Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 3460432061953385830 28 jessie the Digger (level 2, -6/20 HPs) Began as a Demigod Earth Elementalist on July 1, 2026. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (682 turns). jessie the Digger (Demigod Earth Elementalist) Turns: 682, Time: 00:03:02 Health: -6/20 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 3/7 EV: 11 Int: 17 God: Gold: 58 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) c - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - an orb of glass (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of revelation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations * Level 3.3 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 16% 1d4 14% 1 Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Construct Spike Launche Frge 2% 2d3 28% 2 Scorch Fire 2% 2d5 28% 2 Swiftness Air 1% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 67% 4 Airstrike Air 0% 2d(1-17) 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You barely miss Terence. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (91% to hit) The blast of sand hits Terence but does no damage. Terence hits you with a +0 flail! Ouch! That really hurt! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (91% to hit) The blast of sand hits Terence but does no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (91% to hit) The blast of sand hits Terence but does no damage. Terence misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (91% to hit) The blast of sand misses Terence. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...........# #######.#######. #............... #.#..#.########. #............. ###....####### #......# #.##...### #......@.# ######.#@# ..$..........# #####........# #........# #........+ #........# #.......!# #####..... You could see Terence. Vanquished Creatures 2 dart slugs 5 endoplasms (D:1) 4 hobgoblins 2 quokkas A ball python (D:2) 2 bats (D:1) 4 frilled lizards A goblin (D:2) 3 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jessie the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 61 | D:1 | Reached skill level 1 in Conjurations 93 | D:1 | Reached skill level 3 in Earth Magic 161 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 672 | D:2 | Encountered Terence 682 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic D:2: layout_basic, ebering_ecumenical_altar_box, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.4 Earth Magic | 3 | 3.3 Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 13 Short sword || 9 Cast: Sandblast || 40 Armour: Robe || 15 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 700 | 682 | 18 | 0 | 398 | 2 | 350.0 | Dungeon | 700 | 682 | 18 | 0 | 398 | 2 | 350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 543 daAuts D:2: 157 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+