Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 17884119924878498641 40 jinorc the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Sept 16, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (604 turns). jinorc the Conjurer (Deep Elf Conjurer) Turns: 604, Time: 00:00:57 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 30% Magic: 6/10 EV: 11 Int: 24 God: Gold: 22 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11396 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading up. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 6 poisoned darts. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! A quokka comes into view. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund is suddenly surrounded by pale red light. Sigmund hits you from afar with a +0 scythe. There are monsters nearby! The magic dart hits Sigmund. Sigmund is moderately wounded. There are monsters nearby! The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (71% to hit) You focus your ray upon the quokka. The searing ray hits Sigmund! Sigmund is severely wounded. The searing ray hits the quokka. The quokka is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ........ ... ........ ..P.P ........ #.... ........ #... ......). ##..# #....... ##+##....# . #....... #....##@r# ... ........ +....##..#....# #....... #....'.@....... ######## #....##..#....# # #....##..# ... ##########....##..# . ............####..## .................... #####..#..#.####..## ### ##.PPP..## #..# # ..####P.♣P♣..# .#<# You could see Sigmund and a quokka. Vanquished Creatures 3 adders (D:2) 2 hobgoblins (D:2) 2 jackals (D:2) A ball python (D:2) A bat (D:2) An endoplasm (D:2) 6 goblins A kobold (D:2) 2 rats (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | You fall into a shaft and drop 1 floor! 125 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 128 | D:2 | Learned a level 2 spell: Searing Ray 302 | D:2 | Found a faded altar of an unknown god. 394 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 400 | D:2 | Reached skill level 5 in Conjurations 600 | D:2 | Noticed Sigmund 604 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_basic, basic_ecumenical_altar, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_tiny, infiniplex_forest_diagonal, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_straight_3, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 602 | 602 | 0 | 0 | 511 | 2 | 301.0 | Dungeon | 602 | 602 | 0 | 0 | 511 | 2 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 505 daAuts D:1: 97 daAuts