Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 16154892310452029589 39 jinorc the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 16, 2025. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:00 (1068 turns). jinorc the Magician (Djinni Conjurer) Turns: 1068, Time: 00:02:01 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 67% Gold: 119 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of wizardry Stlth ++ (no ring) HPRegen 0.24/turn %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of identify {unknown} e - a scroll of noise {unknown} h - a scroll of immolation {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 9% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 9% 4 e - Summon Small Mammal Summ 84% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4931 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) You focus your ray upon the rat. The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the rat. You kill the rat! The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The jackal barely misses you. The frilled lizard bites you but does no damage. The hobgoblin barely misses you. The jackal bites you. The searing ray hits the jackal! You kill the jackal! The searing ray hits the giant cockroach! You kill the giant cockroach! The hobgoblin hits you. The frilled lizard closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The hobgoblin closely misses you. The frilled lizard bites you but does no damage. The hobgoblin hits you. You die... #†# #####...#####...........# #.# #...÷......##.########..# ..# #.###.........# #### ..# #.########################### ..###.#..............:..#.......# #.##..#...########..#...#....#... #.##..#...#.... ##[.##....##...# #.##[)#...#....#####÷......#.#... ..##..#...#..⌠.#@#.ß.........#... #####.#...#..††glg......##..#..#. # #.##÷..#....†.....).....)..#.. # ##.....#...)#.#.ß...[..##..... # ##.##...#....#####.....#..#...# ###.#.#...#.... ##....#...##..#. .....##...########....#...#...#.. ###...#.............)........##.# # ##..#...###........#.#.##..#..# You could see 2 hobgoblins and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 11 jackals (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 7 goblins (D:1) A kobold (D:1) 9 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Djinni Conjurer began the quest for the Orb. 0 | D:1 | jinorc set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 435 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 435 | D:1 | Learned a level 1 spell: Summon Small Mammal 1068 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_ring, dk_noncrumbling_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 4 Armour: Robe || 18 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1067 | 1067 | 0 | 98 | 829 | 1 | 1067.0 | Dungeon | 1067 | 1067 | 0 | 98 | 829 | 1 | 1067.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1067 daAuts