jinorc Level 1 of the Dungeon (8, 23, D:1) a +0 club a +2 ring mail of fire resistance a goblin corpse (skeletalised by now) (10, 6, D:1) a +0 scale mail (11, 0, D:1) a quokka corpse (skeletalised by now) (15, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 0, D:1) a ball python corpse (skeletalised by now) (16, 1, D:1) 2 large rocks (19, 24, D:1) a jackal corpse (skeletalised by now) (19, 26, D:1) a jackal corpse (skeletalised by now) (20, -9, D:1) a hobgoblin corpse (skeletalised by now) (20, 24, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 25, D:1) a jackal corpse (skeletalised by now) (21, 19, D:1) a rat skeleton (27, 28, D:1) a ball python corpse (skeletalised by now) (30, 1, D:1) a +0 helmet (31, 19, D:1) a +0 dagger a goblin skeleton (32, 20, D:1) a +0 club (33, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 21, D:1) a +0 club a goblin skeleton (33, 28, D:1) a +2 vampiric short sword 5 stones a +0 dagger a goblin corpse (skeletalised by now) (34, 6, D:1) a +0 dagger 2 stones (43, -9, D:1) a +0 dagger (47, 7, D:1) a hobgoblin skeleton (49, 4, D:1) a +0 rapier (52, -12, D:1) a quokka corpse (skeletalised by now) (56, -10, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) the +0 cloak of Kiewo {-Tele Harm rElec rF+} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF+: It protects you from fire. (2, -11, D:2) a hobgoblin corpse (skeletalised by now) (17, -10, D:2) a +0 whip (23, 11, D:2) a bat corpse (skeletalised by now) (31, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -4, D:2) a bat corpse (skeletalised by now) (40, -12, D:2) a +2 dagger of draining (42, -12, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a gnoll corpse (3, 0, D:3) a scroll of identify (7, -3, D:3) a +0 ring mail (9, -7, D:3) a +0 robe (12, 1, D:3) a scroll of amnesia