_shop_rolling_square, st_stairs_2, minmay_goblin_outpost D:4: layout_gridville, nicolae_gozag_cash_rules_everything_around_me, mainiacjoe_sewer_entry_somewhere_in_here_1, serial_shops, nicolae_shop_window_shopping, shop, nicolae_shop_pleasant_corner_grove, nicolae_take_the_stairs, minmay_manual_mullet Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Alchemy | 2 4 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | | || 7 Melee: Dagger | 7 | | || 7 Cast: Magic Dart | 94 | 63 | || 157 Searing Ray | 2 | 14 | 1 || 17 Read: Identify | 3 | | || 3 Teleportation | 1 | | || 1 Noise | 1 | | || 1 Enchant weapon | 1 | | || 1 Vulnerability | 1 | | || 1 Armour: Robe | 9 | 20 | 2 || 31 Dodge: Dodged | 4 | 16 | 1 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3753 | 3635 | 118 | 38 | 3113 | 5 | 750.6 | Dungeon | 3323 | 3205 | 118 | 38 | 2754 | 4 | 830.8 | Sewer | 429 | 429 | 0 | 0 | 359 | 1 | 429.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 965 daAuts D:2: 797 daAuts D:4: 785 daAuts D:1: 774 daAuts Sewer: 429 daAuts