jihoon1020 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (2, -5, D:1) a +0 short sword a stone a kobold skeleton (22, 0, D:1) an inkwell talisman (24, -2, D:1) a +0 club a goblin skeleton (24, 35, D:1) a hobgoblin skeleton (25, -17, D:1) a medusa talisman (26, -15, D:1) a +0 ring mail (26, 19, D:1) a +0 club (28, 36, D:1) a bat skeleton (29, 19, D:1) a +0 whip a kobold skeleton (29, 20, D:1) a +0 dagger (31, -16, D:1) a +0 dagger (35, 23, D:1) a +0 club (39, 11, D:1) a +1 vampiric whip a kobold skeleton (44, -6, D:1) a ball python skeleton (55, 3, D:1) a bat skeleton Level 2 of the Dungeon (11, 31, D:2) a +0 ring mail (16, 41, D:2) a quokka corpse (skeletalised by now) (22, 9, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (23, 9, D:2) a +8 club a +0 robe the human corpse of Jessica (skeletalised by now) (24, 11, D:2) a +0 sling (32, 37, D:2) a hound skeleton (38, 27, D:2) a +0 club (60, 1, D:2) a +0 sling Level 3 of the Dungeon [Shop] Dajir's Antique Weapon Shoppe a +0 war axe (59 gold) a +0 mace (51 gold) the +9 partisan of Jiurrum {drain, *Rage rF+ Int+4 Stlth+} (1371 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 falchion of holy wrath (125 gold) a +2 heavy spear (295 gold) a +2 flail of draining (311 gold) a +0 flail (59 gold) a +0 hand axe of electrocution (161 gold) (3, 37, D:3) a +0 trident (5, 9, D:3) a +0 war axe (9, 25, D:3) a quill talisman (16, 22, D:3) a hobgoblin skeleton (19, 24, D:3) a +0 ring mail (20, 46, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 37, D:3) a hobgoblin skeleton (47, 42, D:3) a +0 whip of electrocution a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (8, -19, D:4) a +0 scythe a +0 robe (9, -19, D:4) a +0 dagger (10, -36, D:4) a +0 dagger (14, -33, D:4) a +6 ring of intelligence (17, -44, D:4) the +1 leather armour "Plog" {Harm rN+ Int-5 Dex+3} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, -21, D:4) a hobgoblin skeleton (29, -12, D:4) a +0 dagger a goblin skeleton (39, 7, D:4) a hound skeleton (39, 8, D:4) a +0 club a goblin skeleton (41, -39, D:4) a +0 ring mail (43, -40, D:4) a +0 short sword (49, -6, D:4) a +0 club a goblin skeleton (49, -5, D:4) a +0 robe a +1 whip of freezing (53, -3, D:4) a hound skeleton (54, -14, D:4) a staff of alchemy Level 5 of the Dungeon [Shop] Sylatta's Specific Store a potion of curing (45 gold) [Shop] Hoenwema's General Store a scroll of fog (unknown) (44 gold) a phantom mirror (440 gold) a condenser vane (440 gold) a +0 plate armour (198 gold) a book of Touch (224 gold) a condenser vane (440 gold) a potion of berserk rage (unknown) (55 gold) a box of beasts (440 gold) a scroll of identify (22 gold) (12, 17, D:5) a +0 dagger of venom (20, 13, D:5) a +0 flail an orc corpse (skeletalised by now) (33, -3, D:5) a hound skeleton (33, 11, D:5) a +0 leather armour (36, -8, D:5) a +0 ring mail a +0 club (44, 30, D:5) an adder corpse (skeletalised by now) (45, -2, D:5) a staff of earth (45, 21, D:5) a +0 giant club Level 6 of the Dungeon (0, 20, D:6) a +0 dagger (9, -23, D:6) a +4 whip (10, -23, D:6) a +0 club (11, -23, D:6) a +0 spear a +0 whip 5 stones a +0 dagger a gnoll skeleton a kobold skeleton a kobold skeleton a hound skeleton (11, 11, D:6) a +0 short sword a water moccasin skeleton an orc skeleton (19, 16, D:6) a +0 chain mail (26, -23, D:6) a +0 hand axe a +0 leather armour (26, 9, D:6) a +0 flail (27, -23, D:6) a +0 whip (27, -22, D:6) a +0 flail (27, 7, D:6) a +0 dagger a +0 robe a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (31, -33, D:6) a parchment of Call Canine Familiar (35, -2, D:6) a +0 robe (50, -31, D:6) a +0 club Level 7 of the Dungeon (6, -1, D:7) a +0 robe (11, 5, D:7) a +0 quarterstaff (14, 47, D:7) a +0 mace (18, 16, D:7) a +2 shortbow of draining a centaur corpse (skeletalised by now) (19, 41, D:7) a +0 mace (20, 5, D:7) a +0 leather armour (23, 22, D:7) a blade talisman (48, 17, D:7) a +0 dagger 3 stones a kobold skeleton (49, 4, D:7) a +0 dagger a +0 robe a +1 short sword of protection a +0 whip a +0 flail a +0 flail a +0 club a +0 robe a +0 whip the elf skeleton of Dowan the elf skeleton of Duvessa (49, 5, D:7) a +0 halberd (49, 17, D:7) a +0 club a kobold skeleton (49, 18, D:7) a +0 whip 4 stones a kobold skeleton (49, 35, D:7) a bullfrog skeleton (49, 40, D:7) an amulet of regeneration (50, 17, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a potion of brilliance (0, 2, D:8) a +0 long sword (1, -1, D:8) 14 gold pieces (1, 0, D:8) a scroll of amnesia (1, 1, D:8) a parchment of Passwall (1, 2, D:8) 33 gold pieces (2, -1, D:8) a wand of flame (7) (2, 0, D:8) a potion of curing (2, 1, D:8) a +0 shortbow (2, 2, D:8) a +1 athame of electrocution (unseen) (6, -8, D:8) a +0 flail (13, 10, D:8) a +0 halberd a +0 robe (14, -23, D:8) a +0 trident (15, 9, D:8) a +3 scimitar a +0 robe a +0 dagger a +0 robe (16, 9, D:8) a +3 long sword of freezing a +0 robe a +1 morningstar a +0 robe (23, -16, D:8) a water moccasin skeleton (24, -20, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (46, -17, D:8) a scarab talisman (49, -20, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Qaiq's Magical Supplies Geuch's Book of Wintry Relocation (642 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Summon Forest Summoning/Translocation 5 the Catalogue of the Excruciating Contraption (655 gold) Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Orb of Destruction Conjuration 7 a scroll of teleportation (45 gold) a potion of mutation (120 gold) a manual of Earth Magic (1200 gold) Sif Muna's Catalogue of the Valley and Darkness (1104 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Petrify Alchemy/Earth 4 c - Borgnjor's Revivification Necromancy 8 d - Shatter Earth 9 (0, 0, D:9) a +0 flail (1, -4, D:9) a +0 robe a +0 dagger (1, 29, D:9) an orb of stardust (4, 26, D:9) a +0 short sword 4 stones a +0 dagger a kobold corpse (skeletalised by now) (5, 18, D:9) a +0 dagger (5, 24, D:9) a +0 whip a +0 whip 3 stones a kobold corpse (skeletalised by now) (5, 25, D:9) a +0 short sword a +0 whip a +0 short sword a +0 whip 6 stones a kobold corpse (skeletalised by now) (5, 32, D:9) a quill talisman (6, -3, D:9) a +0 arbalest a yaktaur corpse (6, -2, D:9) 8 gold pieces (still there?) a +4 scimitar of flaming (still there?) (7, -2, D:9) a +0 flail (still there?) the +9 scale mail of the Several Knives {rC+ Str+4} (still there?) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. an orc corpse (still there?) (12, 39, D:9) a +0 chain mail (15, -6, D:9) a +0 giant club a +0 giant club (18, -15, D:9) a +0 hand axe (20, 37, D:9) an orb of pyromania (24, 10, D:9) a bullfrog corpse (skeletalised by now) (25, 35, D:9) a +0 orcbow a centaur skeleton (30, 23, D:9) a +0 dagger a +0 robe a kobold skeleton (33, -7, D:9) a water moccasin skeleton (52, 25, D:9) a +0 rapier (54, 34, D:9) a +2 falchion of holy wrath the Ecumenical Temple