Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1347-g9c00782a2a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5391730011893925303, deterministic pregen: 1 Command line: /usr/games/crawl-git-9c00782a2a -name jinorc -rc /dgldir/rcfiles/crawl-git/jinorc.rc -macro /dgldir/rcfiles/crawl-git/jinorc.macro -morgue /dgldir/morgue/jinorc/ -webtiles-socket /crawl-master/webserver/sockets/jinorc:2025-11-25.11:57:50.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-9c00782a2a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5b513f7989de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9c00782a2a(_Z13do_crash_dumpv+0x43a) [0x5b513f7a6bba]: do_crash_dump() /usr/games/crawl-git-9c00782a2a(_Z20crash_signal_handleri+0x1fa) [0x5b513f798eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7e63b83ba330]: /usr/games/crawl-git-9c00782a2a(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x5b513f74ff8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-9c00782a2a(_ZN4bolt11affect_cellEv+0x3e1) [0x5b513f749bc1]: bolt::affect_cell() /usr/games/crawl-git-9c00782a2a(_ZN4bolt7do_fireEv+0x740) [0x5b513f752630]: bolt::do_fire() /usr/games/crawl-git-9c00782a2a(_ZN4bolt4fireEv+0x268) [0x5b513f753228]: bolt::fire() /usr/games/crawl-git-9c00782a2a(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x5b513fb4f4ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-9c00782a2a(_Z16handle_mon_spellP7monster+0xd7d) [0x5b513fb5bacd]: handle_mon_spell(monster*) /usr/games/crawl-git-9c00782a2a(+0x86381d) [0x5b513fb1981d]: /usr/games/crawl-git-9c00782a2a(_Z19handle_monster_moveP7monster+0x5f3) [0x5b513fb1fc93]: handle_monster_move(monster*) /usr/games/crawl-git-9c00782a2a(_Z15handle_monstersb+0xc10) [0x5b513fb22cf0]: handle_monsters(bool) /usr/games/crawl-git-9c00782a2a(_Z12world_reactsv+0x135) [0x5b513ff473c5]: world_reacts() /usr/games/crawl-git-9c00782a2a(+0xc93b39) [0x5b513ff49b39]: /usr/games/crawl-git-9c00782a2a(+0xc94665) [0x5b513ff4a665]: /usr/games/crawl-git-9c00782a2a(main+0x1f7) [0x5b513f6ccc47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7e63b839f1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7e63b839f28b]: /usr/games/crawl-git-9c00782a2a(_start+0x25) [0x5b513f6cd735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007e63b84857a7 in __GI___wait4 (pid=1777621, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007e63b84857a7 in __GI___wait4 (pid=1777621, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005b513f79908c in call_gdb (file=0x7e63b85794e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1640324\000\000\000\000\000" #2 0x00005b513f7a6bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764073266 dir = "/dgldir/morgue/jinorc/" name = "/dgldir/morgue/jinorc/crash-jinorc-20251125-122106.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7e63b85794e0 <_IO_2_1_stderr_> #3 0x00005b513f798eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffe4adf7b90, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00005b513f749bc1 in bolt::affect_cell (this=this@entry=0x7ffe4adf7b90) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = corridors, absdepth0 = 2 Level vaults: layout_loops_corners serial_forest infiniplex_forest_clump_double infiniplex_forest_straight_4 infiniplex_forest_straight_2 infiniplex_forest_end_3 infiniplex_forest_straight_1 infiniplex_forest_diagonal infiniplex_forest_end_3 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Lua error: /dgldir/rcfiles/crawl-git/jinorc.rc:278: '=' expected near '+' Welcome, jinorc the Deep Elf Fire Elementalist. The heart of this dungeon contains the terrific artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. d - 2 bubbling green potions A frilled lizard comes into view. Found a ring mail. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Found a scroll labelled PYAGGO MU ABU. c - a scroll labelled PYAGGO MU ABU There are no items here. Found a stone staircase leading down. There is a stone staircase leading down here. A frilled lizard comes into view. Found a ruby potion. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You see here a parchment of Brom's Barrelling Boulder. You pick up a parchment of Brom's Barrelling Boulder and begin reading... You add the spell Brom's Barrelling Boulder to your library. The frilled lizard hisses angrily. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The frilled lizard completely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! The foxfire burns the frilled lizard. You kill the frilled lizard! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates. x2 Magic restored. You see here a frilled lizard corpse. f - a ruby potion A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the quokka but does no damage. The foxfire burns the quokka. The quokka is almost dead. Your foxfire dissipates! The foxfire burns the quokka. You kill the quokka! Found a falchion. j - a grey potion You see here a +0 falchion. e - a scroll labelled OPRIWAP JANLUA A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a dagger. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. A goblin is nearby! A goblin is nearby! A goblin is nearby! Your foxfire dissipates! Found a fizzy yellow potion. The foxfire burns the goblin. The goblin is heavily wounded. The goblin shouts! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The goblin closely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates! You see here a +0 dagger. k - a fizzy yellow potion You now have 11 gold pieces. Found a short sword. You see here a +0 short sword. A frilled lizard comes into view. Found a parchment of Searing Ray. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! Your foxfire dissipates. You now have 17 gold pieces (gained 6). Your foxfire dissipates. Your foxfire dissipates. You pick up a parchment of Searing Ray and begin reading... You add the spell Searing Ray to your library. A ball python and a quokka come into view. Found a stone staircase leading down. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The ball python hisses angrily. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The ball python closely misses you. The ball python barely misses you. The ball python misses you. The ball python completely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. Your foxfire dissipates! The foxfire burns the ball python. The ball python is moderately wounded. The foxfire burns the ball python. You kill the ball python! A quokka is nearby! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the quokka. The quokka is almost dead. The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. You see here a ball python corpse. A hobgoblin comes into view. Found a helmet. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The foxfire burns the hobgoblin. You kill the hobgoblin! You hear a shout! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! You have reached level 2! You start memorising the spell. You continue memorising. x2 Your foxfire dissipates. You finish memorising. Spell assigned to 'b'. Okay, then. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 28 gold pieces (gained 11). Key pressed, stopping explore. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! Unknown command. e - 2 scrolls labelled OPRIWAP JANLUA (gained 1) You now have 42 gold pieces (gained 14). You see here a quokka corpse. Key pressed, stopping explore. Key pressed, stopping explore. You pick up a parchment of Launch Clockwork Bee and begin reading... You add the spell Launch Clockwork Bee to your library. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. Search for what [? for help]? . There is a stone staircase leading down here. You climb downwards. Found a scroll labelled CUSENU ITHRE. There is a stone staircase leading up here. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! You conjure some foxfire! The ball python hisses angrily. You hear an angry hiss. You conjure some foxfire! The foxfire burns the ball python. The ball python is severely wounded. An adder comes into view. You conjure some foxfire! The foxfire burns the ball python. You kill the ball python! You conjure some foxfire! The foxfire burns the adder. The adder is heavily wounded. The foxfire burns the adder. The adder is almost dead. You conjure some foxfire! The foxfire burns the adder. You kill the adder! You conjure some foxfire! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! A dart slug and a frilled lizard come into view. Found a white potion, a book of Spatial Translocations and a coppery potion. The foxfire burns the frilled lizard. You kill the frilled lizard! A frilled lizard comes into view. The foxfire burns the endoplasm. The endoplasm is heavily wounded. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug but does no damage. The dart slug is moderately wounded. A dart slug is nearby! You conjure some foxfire! The foxfire burns the dart slug. The dart slug is moderately wounded. The foxfire burns the dart slug. The dart slug is almost dead. The foxfire burns the dart slug. You kill the dart slug! Your Conjurations skill increases to level 2! Magic restored. h - a scroll labelled CUSENU ITHRE An adder comes into view. Found a stone staircase leading down. You see here 11 gold pieces. An adder is nearby! An adder is nearby! An adder is nearby! You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates! The foxfire burns the adder. The adder is lightly wounded. The adder hisses angrily. You see here a white potion. A ball python comes into view. The adder bites you. The adder bites you. You are poisoned. The adder poisons you! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! You feel sick. You are too injured to fight recklessly! You feel sick. You feel sick. You are no longer poisoned. HP restored. l - a white potion You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. You now have 55 gold pieces (gained 13). You now have 66 gold pieces (gained 11). n - a coppery potion An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! You conjure some foxfire! The foxfire burns the ufetubus. The ufetubus is burned terribly! The ufetubus is severely wounded. There is not enough space to conjure foxfire! An ufetubus is nearby! There is not enough space to conjure foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! The ufetubus shouts! The ufetubus is severely wounded. The ufetubus's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! Your Spellcasting skill increases to level 4! m - a scroll labelled BARORIRAXE You see here a +0 helmet. You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. o - a cyan potion Found a war axe. Found a sling and an inkwell talisman. You see here a +0 war axe. You see here an inkwell talisman. Found a stone staircase leading up. You see here an inkwell talisman. You now have 72 gold pieces (gained 6). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Found a stone staircase leading up. Found a viscous yellow potion. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You conjure some foxfire! Your foxfire dissipates. x2 Found a whip. p - a viscous yellow potion Found a stone staircase leading down. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. x3 Your foxfire dissipates. x2 q - a scroll labelled GUERAITTOCK j - 2 grey potions (gained 1) s - a clear potion You now have 77 gold pieces (gained 5). A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! A kobold is nearby! You conjure some foxfire! The kobold shouts! A bat comes into view. You conjure some foxfire! The foxfire burns the bat. You kill the bat! The foxfire burns the kobold but does no damage. You conjure some foxfire! The foxfire burns the kobold. The kobold is severely wounded. The foxfire burns the kobold. You kill the kobold! Your foxfire dissipates. Your foxfire dissipates. u - a scroll labelled OTESKA WAJAM v - a scroll labelled LATTEAPEFESM Key pressed, stopping explore. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 dagger. Found a white potion. A goblin is nearby! A goblin is nearby! A goblin is nearby! You conjure some foxfire! You conjure some foxfire! A goblin is nearby! A goblin is nearby! A goblin is nearby! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. Your foxfire dissipates. l - 2 white potions (gained 1) Things that are here: a +0 dagger; a goblin corpse A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You conjure some foxfire! You conjure some foxfire! The foxfire burns the ribbon worm but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Your foxfire dissipates. Your foxfire dissipates. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The foxfire burns the ribbon worm. The ribbon worm is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is severely wounded. The foxfire burns the ribbon worm. You kill the ribbon worm! Your foxfire dissipates. Your foxfire dissipates. You see here a ribbon worm corpse. Key pressed, stopping explore. Found a stone staircase leading down. You now have 85 gold pieces (gained 8). You now have 98 gold pieces (gained 13). Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Search for what [Enter for "."]? . You see here a +0 war axe. You see here an inkwell talisman. b - an inkwell talisman You begin transforming. You continue transforming. x3 You turn into a walking scroll. Your +0 robe melds into your body. There is a stone staircase leading down here. You climb downwards. The goblin shouts! There is a stone staircase leading up here. You conjure some foxfire! You conjure some foxfire! The foxfire burns the goblin! You kill the goblin! You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. x3 Magic restored. Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the kobold but does no damage. You conjure some foxfire! A kobold is nearby! A kobold is nearby! A kobold is nearby! There is not enough space to conjure foxfire! The foxfire burns the kobold! You kill the kobold! Your Fire Magic skill increases to level 4! Your foxfire dissipates. A bat comes into view. Found a stone staircase leading down. A bat is nearby! A bat is nearby! A bat is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the bat. You kill the bat! Your foxfire dissipates. Your foxfire dissipates. x2 Found a leather armour. There is a stone staircase leading down here. You see here a +0 leather armour. y - a scroll labelled TEVIRE TEMAR You conjure some foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates. Your foxfire dissipates. y - 2 scrolls labelled TEVIRE TEMAR (gained 1) An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the adder! The adder is severely wounded. The foxfire burns the adder. The adder is almost dead. An adder is nearby! An adder is nearby! An adder is nearby! The foxfire burns the adder. You kill the adder! Your foxfire dissipates. You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. Key pressed, stopping explore. A bat comes into view. A bat is nearby! A bat is nearby! You miscast Foxfire. Nothing appears to happen. You conjure some foxfire! The foxfire burns the bat. You kill the bat! Your foxfire dissipates. Your magical contamination has completely faded away. A hobgoblin comes into view. Found an escape hatch in the floor. You see here a bat corpse. The hobgoblin shouts! A hobgoblin is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. Your foxfire dissipates. A hobgoblin is nearby! A hobgoblin is nearby! You conjure some foxfire! The foxfire burns the hobgoblin. You kill the hobgoblin! You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. x3 An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the endoplasm! You kill the endoplasm! Your foxfire dissipates. Your foxfire dissipates. x2 t - a murky clear potion c - a +6 ring of dexterity Found an escape hatch in the ceiling. Found a ring mail. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire burns the bombardier beetle. The bombardier beetle is lightly wounded. The foxfire burns the bombardier beetle. The bombardier beetle is lightly wounded. You conjure some foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! Your foxfire dissipates. x2 Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bombardier beetle. The bombardier beetle is burned terribly! You kill the bombardier beetle! You have reached level 4! You feel clever. You feel agile. c - a +6 ring of dexterity (worn) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! You conjure some foxfire! The frilled lizard hisses angrily. The foxfire burns the frilled lizard. You kill the frilled lizard! Your foxfire dissipates. You see here a frilled lizard corpse. You see here a bombardier beetle corpse. An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! An orc is nearby! You conjure some foxfire! There is not enough space to conjure foxfire! An orc is nearby! An orc is nearby! The foxfire burns the orc! You kill the orc! You conjure some foxfire! Your foxfire dissipates. You conjure some foxfire! Your foxfire dissipates! An orc wizard comes into view. It is wielding a +0 dagger. Found a pair of gloves. The foxfire burns the orc wizard. The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1347-g9c00782a2a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jinorc] Species: Deep Elf Job: Fire Elementalist HP: 24/24; mods: 0/0 MP: 14/16; mod: 0 Stats: 5 22 21 Position: (24, 32), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 4 | 373 | 76/148 Conjurations | X | 1 | 33 | 2 | 228 | 102/126 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 33 | 4 | 486 | 66/210 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 1 Attributes: #12: 98 #49: 166 #73: 15300 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe(melded) eq slot #9, inv slot #2: +6 ring of dexterity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.##.# #. #. #.##.###. ##. #........ ##.. ####.#### ... ##### #.# .. #...####†# #. #.#....†.# ######.#####...###### o§§§§§§;.v§§..## ######§######## #. #. #. #. #. #[ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>