Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5391730011893925303, deterministic pregen: 1 Version history: Game started: 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name jinorc -rc /dgldir/rcfiles/crawl-git/jinorc.rc -macro /dgldir/rcfiles/crawl-git/jinorc.macro -morgue /dgldir/morgue/jinorc/ -webtiles-socket /crawl-master/webserver/sockets/jinorc:2025-11-25.12:36:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5c71646929de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x5c71646a0bba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x5c7164692eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x78a8e0eae330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x5c7164649f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x5c7164643bc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x5c716464c630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x5c716464d228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x5c7164a494ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x5c7164a55acd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x8635aa) [0x5c7164a135aa]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x5c7164a19c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x5c7164a1ccf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x5c7164e413c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x5c7164e43b39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x5c7164e44665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x5c71645c6c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x78a8e0e931ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x78a8e0e9328b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x5c71645c7735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000078a8e0f797a7 in __GI___wait4 (pid=2039585, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000078a8e0f797a7 in __GI___wait4 (pid=2039585, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005c716469308c in call_gdb (file=0x78a8e106d4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1864652\000\000\000\000\000" #2 0x00005c71646a0bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764075919 dir = "/dgldir/morgue/jinorc/" name = "/dgldir/morgue/jinorc/crash-jinorc-20251125-130519.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x78a8e106d4e0 <_IO_2_1_stderr_> #3 0x00005c7164692eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7fff0ccdf730, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00005c7164643bc1 in bolt::affect_cell (this=this@entry=0x7fff0ccdf730) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = corridors, absdepth0 = 3 Level vaults: layout_loops_ring serial_shops shop nicolae_shop_hand_me_the_aux grunt_decor_one_mirror st_stairs_8 uniq_duvessa Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (51, 18): position (10,20) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the quokka. The quokka is almost dead. The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. You see here a ball python corpse. A hobgoblin comes into view. Found a helmet. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The foxfire burns the hobgoblin. You kill the hobgoblin! You hear a shout! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! You have reached level 2! You start memorising the spell. You continue memorising. x2 Your foxfire dissipates. You finish memorising. Spell assigned to 'b'. Okay, then. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 28 gold pieces (gained 11). Key pressed, stopping explore. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! Unknown command. e - 2 scrolls labelled OPRIWAP JANLUA (gained 1) You now have 42 gold pieces (gained 14). You see here a quokka corpse. Key pressed, stopping explore. Key pressed, stopping explore. You pick up a parchment of Launch Clockwork Bee and begin reading... You add the spell Launch Clockwork Bee to your library. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. Search for what [? for help]? . There is a stone staircase leading down here. You climb downwards. Found a scroll labelled CUSENU ITHRE. There is a stone staircase leading up here. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! You conjure some foxfire! The ball python hisses angrily. You hear an angry hiss. You conjure some foxfire! The foxfire burns the ball python. The ball python is severely wounded. An adder comes into view. You conjure some foxfire! The foxfire burns the ball python. You kill the ball python! You conjure some foxfire! The foxfire burns the adder. The adder is heavily wounded. The foxfire burns the adder. The adder is almost dead. You conjure some foxfire! The foxfire burns the adder. You kill the adder! You conjure some foxfire! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! A dart slug and a frilled lizard come into view. Found a white potion, a book of Spatial Translocations and a coppery potion. The foxfire burns the frilled lizard. You kill the frilled lizard! A frilled lizard comes into view. The foxfire burns the endoplasm. The endoplasm is heavily wounded. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug but does no damage. The dart slug is moderately wounded. A dart slug is nearby! You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug. The dart slug is almost dead. The foxfire burns the dart slug. You kill the dart slug! Your Conjurations skill increases to level 2! Magic restored. h - a scroll labelled CUSENU ITHRE An adder comes into view. Found a stone staircase leading down. You see here 11 gold pieces. An adder is nearby! An adder is nearby! An adder is nearby! You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates! The foxfire burns the adder. The adder is lightly wounded. The adder hisses angrily. You see here a white potion. A ball python comes into view. The adder bites you. The adder bites you. You are poisoned. The adder poisons you! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You feel sick. You are too injured to fight recklessly! You feel sick. You feel sick. You are no longer poisoned. HP restored. l - a white potion You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. You now have 55 gold pieces (gained 13). You now have 66 gold pieces (gained 11). n - a coppery potion An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! You conjure some foxfire! The foxfire burns the ufetubus. The ufetubus is burned terribly! The ufetubus is severely wounded. There is not enough space to conjure foxfire! An ufetubus is nearby! There is not enough space to conjure foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! The ufetubus shouts! The ufetubus is severely wounded. The ufetubus's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! Your Spellcasting skill increases to level 4! m - a scroll labelled BARORIRAXE You see here a +0 helmet. You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. o - a cyan potion Found a war axe. Found a sling and an inkwell talisman. You see here a +0 war axe. You see here an inkwell talisman. Found a stone staircase leading up. You see here an inkwell talisman. You now have 72 gold pieces (gained 6). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Found a stone staircase leading up. Found a viscous yellow potion. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You conjure some foxfire! Your foxfire dissipates. x2 Found a whip. p - a viscous yellow potion Found a stone staircase leading down. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. x3 Your foxfire dissipates. x2 q - a scroll labelled GUERAITTOCK j - 2 grey potions (gained 1) s - a clear potion You now have 77 gold pieces (gained 5). A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! A kobold is nearby! You conjure some foxfire! The kobold shouts! A bat comes into view. You conjure some foxfire! The foxfire burns the bat. You kill the bat! The foxfire burns the kobold but does no damage. You conjure some foxfire! The foxfire burns the kobold. The kobold is severely wounded. The foxfire burns the kobold. You kill the kobold! Your foxfire dissipates. Your foxfire dissipates. u - a scroll labelled OTESKA WAJAM v - a scroll labelled LATTEAPEFESM Key pressed, stopping explore. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 dagger. Found a white potion. A goblin is nearby! A goblin is nearby! A goblin is nearby! You conjure some foxfire! You conjure some foxfire! A goblin is nearby! A goblin is nearby! A goblin is nearby! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. Your foxfire dissipates. l - 2 white potions (gained 1) Things that are here: a +0 dagger; a goblin corpse A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You conjure some foxfire! You conjure some foxfire! The foxfire burns the ribbon worm but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Your foxfire dissipates. Your foxfire dissipates. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The foxfire burns the ribbon worm. The ribbon worm is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is severely wounded. The foxfire burns the ribbon worm. You kill the ribbon worm! Your foxfire dissipates. Your foxfire dissipates. You see here a ribbon worm corpse. Key pressed, stopping explore. Found a stone staircase leading down. You now have 85 gold pieces (gained 8). You now have 98 gold pieces (gained 13). Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Search for what [Enter for "."]? . You see here a +0 war axe. You see here an inkwell talisman. b - an inkwell talisman You begin transforming. You continue transforming. x3 You turn into a walking scroll. Your +0 robe melds into your body. There is a stone staircase leading down here. You climb downwards. Lua error: /dgldir/rcfiles/crawl-git/jinorc.rc:278: '=' expected near '+' Welcome back, jinorc the Deep Elf Fire Elementalist. Lua error: /dgldir/rcfiles/crawl-git/jinorc.rc:278: '=' expected near '+' Welcome back, jinorc the Deep Elf Fire Elementalist. Press ? for a list of commands and other information. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin! You kill the goblin! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. Magic restored. Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the kobold. You kill the kobold! Your Fire Magic skill increases to level 4! Your foxfire dissipates. Your foxfire dissipates. Things that are here: a +0 short sword; 5 stones; a kobold corpse A bat comes into view. Found a stone staircase leading down. A bat is nearby! A bat is nearby! A bat is nearby! The bat barely misses you. The bat hits you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! HP restored. You see here a bat corpse. Found a leather armour. y - a scroll labelled TEVIRE TEMAR You open the door. There is an open door here. y - 2 scrolls labelled TEVIRE TEMAR (gained 1) There is an open door here. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The adder hisses angrily. The adder bites you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. The adder closely misses you. The adder bites you. An adder is nearby! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! Your magical contamination has completely faded away. You see here an adder corpse. Key pressed, stopping explore. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A hobgoblin comes into view. Found an escape hatch in the floor. You conjure some foxfire! The bat closely misses you. The bat barely misses you. You conjure some foxfire! The foxfire burns the bat! You kill the bat! You conjure some foxfire! You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! Your foxfire dissipates. You conjure some foxfire! Your foxfire dissipates. x2 Your foxfire dissipates. x2 A hobgoblin comes into view. Found a murky clear potion. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You conjure some foxfire! You conjure some foxfire! The hobgoblin shouts! The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! Your foxfire dissipates. Your foxfire dissipates. x2 Your foxfire dissipates. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You conjure some foxfire! The endoplasm quivers. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is severely wounded. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. You see here a hobgoblin corpse. t - a murky clear potion c - a +6 ring of dexterity Found an escape hatch in the ceiling. Found a ring mail. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the bombardier beetle. The bombardier beetle is lightly wounded. The foxfire burns the bombardier beetle. The bombardier beetle is heavily wounded. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! The foxfire burns the bombardier beetle. The bombardier beetle is severely wounded. The foxfire burns the bombardier beetle but does no damage. The bombardier beetle is severely wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. You kill the bombardier beetle! You have reached level 4! You feel clever. Your foxfire dissipates. An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! The orc shouts! You conjure some foxfire! An orc wizard comes into view. It is wielding a +0 dagger. Your foxfire dissipates! The foxfire burns the orc. The orc is severely wounded. The orc hits you with a +0 club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! You hear a shout! The orc wizard casts a spell at you. The magic dart hits you! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard but do no damage. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is heavily wounded. The orc wizard's fire resistance burns away. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is heavily wounded. The orc priest's fire resistance burns away. The orc wizard misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! The orc wizard completely misses you. Your Conjurations skill increases to level 3! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! You kill the orc wizard! You have reached level 5! Key pressed, stopping explore. You see here a +0 ring mail. You open the door. A clockroach comes into view. A clockroach is nearby! A clockroach is nearby! A clockroach is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You conjure some foxfire! There is not enough space to conjure foxfire! The foxfire burns the clockroach. The clockroach is warded from harm. Found 10 gold pieces. There is an open door here. The foxfire burns the clockroach. The clockroach is moderately wounded. The clockroach bites you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the clockroach. The clockroach is almost dead. The clockroach's fire resistance burns away. The clockroach closely misses you. The clockroach completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the clockroach. The clockroach is burned terribly! You kill the clockroach! Your Spellcasting skill increases to level 5! You now have 108 gold pieces (gained 10). You open the door. There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You conjure some foxfire! The frilled lizard hisses angrily. There is not enough space to conjure foxfire! The foxfire burns the frilled lizard! You kill the frilled lizard! Found a pair of gloves. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the ball python. The ball python is moderately wounded. The foxfire burns the ball python. The ball python is heavily wounded. The foxfire burns the ball python! You kill the ball python! You see here a ball python corpse. You see here a ball python corpse. You see here a +0 pair of gloves. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You conjure some foxfire! The foxfire burns the rat! You kill the rat! You conjure some foxfire! Your foxfire dissipates. x3 You open the door. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! There is an open door here. You conjure some foxfire! The frilled lizard hisses angrily. You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. You open the door. There is an open door here. Found a stone staircase leading down. Found 6 boomerangs. You see here 6 boomerangs. A frilled lizard comes into view. Found a ring mail. A frilled lizard is nearby! A frilled lizard is nearby! Found a stone staircase leading down and a stone staircase leading up. You see here 8 gold pieces. You see here a +0 ring mail. A ball python comes into view. You conjure some foxfire! The frilled lizard hisses angrily. You conjure some foxfire! The foxfire burns the frilled lizard! You kill the frilled lizard! The foxfire burns the ball python! You kill the ball python! Your foxfire dissipates. Your foxfire dissipates. You see here a +0 ring mail. You now have 116 gold pieces (gained 8). You see here a +0 ring mail. There is a stone staircase leading down here. There is a stone staircase leading up here. You now have 118 gold pieces (gained 2). Key pressed, stopping explore. You see here a +0 pair of gloves. You see here a ball python corpse. You open the door. There is an open door here. You open the door. There is an open door here. Found a leather armour. You see here a +0 leather armour. There is an escape hatch in the ceiling here. You see here a hobgoblin skeleton. You see here a bat skeleton. You see here a +0 dagger. A frilled lizard comes into view. Found 9 gold pieces. The frilled lizard moves out of view. Found a dagger. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the frilled lizard! You kill the frilled lizard! Your foxfire dissipates. x2 You now have 127 gold pieces (gained 9). You now have 140 gold pieces (gained 13). z - a scroll labelled QOTIJA VIDOTI You now have 153 gold pieces (gained 13). Key pressed, stopping explore. An orc comes into view. It is wielding a +0 hand axe. Found a parchment of Spellspark Servitor. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! You conjure some foxfire! There is not enough space to conjure foxfire! The orc shouts! The foxfire burns the orc! You kill the orc! Your foxfire dissipates. You see here a +0 hand axe. You pick up a parchment of Spellspark Servitor and begin reading... You add the spell Spellspark Servitor to your library. Found a stone staircase leading up. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the bat. The bat is moderately wounded. The foxfire burns the bat. You kill the bat! Your foxfire dissipates. Your foxfire dissipates. You open the door. There is an open door here. You open the door. There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You miscast Foxfire. Nothing appears to happen. You conjure some foxfire! You conjure some foxfire! The frilled lizard hisses angrily. The foxfire burns the frilled lizard. You kill the frilled lizard! Your foxfire dissipates. Your foxfire dissipates. Your magical contamination has completely faded away. Key pressed, stopping explore. There is an open door here. There is an open door here. Key pressed, stopping explore. You see here a +0 dagger. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You conjure some foxfire! Your foxfire dissipates. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [? for help]? . Your foxfire dissipates. You open the door. You can't go down here! There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Okay, then. Found 4 boomerangs. Found an escape hatch in the ceiling. An adder comes into view. An adder is nearby! An adder is nearby! Okay, then. You conjure some foxfire! Your foxfire dissipates! There is an escape hatch in the ceiling here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder hisses angrily. The adder is severely wounded. The adder's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You feel agile. c - a +6 ring of dexterity (worn) You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. Magic restored. Found a mace. Found Wotemaje's Wardrobe Accessories. You see here an adder corpse. You see here a +0 mace. There is an entrance to Wotemaje's Wardrobe Accessories here. d - a ring of magical power There are no items here. You feel your magic capacity increase. d - a ring of magical power (worn) A jelly comes into view. A jelly is nearby! A jelly is nearby! A jelly is nearby! The jelly quivers. You conjure some foxfire! You conjure some foxfire! The foxfire burns the jelly. The jelly is moderately wounded. The foxfire burns the jelly. The jelly is heavily wounded. The foxfire burns the jelly! The jelly is almost dead. The foxfire burns the jelly. You kill the jelly! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You conjure some foxfire! The endoplasm quivers. You conjure some foxfire! The foxfire burns the endoplasm! You kill the endoplasm! Your foxfire dissipates. Your foxfire dissipates. Found Vyzamor's Armour Emporium. Found a stone staircase leading down. A hobgoblin comes into view. Found 8 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. x2 Your foxfire dissipates. There is an entrance to Vyzamor's Armour Emporium here. You now have 161 gold pieces (gained 8). Found a stone staircase leading up. A black bear comes into view. You see here a yellow potion. A black bear is nearby! A black bear is nearby! A black bear is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the black bear. The black bear is moderately wounded. The black bear growls angrily. The foxfire burns the black bear. The black bear is moderately wounded. You conjure some foxfire! The foxfire burns the black bear. The black bear is heavily wounded. The foxfire burns the black bear. The black bear is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is almost dead. The black bear's fire resistance burns away. The foxfire burns the black bear! The black bear is burned terribly! You kill the black bear! Your Fire Magic skill increases to level 5! You have reached level 6! Your foxfire dissipates. x - a yellow potion You see here a black bear corpse. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! You conjure some foxfire! The orc wizard shouts! An orc comes into view. It is wielding a +0 flail. You conjure some foxfire! The orc shouts! You conjure some foxfire! The foxfire burns the orc wizard. The orc wizard is lightly wounded. The foxfire burns the orc wizard. The orc wizard is heavily wounded. There are monsters nearby! You conjure some foxfire! An orc comes into view. It is wielding a +0 short sword. The foxfire burns the orc wizard but does no damage. The orc wizard is heavily wounded. The foxfire burns the orc wizard! The orc wizard is almost dead. The foxfire burns the orc wizard. You kill the orc wizard! Your foxfire dissipates. x2 An orc comes into view. It is wielding a +0 whip of holy wrath. Your foxfire dissipates. You conjure some foxfire! You conjure some foxfire! The foxfire burns the orc but does no damage. You conjure some foxfire! The foxfire burns the orc. The orc is almost dead. There are monsters nearby! There are monsters nearby! Your foxfire dissipates! The foxfire burns the orc. You kill the orc! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! Things that are here: a +0 whip of holy wrath; a +0 scale mail You see here a +0 short sword. Things that are here: a +0 flail; a +0 leather armour; an orc corpse You now have 174 gold pieces (gained 13). Found a stone staircase leading up. Found an escape hatch in the floor. An orc comes into view. It is wielding a +0 hand axe of flaming. Found a flail. An orc is nearby! An orc is nearby! An orc is nearby! [Offhand melded] [Armour melded] [Helmet melded] [Gloves melded] [Boots melded] [Cloak melded] You conjure some foxfire! You conjure some foxfire! The foxfire burns the orc! You kill the orc! Your foxfire dissipates. Found a stone staircase leading down. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! You conjure some foxfire! The orc wizard shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 dagger. You conjure some foxfire! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The foxfire burns the orc! You kill the orc! The foxfire burns something. The foxfire burns something. An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 club. An orc wizard comes into view. It is wielding a +0 dagger. Something misses you. You conjure some foxfire! The orc wizard shouts! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You are too injured to fight recklessly! The foxfire burns something. The foxfire burns something but does no damage. Something hits you. Something completely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. Something barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! Something hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is severely wounded. The orc wizard's fire resistance burns away. Something hits you. The orc wizard points at you and mumbles some strange words. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jinorc] Species: Deep Elf Job: Fire Elementalist HP: 10/32; mods: 0/0 MP: 24/29; mod: 0 Stats: 5 22 21 Position: (50, 31), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 25 | 5 | 566 | 121/179 Conjurations | X | 1 | 25 | 3 | 414 | 162/168 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 2 | 50 | 5 | 760 | 130/252 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 1 Attributes: #12: 174 #23: 2759 #24: -1590466958 #34: 1 #49: 187 #73: 23500 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe(melded) eq slot #9, inv slot #2: +6 ring of dexterity eq slot #9, inv slot #3: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.....# ...... ...). ....#### ##o#.#.## #.o>..).# ##.#.#)## #.){....# ##;#.#.#### #.........# ##.#.#.##.# #.####.##.# #. #....# #.#######.## ..>........######.# .#######..........# ####...#.####.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>