jihoon1020 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (4, 7, D:1) a +0 short sword (10, 7, D:1) a frilled lizard corpse (skeletalised by now) (11, -1, D:1) a +0 club (11, 5, D:1) a ball python corpse (skeletalised by now) (17, 15, D:1) a scroll of fog (19, 37, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 8, D:1) a rat skeleton (24, 21, D:1) a +0 ring mail (27, -13, D:1) a rat corpse (skeletalised by now) (27, 39, D:1) a frilled lizard corpse (skeletalised by now) (28, -4, D:1) a +1 devious dagger a goblin corpse (skeletalised by now) (39, -1, D:1) a hobgoblin skeleton (44, 9, D:1) a +0 leather armour (45, 9, D:1) a +0 club (46, 16, D:1) a +0 whip (56, 6, D:1) a +0 short sword Level 2 of the Dungeon (1, -12, D:2) a +0 glaive (2, -19, D:2) a +0 dagger a goblin skeleton (4, -23, D:2) the +2 spear of Wepuv {reap, ^Contam rElec rCorr Str+5} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. (15, -29, D:2) a bat corpse (skeletalised by now) (18, -29, D:2) a +0 spear (28, 8, D:2) a hobgoblin corpse (skeletalised by now) (29, 9, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -41, D:3) a +0 club (1, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (2, -13, D:3) a +0 sling (8, -14, D:3) a scarab talisman (10, -37, D:3) a quill talisman (12, -30, D:3) a hobgoblin skeleton (13, -36, D:3) a +2 devious dagger (14, -46, D:3) a +0 robe (16, -25, D:3) a +0 dagger (22, -38, D:3) a bat corpse (skeletalised by now) (22, -4, D:3) a +0 ring mail (23, -53, D:3) a +0 ring mail (27, -24, D:3) a +0 robe (32, -49, D:3) a +0 long sword (33, -49, D:3) a rat corpse (skeletalised by now) (35, -49, D:3) a +0 dagger (46, -22, D:3) a +0 chain mail (50, -39, D:3) a parchment of Animate Dead Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, 0, D:4) 3 flux baubles (3, 27, D:4) a +0 quarterstaff (4, 8, D:4) a +0 long sword (4, 58, D:4) a +0 flail (5, 3, D:4) a +0 mace (8, 13, D:4) a +0 scale mail (10, 7, D:4) a +0 helmet (14, 43, D:4) the +4 flail of Risar {freeze, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 48, D:4) a +0 hand axe a +0 leather armour (29, 28, D:4) an adder skeleton (30, 10, D:4) a +0 helmet (36, 12, D:4) a +0 mace a +0 club a +0 dagger a +0 ring mail a +0 club an orc skeleton (50, 35, D:4) a +1 falchion of protection an orc corpse (skeletalised by now) (66, 6, D:4) a +0 dagger 4 stones Level 5 of the Dungeon (2, -10, D:5) a +0 sling (2, -7, D:5) a hound corpse (4, 9, D:5) a +0 dagger a +0 robe a +0 club a +0 chain mail an orc corpse an orc corpse (11, 8, D:5) a potion of might (23, -13, D:5) an iguana corpse (27, 13, D:5) a +0 club a gnoll corpse (skeletalised by now) (28, 15, D:5) a +0 spear (29, 13, D:5) a +0 flail of protection a gnoll corpse (skeletalised by now) (29, 15, D:5) a +0 spear a gnoll corpse (skeletalised by now) (34, 11, D:5) a +0 leather armour (38, 3, D:5) a +0 club (40, -9, D:5) 5 poisoned darts