Dungeon Crawl Stone Soup version 0.33-a0-148-gc1924735fe (webtiles) character file. Game seed: 13119758704287726756 0 jieul the Vexing (level 1, 15/15 HPs) Began as a Formicid Hexslinger on Sept 26, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (87 turns). jieul the Vexing (Formicid Hexslinger) Turns: 87, Time: 00:00:17 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 2/2 EV: 11 Int: 12 God: Gold: 11 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} Potions e - a potion of brilliance {unknown} f - a potion of mutation {unknown} Skills: - Level 1.1 Fighting + Level 2.0 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Lua error: /dgldir/rcfiles/crawl-git/jieul.rc:423: '=' expected near 'JSZip' Welcome, jieul the Formicid Hexslinger. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You now have 11 gold pieces. You sense a monster nearby. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! d - a scroll labelled SUSTRU PIPHOCLEARPH Found a stone staircase leading down. e - a dark potion f - a smoky purple potion You see here an orb of mayhem. You sense a monster nearby. A kobold comes into view. It is wielding a +0 short sword. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......## #........#### #... ##.....#....# ..K# ##.....#..#.## ... #.........#..# #.. #..........# .... #..........# #.# ##...[.#...####.###{ ##...##......@...# #######.##......# #.##.......... #.#######.##.# #.# ... . ### ... ... ... You could see a kobold (asleep). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jieul the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms Action || total ---------------------------++------- Fire: Sling || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 75 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 75 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts