Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 3406867778810245575 35 jinorc the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (750 turns). jinorc the Conjurer (Deep Elf Conjurer) Turns: 750, Time: 00:01:50 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 2/10 EV: 11 Int: 24 God: Gold: 41 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Gloom Hex/Necr 10% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11245 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray misses the goblin. x2 The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) The goblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. Robin throws the goblin at you! The goblin barely misses you. You hear a shout! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. The goblin is severely wounded. The searing ray hits Robin. Robin is severely wounded. Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. Your Spellcasting skill increases to level 4! The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin. You kill Robin! The goblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 club. You die... #.# ######.# #.(....# #.....?# # #......# g.. #....$.####g)g.# #......g@)..# #......)##### #........#### #...........# #......##...##### #>.....###.<....# ######## ##.###..# #.# . #.# You could see a hobgoblin (strong) and 3 goblins. Vanquished Creatures Robin (D:2) 5 endoplasms (D:1) 3 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 5 goblins 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jinorc the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Found Jadej's Jewellery Boutique. 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 719 | D:2 | Noticed Robin 735 | D:1 | Learned a level 2 spell: Searing Ray 749 | D:2 | Killed Robin 750 | D:2 | Reached skill level 5 in Conjurations 750 | D:2 | Reached XP level 3. HP: 2/19 MP: 4/10 750 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, serial_shops, nicolae_shop_hallway_plus D:2: minmay_razor_zed, layout_rooms, dilly_ecumenical_altar_fadedgnrine, kennysheep_generic_room_2, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Mace || 3 Cast: Magic Dart || 35 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 753 | 703 | 50 | 5 | 590 | 2 | 376.5 | Dungeon | 753 | 703 | 50 | 5 | 590 | 2 | 376.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts D:2: 32 daAuts