Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 2624795188576259941 34 jessie the Shooter (level 3, 0/27 HPs) Began as a Demigod Hexslinger on Oct 6, 2025. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (1559 turns). jessie the Shooter (Demigod Hexslinger) Turns: 1559, Time: 00:03:50 Health: 0/27 AC: 3 Str: 15 XL: 3 Next: 1% Magic: 6/6 EV: 11 Int: 15 God: Gold: 150 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) f - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 3 darts of disjunction Armour b - a +0 robe (worn) c - a +0 helmet (worn) f - a scarf of invisibility (worn) Jewellery d - a +6 ring of strength (worn) Wands a - a wand of flame (19) Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} d - 2 scrolls of revelation {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of brand weapon {unknown} j - a scroll of amnesia {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 0.8 Fighting * Level 3.3 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Poisonous Vapours Alch/Air 0% 1d1 24% 1 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Searing Ray Conj 0% 2d4 36% 2 Stone Arrow Conj/Erth 0% 3d7 58% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc! You kill the orc! The orc closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you but does no damage. You have reached level 3! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 9, Int 15, Dex 16. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x4 You shoot a sling bullet. The orc wizard shouts! The sling bullet hits the orc but does no damage. The orc hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. The orc barely misses you. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc wizard. The orc wizard is heavily wounded. The orc hits you with a +0 hand axe. You die... #.# ####.# #..#...#. #.# #.###..###.#. #.# #......# #.). #.# ######.####.# #.# ........ #.#### #...#..# #....# #..###.# ####.# #.## ##. #@# # ##.. #o# #... #o# #.#.. .o. ...... #.. ....### #)#. ###. # #.## # #.. You could see an orc wizard and 2 orcs. Vanquished Creatures 2 orcs (D:3) 2 endoplasms (D:1) 3 hobgoblins (D:2) 3 jackals (D:2) 7 ball pythons 3 bats 4 frilled lizards 6 goblins 2 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jessie the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 123 | D:1 | Reached skill level 2 in Ranged Weapons 679 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 1220 | D:2 | Reached skill level 3 in Ranged Weapons 1555 | D:3 | Reached XP level 3. HP: 12/27 MP: 6/6 1559 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_corners D:2: layout_basic, amcnicky_mini_rare_corridor_liquid, glass_columns_a D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl, minmay_misc_feat_roman Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.3 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 108 Armour: Robe || 38 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1583 | 1535 | 48 | 0 | 1182 | 3 | 527.7 | Dungeon | 1583 | 1535 | 48 | 0 | 1182 | 3 | 527.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 668 daAuts D:3: 75 daAuts