jieul Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -3, D:1) a +0 robe (7, -15, D:1) a +0 dagger (8, -32, D:1) a frilled lizard skeleton (12, -1, D:1) a quokka corpse (skeletalised by now) (18, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 2, D:1) a rat corpse (skeletalised by now) (27, -22, D:1) 6 stones (37, -44, D:1) 3 stones (45, -49, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 10, D:2) a +0 hand axe (8, 9, D:2) an adder corpse (skeletalised by now) (9, -6, D:2) a +0 ring mail (13, 8, D:2) a jackal skeleton (15, 4, D:2) a ball python skeleton (15, 6, D:2) a rat skeleton (16, -16, D:2) a bat corpse (skeletalised by now) (16, -2, D:2) a +0 club (18, 2, D:2) a rat skeleton (20, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 4, D:2) a +0 dagger a +0 dagger a +0 dagger a hobgoblin skeleton (28, 12, D:2) an adder skeleton (32, 5, D:2) a quokka corpse (skeletalised by now) (34, 6, D:2) a +0 whip (37, 7, D:2) an amulet of guardian spirit (37, 8, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club a +4 dagger of venom a +0 animal skin a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, 15, D:2) a +0 dagger Level 3 of the Dungeon (5, 23, D:3) a +0 leather armour (8, 29, D:3) a +0 flail a +2 dagger of draining an orc corpse (skeletalised by now) (9, 2, D:3) a frilled lizard corpse (skeletalised by now) (17, 2, D:3) a hobgoblin corpse (skeletalised by now) (19, 14, D:3) a +0 leather armour (20, 22, D:3) a +0 trident (21, 22, D:3) a +0 short sword a +0 dagger a +0 flail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a bat corpse (skeletalised by now) (22, 22, D:3) a +0 flail (28, 11, D:3) a +0 club (29, -3, D:3) a +0 club a +0 sling (30, 29, D:3) an adder skeleton (37, 10, D:3) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (38, -12, D:3) a +0 short sword (50, 27, D:3) a +0 sling Level 4 of the Dungeon (5, -4, D:4) a quokka corpse (skeletalised by now) (5, 14, D:4) a ball python corpse (skeletalised by now) (6, -4, D:4) a +0 dagger a +0 flail an orc corpse (skeletalised by now) (6, -3, D:4) a +0 falchion (6, -1, D:4) a +0 short sword (15, -5, D:4) a +0 short sword of electrocution an adder corpse (skeletalised by now) (18, 9, D:4) an iguana corpse (skeletalised by now) (19, 31, D:4) a +0 dagger a kobold corpse (skeletalised by now) (23, -18, D:4) an adder corpse (skeletalised by now) (23, 24, D:4) a howler monkey corpse (skeletalised by now) (26, 4, D:4) a +0 club (27, -23, D:4) a hound corpse (skeletalised by now) (27, 5, D:4) a +0 whip a kobold skeleton (35, 19, D:4) an adder corpse (skeletalised by now) (37, 28, D:4) a +0 robe (38, -8, D:4) a +2 mace of protection (38, 1, D:4) a +0 rapier (54, -2, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -1, D:5) a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 2, D:5) a +1 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (2, -1, D:5) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (2, 0, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (6, -2, D:5) a +0 falchion (12, 24, D:5) a rat corpse (skeletalised by now) (13, 24, D:5) a river rat corpse (skeletalised by now) (14, 24, D:5) a river rat skeleton (27, 0, D:5) the +1 leather armour of Mumblety Peg {rElec rC- Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (36, 35, D:5) a +0 halberd (37, 15, D:5) a flux talisman (37, 35, D:5) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (38, 35, D:5) a +0 club a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) the +0 ring mail of Sophism {Harm MP+5} MP+5: It affects your magic capacity (+5). Harm: It increases damage dealt and taken. (16, 1, D:6) 5 stones (29, -10, D:6) a +0 halberd a +0 flail a hound skeleton (29, -9, D:6) a +0 ring mail a +0 spear a +0 club a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (32, 18, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (32, 19, D:6) a +0 flail a +0 spear (32, 20, D:6) a +0 whip a +0 robe (32, 21, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (36, -17, D:6) 6 stones (37, -4, D:6) a +0 robe (40, -22, D:6) a +0 dagger (42, -8, D:6) an iguana skeleton (45, -24, D:6) an adder corpse (skeletalised by now) (45, 2, D:6) a +0 dagger a +0 robe (46, -25, D:6) a +0 dagger an orc corpse (skeletalised by now) (48, 3, D:6) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, 4, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 3, D:6) a +0 dagger a +0 robe (54, -13, D:6) a +0 trident (56, -16, D:6) a +0 dagger a +0 robe a +0 scimitar a +0 robe (57, -16, D:6) a +0 dagger a +0 robe a +1 halberd a +0 robe a +0 dagger (57, -2, D:6) a hound skeleton (58, -16, D:6) a +0 club a +0 falchion a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 arbalest (1, 14, D:7) 2 stones (5, -4, D:7) a +0 dagger a kobold skeleton (6, -4, D:7) a +0 club a +0 dagger 2 stones a kobold skeleton (7, -4, D:7) a +0 short sword (7, 3, D:7) a +0 dagger (8, -4, D:7) a +0 club (8, -3, D:7) a +3 short sword a kobold skeleton (9, -2, D:7) a +0 whip a +0 robe a +1 short sword a +0 whip (10, 35, D:7) a +0 sling (11, -4, D:7) a +0 dagger 5 stones (12, -5, D:7) a kobold skeleton (12, -3, D:7) a +0 club 3 stones a kobold skeleton (13, -5, D:7) a +0 dagger 2 stones (13, -4, D:7) a +0 short sword 5 stones (13, -3, D:7) a +0 dagger a kobold skeleton (20, -4, D:7) 5 stones (26, 24, D:7) 5 stones (30, 29, D:7) a bullfrog skeleton (31, -5, D:7) a scroll of amnesia (31, 9, D:7) a +0 robe (32, -5, D:7) a +0 plate armour (32, 2, D:7) a staff of alchemy (33, -5, D:7) a +0 giant spiked club (35, 4, D:7) a +0 dagger (36, 4, D:7) a +0 whip a +0 club a kobold skeleton a kobold skeleton (37, 3, D:7) a +0 club (37, 4, D:7) a +0 short sword a +0 whip a kobold skeleton a kobold skeleton (37, 7, D:7) a +0 club a kobold skeleton (38, 8, D:7) a +0 short sword of venom a kobold skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 whip (5, -3, D:8) a +0 club a +0 robe (6, -2, D:8) a +0 spear a +0 dagger a +0 ring mail a +0 flail (6, 13, D:8) a +0 spear (7, 13, D:8) a +0 halberd (11, 18, D:8) the +9 hand axe of Context {antimagic, *Noise rCorr Str+10 Stlth-} Str+10: It affects your strength (+10). *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (17, -1, D:8) a +0 whip of venom a +0 robe (18, -2, D:8) a +0 whip a +0 halberd (18, -1, D:8) a +0 spear (18, 0, D:8) a +0 club a +0 leather armour (20, 1, D:8) a +0 trident (20, 2, D:8) a +0 club a +0 robe (21, 1, D:8) a +0 club (22, 1, D:8) a +0 war axe (32, 2, D:8) a +0 dagger (33, -15, D:8) 2 stones (41, 15, D:8) a +0 whip (42, -19, D:8) a +0 short sword (43, 15, D:8) a +0 short sword a +0 dagger 5 stones (44, 14, D:8) a +0 dagger 5 stones (45, -20, D:8) a +0 dagger (49, -6, D:8) a +1 whip of electrocution 5 stones (50, -6, D:8) a +0 whip (51, -6, D:8) a +0 helmet (52, -7, D:8) a +2 dagger of draining a +0 club a +0 leather armour (53, -6, D:8) a +0 club (56, -6, D:8) a +0 dagger (60, 5, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (16, -4, D:9) 27 gold pieces (18, -6, D:9) a ring of magical power (19, -6, D:9) 21 gold pieces the Ecumenical Temple